Player Matchup

Baron Samedi
Baron Samedi
ImYokubo
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,263 Elo+
Party 1
Fenrir
Fenrir
NoxGoblin
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,276 Elo+
Party 1
Jormungandr
Jormungandr
blueramen2
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,276 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,272 Elo+

VS

Team Averages
Level 70
1,500 SR
1,363 Elo+
Neith
Neith
BDawg073207
Neith
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 188L
1,089 Elo+
Solo
Anubis
Anubis
Zapp1116
Anubis
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 48L
1,500 Elo+
Party 2
Maui
Maui
hi_jaws43
Maui
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImYokubo
Baron Samedi
17
11 / 0 / 2
10,395
866
14,286
6,720
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
NoxGoblin
Fenrir
13
0 / 2 / 9
7,681
640
4,677
8,849
3,606
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
blueramen2
Jormungandr
13
2 / 2 / 8
8,955
746
6,177
9,230
10,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,205
600
6,569
9,929
4,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Zapp1116
Anubis
13
2 / 6 / 1
7,849
654
7,349
10,012
5,893
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maui
12
0 / 2 / 4
7,601
633
1,722
11,363
12,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
3
4
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Baron Samedi
ImYokubo
Baron Samedi
11
0
2
12
W
Fenrir
NoxGoblin
Fenrir
0
2
9
2.25
L
Anubis
Zapp1116
Anubis
2
6
1
0.42
W
Jormungandr
blueramen2
Jormungandr
2
2
8
3
L
Maui
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,140
Damage
15,640
24,799
Taken
31,304
17,292
Mitigated
22,254
7,217
Healing
3,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,569
2,649
0
1,020
9,929
4,211
82
6,617
3,312
0
24,390
W
Baron Samedi
ImYokubo
Baron Samedi
14,286
1,142
2,172
3,706
6,720
3,382
878
1,231
5,489
54,840
912
W
Fenrir
NoxGoblin
Fenrir
4,677
1,663
0
271
8,849
3,606
0
3,459
5,390
0
10,097
L
Anubis
Zapp1116
Anubis
7,349
528
0
1,578
10,012
5,893
192
7,877
2,135
26,065
0
W
Jormungandr
blueramen2
Jormungandr
6,177
963
0
1,068
9,230
10,304
304
4,425
4,805
20,251
0
L
Maui
1,722
246
0
697
11,363
12,150
0
5,412
5,951
12,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,031
Gold Earned
22,655
136
Minions Killed
104
0
Camps Cleared
0
594,790
Distance Traveled
563,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,205
600
33
3
0
172,131
0
W
Baron Samedi
10,395
866
100
8
0
222,115
0
W
Fenrir
7,681
640
10
1
0
207,487
0
L
Anubis
7,849
654
47
4
0
178,225
0
W
Jormungandr
8,955
746
26
2
0
165,188
0
L
Maui
7,601
633
24
2
0
212,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role