Player Matchup

Yemoja
Yemoja
Gold III
Canttouch4
Yemoja
Gold III
Level 155
God Stats
120W - 109L
1,689 SR
Queue Stats
807W - 790L
1,604 MMR
Solo
Scylla
Scylla
Gold V
HopelessWall686
Scylla
Gold V
Level 148
God Stats
6W - 2L
1,911 SR
Queue Stats
70W - 66L
1,596 MMR
Solo
Izanami
Izanami
Gold III
ItsJustRevy
Izanami
Gold III
Level 158
God Stats
6W - 2L
1,782 SR
Queue Stats
91W - 77L
1,602 MMR
Solo
Awilix
Awilix
Gold IV
Runitdahn
Awilix
Gold IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,604 MMR
Solo
Vamana
Vamana
Gold I
saturn514
Vamana
Gold I
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 110L
1,599 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,676 SR
1,601 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 130
1,517 SR
1,601 MMR
Mercury
Mercury
Gold V
BreedMode
Mercury
Gold V
Level 131
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 24L
1,599 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Devastator135
Danzaburou
Bronze III
Level 95
God Stats
1W - 1L
1,584 SR
Queue Stats
1W - 6L
1,600 MMR
Party 1
Merlin
Merlin
Bronze III
DialD-
Merlin
Bronze III
Level 138
God Stats
0W - 5L
1,500 SR
Queue Stats
34W - 32L
1,600 MMR
Solo
Achilles
Achilles
Silver I
OutIxst
Achilles
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,614 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
QuickSilver777
Kumbhakarna
Bronze III
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
167W - 167L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Canttouch4
Yemoja
16
1 / 0 / 14
10,824
601
9,237
15,433
12,672
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 0 / 12
11,419
634
23,985
10,659
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
ItsJustRevy
Izanami
18
10 / 0 / 5
11,717
651
16,011
15,799
8,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
Runitdahn
Awilix
16
11 / 3 / 9
11,413
634
14,273
14,918
7,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
saturn514
Vamana
17
1 / 2 / 14
10,994
611
14,746
19,879
23,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
MauiThorGebSusano

VS

Bans
ThanatosAo KuangMulanKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BreedMode
Mercury
15
0 / 8 / 2
8,593
477
9,008
20,401
8,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Devastator135
Danzaburou
13
1 / 5 / 0
7,922
440
4,697
16,063
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
DialD-
Merlin
13
3 / 6 / 0
8,448
469
11,768
10,809
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
OutIxst
Achilles
13
1 / 9 / 2
7,814
434
12,550
26,735
30,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
QuickSilver777
Kumbhakarna
12
0 / 4 / 2
7,595
422
6,573
22,001
26,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
11
32
Kills
5
5
Deaths
32
54
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
BreedMode
Mercury
0
8
2
0.13
W
Yemoja
Canttouch4
Yemoja
1
0
14
8
L
Danzaburou
Devastator135
Danzaburou
1
5
0
0.2
L
Merlin
DialD-
Merlin
3
6
0
0.5
W
9
0
12
15
W
Izanami
ItsJustRevy
Izanami
10
0
5
12.5
L
Achilles
OutIxst
Achilles
1
9
2
0.22
L
Kumbhakarna
QuickSilver777
Kumbhakarna
0
4
2
0.25
W
Awilix
Runitdahn
Awilix
11
3
9
5.17
W
Vamana
saturn514
Vamana
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,252
Damage
44,596
76,688
Taken
96,009
56,112
Mitigated
75,629
36,260
Healing
12,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BreedMode
Mercury
9,008
3,338
0
928
20,401
8,114
0
7,401
13,000
0
87,812
W
Yemoja
Canttouch4
Yemoja
9,237
1,976
10,929
6,526
15,433
12,672
658
4,889
10,402
42,486
0
L
Danzaburou
Devastator135
Danzaburou
4,697
1,168
0
4,103
16,063
6,660
0
5,323
10,740
0
50,129
L
Merlin
DialD-
Merlin
11,768
425
262
1,696
10,809
4,022
0
5,077
5,732
65,938
0
W
23,985
2,837
906
3,723
10,659
4,850
853
3,816
6,653
88,510
0
W
Izanami
ItsJustRevy
Izanami
16,011
10,867
0
7,802
15,799
8,257
5,006
4,485
11,218
0
106,925
L
Achilles
OutIxst
Achilles
12,550
1,600
0
3,402
26,735
30,533
0
7,540
19,195
4,101
50,220
L
Kumbhakarna
QuickSilver777
Kumbhakarna
6,573
557
0
2,141
22,001
26,300
0
8,625
13,376
17,317
0
W
Awilix
Runitdahn
Awilix
14,273
5,631
0
2,764
14,918
7,134
622
5,034
9,750
0
66,669
W
Vamana
saturn514
Vamana
14,746
6,274
0
3,610
19,879
23,199
250
3,446
15,679
944
90,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,367
Gold Earned
40,372
590
Minions Killed
403
0
Camps Cleared
0
1,908,588
Distance Traveled
1,742,720
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,593
477
121
7
0
380,587
6
W
Yemoja
10,824
601
57
3
0
377,556
3
L
Danzaburou
7,922
440
79
4
0
303,134
4
L
Merlin
8,448
469
113
6
0
350,683
2
W
Scylla
11,419
634
124
7
0
382,821
2
W
Izanami
11,717
651
180
10
0
343,869
3
L
Achilles
7,814
434
75
4
0
310,945
1
L
Kumbhakarna
7,595
422
15
1
0
397,371
3
W
Awilix
11,413
634
84
5
0
431,284
4
W
Vamana
10,994
611
145
8
0
373,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role