Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver I
 
Morgan Le Fay
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Silver II
Kaoz Belmont
Guan Yu
Silver II
Level 147
God Stats
2W - 7L
1,500 SR
Queue Stats
41W - 35L
1,437 MMR
Party 2
Bacchus
Bacchus
Bronze III
Sikramad
Bacchus
Bronze III
Level 122
God Stats
61W - 53L
1,484 SR
Queue Stats
105W - 113L
1,455 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,495 SR
1,464 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,494 SR
1,475 MMR
Ah Puch
Ah Puch
Bronze III
CinemaToTheMax
Ah Puch
Bronze III
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 12L
1,511 MMR
Party 1
Horus
Horus
Bronze III
STA1K K1LL3R V2
Horus
Bronze III
Level 125
God Stats
5W - 5L
1,482 SR
Queue Stats
85W - 78L
1,413 MMR
Party 1
Ishtar
Ishtar
Bronze III
bananapie333
Ishtar
Bronze III
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 11L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 1 / 0
6,735
674
5,170
6,569
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Kaoz Belmont
Guan Yu
11
0 / 1 / 0
6,557
656
2,460
12,269
10,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Sikramad
Bacchus
10
0 / 2 / 0
6,851
685
4,811
11,973
10,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
KumbhakarnaChronosBaron SamediAtlasAchilles

VS

Bans
Ah Muzen CabAresUllrGaneshaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
7,794
779
10,236
5,559
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 3
7,072
707
6,341
9,128
8,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
14
1 / 0 / 3
7,768
777
9,733
8,084
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
4
4
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
W
2
0
2
3
L
Guan Yu
Kaoz Belmont
Guan Yu
0
1
0
0
W
1
0
3
2.5
L
Bacchus
Sikramad
Bacchus
0
2
0
0
W
Ishtar
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,441
Damage
26,310
30,811
Taken
22,771
23,550
Mitigated
14,829
9,445
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,170
542
0
1,104
6,569
2,750
0
2,742
3,738
35,137
0
W
10,236
437
0
2,003
5,559
2,328
490
2,415
2,982
41,511
794
L
Guan Yu
Kaoz Belmont
Guan Yu
2,460
117
923
2,586
12,269
10,174
0
4,253
7,472
0
17,944
W
6,341
2,338
375
3,038
9,128
8,732
310
4,208
4,760
1,691
15,097
L
Bacchus
Sikramad
Bacchus
4,811
590
0
4,832
11,973
10,626
0
3,869
7,895
13,135
0
W
Ishtar
9,733
6,843
0
4,686
8,084
3,769
2,005
3,445
4,556
0
39,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,143
Gold Earned
22,634
132
Minions Killed
150
0
Camps Cleared
0
598,032
Distance Traveled
593,302
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,735
674
78
8
0
177,820
0
W
Ah Puch
7,794
779
54
5
0
199,913
0
L
Guan Yu
6,557
656
33
3
0
213,289
0
W
Horus
7,072
707
19
2
0
205,811
0
L
Bacchus
6,851
685
21
2
0
206,923
0
W
Ishtar
7,768
777
77
8
0
187,578
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role