Player Matchup

Amaterasu
Amaterasu
IAncalagon
Amaterasu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 1
Jormungandr
Jormungandr
MelloJello303
Jormungandr
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 35L
1,708 Elo+
Party 2
Surtr
Surtr
Octiss
Surtr
Level 102
God Stats
15W - 12L
1,541 SR
Queue Stats
158W - 170L
1,508 Elo+
Solo
Izanami
Izanami
bammbamm44
Izanami
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 53L
1,590 Elo+
Party 2
Janus
Janus
ghost-soldier030
Janus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,654 Elo+
Party 1
Team Averages
Level 72
1,508 SR
1,623 Elo+

VS

Team Averages
Level 114
1,546 SR
1,401 Elo+
Achilles
Achilles
 
Achilles
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fromunduh
Ah Muzen Cab
Level 185
God Stats
16W - 11L
1,729 SR
Queue Stats
317W - 330L
1,332 Elo+
Solo
Mercury
Mercury
JjokerP
Mercury
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 71L
1,508 Elo+
Solo
Hades
Hades
PortilloAE
Hades
Level 71
God Stats
9W - 5L
1,500 SR
Queue Stats
658W - 650L
1,350 Elo+
Solo
Bacchus
Bacchus
VampdogsGaming
Bacchus
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
231W - 203L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IAncalagon
Amaterasu
12
0 / 4 / 0
7,197
480
6,617
16,309
9,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
MelloJello303
Jormungandr
11
1 / 5 / 3
6,682
445
5,948
16,190
12,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Surtr
Octiss
Surtr
13
3 / 2 / 2
7,860
524
9,875
15,744
9,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
bammbamm44
Izanami
11
4 / 5 / 1
7,313
488
5,460
13,805
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
2 / 4 / 1
8,000
533
5,445
10,412
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 0 / 4
8,712
581
10,622
12,523
17,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Fromunduh
Ah Muzen Cab
13
3 / 2 / 6
8,183
546
17,523
10,196
4,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
JjokerP
Mercury
13
3 / 5 / 4
8,548
570
9,116
13,390
6,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
14
5 / 1 / 3
8,999
600
7,391
8,338
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 2 / 4
8,034
536
6,709
12,031
11,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
10
Kills
20
20
Deaths
10
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
4
6
W
Ah Muzen Cab
Fromunduh
Ah Muzen Cab
3
2
6
3
L
Amaterasu
IAncalagon
Amaterasu
0
4
0
0
W
Mercury
JjokerP
Mercury
3
5
4
1
L
Jormungandr
MelloJello303
Jormungandr
1
5
3
0.5
L
Surtr
Octiss
Surtr
3
2
2
2
W
Hades
5
1
3
6.5
W
5
2
4
3.5
L
Izanami
bammbamm44
Izanami
4
5
1
0.9
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,345
Damage
51,361
72,460
Taken
56,478
39,855
Mitigated
43,441
20,852
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,622
3,264
0
4,039
12,523
17,173
0
1,296
11,113
3,807
50,368
W
Ah Muzen Cab
Fromunduh
Ah Muzen Cab
17,523
7,311
0
2,225
10,196
4,528
242
2,295
7,901
0
82,982
L
Amaterasu
IAncalagon
Amaterasu
6,617
3,159
0
7,410
16,309
9,052
578
2,098
14,211
0
50,823
W
Mercury
JjokerP
Mercury
9,116
3,585
0
1,581
13,390
6,328
301
3,118
10,102
0
66,182
L
Jormungandr
MelloJello303
Jormungandr
5,948
2,370
219
3,035
16,190
12,770
0
2,394
13,796
32,126
0
L
Surtr
Octiss
Surtr
9,875
3,971
0
6,810
15,744
9,649
0
2,798
12,946
558
54,864
W
Hades
7,391
384
464
2,919
8,338
4,082
350
1,274
6,960
60,070
0
W
6,709
1,668
0
2,878
12,031
11,330
146
3,135
8,896
20,962
0
L
Izanami
bammbamm44
Izanami
5,460
3,854
0
2,887
13,805
4,720
510
4,830
8,975
0
38,735
L
5,445
498
0
491
10,412
3,664
0
3,002
7,410
57,782
769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,052
Gold Earned
42,476
420
Minions Killed
453
0
Camps Cleared
0
1,467,829
Distance Traveled
1,495,074
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,712
581
69
5
0
273,090
0
W
Ah Muzen Cab
8,183
546
142
9
0
278,658
0
L
Amaterasu
7,197
480
94
6
0
292,487
0
W
Mercury
8,548
570
111
7
0
347,518
1
L
Jormungandr
6,682
445
53
4
0
282,357
0
L
Surtr
7,860
524
85
6
0
343,810
0
W
Hades
8,999
600
106
7
0
289,272
0
W
Bacchus
8,034
536
25
2
0
306,536
0
L
Izanami
7,313
488
82
5
0
284,047
0
L
Janus
8,000
533
106
7
0
265,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role