Player Matchup

Sol
Sol
BenjaTookADab
Sol
Level 62
God Stats
51W - 46L
1,515 SR
Queue Stats
276W - 294L
1,432 Elo+
Party 1
Achilles
Achilles
GotPenta
Achilles
Level 44
God Stats
1W - 2L
1,127 SR
Queue Stats
94W - 87L
1,352 Elo+
Party 2
Hel
Hel
Vexfimy
Hel
Level 66
God Stats
10W - 4L
1,267 SR
Queue Stats
268W - 248L
1,267 Elo+
Party 2
Ratatoskr
Ratatoskr
hypermonkey1024
Ratatoskr
Level 60
God Stats
13W - 10L
1,607 SR
Queue Stats
148W - 124L
1,492 Elo+
Solo
Osiris
Osiris
nktvc
Osiris
Level 83
God Stats
10W - 7L
1,605 SR
Queue Stats
217W - 223L
1,462 Elo+
Party 1
Team Averages
Level 63
1,424 SR
1,401 Elo+

VS

Team Averages
Level 56
1,507 SR
1,452 Elo+
Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Korzaski
Maui
Level 48
God Stats
0W - 2L
1,533 SR
Queue Stats
1W - 3L
1,261 Elo+
Party 3
Apollo
Apollo
MrKerplunko
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,166
617
5,376
4,337
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
GotPenta
Achilles
10
1 / 0 / 2
6,019
602
3,068
5,232
4,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
10
2 / 0 / 6
6,623
662
5,298
3,860
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
hypermonkey1024
Ratatoskr
10
8 / 0 / 3
6,858
686
4,963
6,329
2,073
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
nktvc
Osiris
9
2 / 0 / 4
5,472
547
4,338
8,558
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 6 / 0
4,684
468
3,083
9,475
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
 
Achilles
8
0 / 0 / 0
4,634
463
2,290
7,058
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
 
Nu Wa
6
0 / 4 / 0
4,266
427
2,177
5,518
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Maui
5
0 / 3 / 0
4,114
411
679
7,633
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
6
0 / 2 / 0
4,116
412
4,682
7,531
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
15
Kills
0
0
Deaths
15
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
6
0
0
L
Achilles
 
Achilles
0
0
0
0
L
Nu Wa
 
Nu Wa
0
4
0
0
W
2
0
5
4.5
W
Achilles
GotPenta
Achilles
1
0
2
2
L
Maui
0
3
0
0
L
Apollo
0
2
0
0
W
Hel
2
0
6
5
W
Ratatoskr
hypermonkey1024
Ratatoskr
8
0
3
9.5
W
Osiris
nktvc
Osiris
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,043
Damage
12,911
28,316
Taken
37,215
13,979
Mitigated
17,063
10,188
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,083
522
0
1,049
9,475
3,329
0
2,574
6,824
0
21,971
L
Achilles
 
Achilles
2,290
280
0
2,890
7,058
5,638
0
396
6,268
962
17,149
L
Nu Wa
 
Nu Wa
2,177
629
0
810
5,518
1,328
0
2,115
3,403
14,896
0
W
5,376
1,818
326
2,275
4,337
1,280
675
696
3,641
40,973
0
W
Achilles
GotPenta
Achilles
3,068
597
0
1,579
5,232
4,559
0
346
4,519
1,617
27,537
L
Maui
679
280
0
850
7,633
4,254
0
2,084
5,549
7,897
0
L
Apollo
4,682
2,930
0
1,826
7,531
2,514
0
3,745
3,786
0
18,665
W
Hel
5,298
171
737
2,020
3,860
1,133
552
617
3,243
40,768
0
W
Ratatoskr
hypermonkey1024
Ratatoskr
4,963
817
0
774
6,329
2,073
0
330
5,964
0
42,774
W
Osiris
nktvc
Osiris
4,338
1,821
0
2,477
8,558
4,934
364
977
7,581
0
31,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,138
Gold Earned
21,814
314
Minions Killed
115
0
Camps Cleared
0
1,042,047
Distance Traveled
927,106
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,684
468
33
3
0
220,891
0
L
Achilles
4,634
463
33
3
0
146,274
0
L
Nu Wa
4,266
427
22
2
0
144,432
0
W
Sol
6,166
617
73
7
0
209,359
0
W
Achilles
6,019
602
49
5
0
161,236
1
L
Maui
4,114
411
9
1
0
219,222
3
L
Apollo
4,116
412
18
2
0
196,287
0
W
Hel
6,623
662
81
8
0
195,604
0
W
Ratatoskr
6,858
686
65
7
0
255,168
2
W
Osiris
5,472
547
46
5
0
220,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role