Player Matchup

Cernunnos
Cernunnos
Franklin_Muniz
Cernunnos
Level 41
God Stats
15W - 19L
1,437 SR
Queue Stats
63W - 71L
1,416 Elo+
Party 1
Freya
Freya
HughJanice69
Freya
Level 16
God Stats
7W - 5L
1,508 SR
Queue Stats
10W - 10L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
RippingCorpse95
Cthulhu
Level 10
God Stats
2W - 4L
1,326 SR
Queue Stats
2W - 9L
1,336 Elo+
Party 1
Arachne
Arachne
irontoker
Arachne
Level 17
God Stats
13W - 11L
1,548 SR
Queue Stats
20W - 21L
1,409 Elo+
Party 1
Mulan
Mulan
mobilemobagamer
Mulan
Level 27
God Stats
6W - 3L
1,687 SR
Queue Stats
30W - 28L
1,424 Elo+
Party 1
Team Averages
Level 22
1,501 SR
1,429 Elo+

VS

Team Averages
Level 101
1,575 SR
1,482 Elo+
Terra
Terra
 
Terra
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CANDYBUFFALOPOOP
Danzaburou
Level 115
God Stats
2W - 6L
1,659 SR
Queue Stats
60W - 57L
1,524 Elo+
Solo
Set
Set
Osuchie-kun
Set
Level 71
God Stats
3W - 5L
1,718 SR
Queue Stats
162W - 183L
1,506 Elo+
Party 2
Awilix
Awilix
Potatoesarewaifu
Awilix
Level 89
God Stats
3W - 7L
1,500 SR
Queue Stats
216W - 222L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Franklin_Muniz
Cernunnos
8
0 / 1 / 0
4,929
493
2,295
5,137
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 0 / 4
6,649
665
7,946
6,414
2,054
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
0 / 2 / 0
5,257
526
2,617
6,196
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
irontoker
Arachne
9
5 / 1 / 1
5,854
585
5,001
5,587
1,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 2
6,456
646
7,981
8,926
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
1 / 2 / 2
5,435
544
1,779
9,666
5,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
 
Erlang Shen
10
0 / 3 / 0
5,111
511
2,541
10,277
7,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
CANDYBUFFALOPOOP
Danzaburou
10
1 / 0 / 2
5,486
549
3,690
4,253
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 1
5,055
506
3,451
9,911
4,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 2 / 1
5,725
573
4,999
8,200
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
12
Kills
4
4
Deaths
12
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
2
1
L
Erlang Shen
 
Erlang Shen
0
3
0
0
L
Danzaburou
CANDYBUFFALOPOOP
Danzaburou
1
0
2
2
W
Cernunnos
Franklin_Muniz
Cernunnos
0
1
0
0
W
4
0
4
6
L
0
5
1
0.1
L
2
2
1
1.25
W
0
2
0
0
W
Arachne
irontoker
Arachne
5
1
1
5.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,840
Damage
16,460
32,260
Taken
42,307
13,574
Mitigated
21,582
10,835
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,779
407
1,915
3,173
9,666
5,716
0
2,940
6,726
11,807
0
L
Erlang Shen
 
Erlang Shen
2,541
751
0
2,959
10,277
7,503
0
1,236
9,041
0
26,129
L
Danzaburou
CANDYBUFFALOPOOP
Danzaburou
3,690
1,667
0
2,280
4,253
1,499
0
945
3,308
0
38,726
W
Cernunnos
Franklin_Muniz
Cernunnos
2,295
1,196
0
2,082
5,137
1,651
0
435
4,702
0
27,090
W
7,946
2,605
0
3,677
6,414
2,054
235
153
6,261
39,798
0
L
3,451
1,239
0
1,260
9,911
4,130
0
5,013
4,898
0
35,196
L
4,999
2,156
0
1,189
8,200
2,734
0
429
7,771
0
38,151
W
2,617
265
0
865
6,196
3,300
0
860
5,336
18,509
0
W
Arachne
irontoker
Arachne
5,001
3,813
0
973
5,587
1,780
240
331
5,256
0
24,926
W
7,981
2,069
0
3,238
8,926
4,789
291
0
8,926
0
46,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,145
Gold Earned
26,812
264
Minions Killed
272
0
Camps Cleared
0
1,000,691
Distance Traveled
1,078,070
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,435
544
21
2
0
212,172
4
L
Erlang Shen
5,111
511
57
6
0
195,394
0
L
Danzaburou
5,486
549
80
8
0
187,482
2
W
Cernunnos
4,929
493
52
5
0
176,392
0
W
Freya
6,649
665
68
7
0
191,842
0
L
Set
5,055
506
52
5
0
205,037
1
L
Awilix
5,725
573
62
6
0
277,985
0
W
Cthulhu
5,257
526
36
4
0
196,895
0
W
Arachne
5,854
585
39
4
0
239,718
0
W
Mulan
6,456
646
69
7
0
195,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role