Player Matchup

Mulan
Mulan
 
Mulan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CommanderTaTas
Ares
Level 82
God Stats
7W - 5L
1,445 SR
Queue Stats
17W - 10L
1,328 Elo+
Party 1
Olorun
Olorun
Eloc0314
Olorun
Level 67
God Stats
1W - 0L
1,680 SR
Queue Stats
21W - 13L
1,413 Elo+
Party 1
Team Averages
Level 78
1,525 SR
1,448 Elo+

VS

Team Averages
Level 78
1,611 SR
1,244 Elo+
Mercury
Mercury
AndrewApplePie
Mercury
Level 60
God Stats
0W - 1L
1,756 SR
Queue Stats
12W - 13L
1,292 Elo+
Party 3
Persephone
Persephone
CallantCody
Persephone
Level 152
God Stats
4W - 7L
1,302 SR
Queue Stats
55W - 79L
983 Elo+
Solo
Ishtar
Ishtar
CourageStauber
Ishtar
Level 123
God Stats
4W - 6L
1,726 SR
Queue Stats
81W - 82L
1,362 Elo+
Solo
Bacchus
Bacchus
GebWithTism
Bacchus
Level 14
God Stats
6W - 6L
1,482 SR
Queue Stats
7W - 6L
1,292 Elo+
Party 3
Odin
Odin
YummyThighs
Odin
Level 43
God Stats
0W - 1L
1,788 SR
Queue Stats
14W - 10L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
5 / 2 / 1
8,458
651
9,711
12,494
11,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
 
Cliodhna
12
4 / 1 / 0
7,242
557
6,560
10,169
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
 
Anubis
12
4 / 3 / 0
6,958
535
6,701
8,014
3,793
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 0 / 3
5,988
461
2,379
8,693
5,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Eloc0314
Olorun
9
0 / 3 / 3
5,622
432
3,177
10,024
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
7,162
551
7,307
11,605
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
CallantCody
Persephone
13
3 / 1 / 2
7,964
613
6,704
5,974
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 5 / 3
5,665
436
7,467
10,958
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
GebWithTism
Bacchus
9
1 / 1 / 0
6,061
466
3,639
9,544
8,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 4 / 1
6,686
514
4,519
11,101
7,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
14
Kills
9
9
Deaths
14
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
2
1
2.75
W
Cliodhna
 
Cliodhna
4
1
0
4
W
Anubis
 
Anubis
4
3
0
1.33
L
4
3
3
1.83
L
Persephone
CallantCody
Persephone
3
1
2
4
W
1
0
3
2.5
L
0
5
3
0.3
W
Olorun
Eloc0314
Olorun
0
3
3
0.5
L
Bacchus
GebWithTism
Bacchus
1
1
0
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,528
Damage
29,636
49,394
Taken
49,182
28,064
Mitigated
25,437
17,972
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,711
1,821
0
6,410
12,494
11,424
52
0
12,366
0
55,950
W
Cliodhna
 
Cliodhna
6,560
539
0
1,344
10,169
3,746
0
458
9,711
0
61,667
W
Anubis
 
Anubis
6,701
277
0
3,515
8,014
3,793
0
2,888
5,126
50,622
0
L
7,307
4,227
0
1,130
11,605
3,970
0
2,900
8,527
0
44,816
L
Persephone
CallantCody
Persephone
6,704
128
0
1,587
5,974
1,648
516
2,655
3,318
55,321
1,470
W
2,379
231
0
1,544
8,693
5,046
0
2,913
5,780
12,751
0
L
7,467
3,921
0
3,898
10,958
3,221
320
2,859
8,099
0
37,559
W
Olorun
Eloc0314
Olorun
3,177
1,517
1,183
3,976
10,024
4,055
0
3,936
6,088
34,646
0
L
Bacchus
GebWithTism
Bacchus
3,639
726
0
2,237
9,544
8,678
0
3,842
5,702
15,430
0
L
4,519
1,704
0
395
11,101
7,920
0
0
10,594
0
33,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,268
Gold Earned
33,538
363
Minions Killed
298
0
Camps Cleared
0
1,219,859
Distance Traveled
1,338,660
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,458
651
109
8
0
214,145
1
W
Cliodhna
7,242
557
101
8
0
317,934
6
W
Anubis
6,958
535
73
6
0
218,709
0
L
Mercury
7,162
551
70
5
0
321,614
1
L
Persephone
7,964
613
102
8
0
249,986
3
W
Ares
5,988
461
18
1
0
258,083
0
L
Ishtar
5,665
436
46
4
0
222,269
9
W
Olorun
5,622
432
62
5
0
210,988
0
L
Bacchus
6,061
466
19
1
0
270,330
0
L
Odin
6,686
514
61
5
0
274,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role