Player Matchup

Cthulhu
Cthulhu
Mcjingles2
Cthulhu
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 18L
1,684 Elo+
Party 3
Odin
Odin
RarityStrum
Odin
Level 65
God Stats
2W - 7L
1,285 SR
Queue Stats
293W - 303L
1,438 Elo+
Party 3
He Bo
He Bo
Sk_Easyy
He Bo
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 211L
1,494 Elo+
Party 2
Cernunnos
Cernunnos
dangus69420
Cernunnos
Level 29
God Stats
8W - 13L
1,345 SR
Queue Stats
103W - 112L
1,321 Elo+
Party 3
Thanatos
Thanatos
kmp93
Thanatos
Level 27
God Stats
3W - 1L
1,756 SR
Queue Stats
503W - 449L
1,506 Elo+
Party 2
Team Averages
Level 49
1,477 SR
1,489 Elo+

VS

Team Averages
Level 138
1,480 SR
1,361 Elo+
Fenrir
Fenrir
Blueberreze
Fenrir
Level 137
God Stats
4W - 4L
1,500 SR
Queue Stats
343W - 348L
1,342 Elo+
Party 1
Mulan
Mulan
DittoME2
Mulan
Level 84
God Stats
30W - 30L
1,315 SR
Queue Stats
326W - 328L
1,349 Elo+
Party 1
Izanami
Izanami
KhaabDestroyz
Izanami
Level 142
God Stats
9W - 7L
1,561 SR
Queue Stats
355W - 396L
1,383 Elo+
Party 1
Ishtar
Ishtar
RedSoloGam3r
Ishtar
Level 120
God Stats
1W - 0L
1,521 SR
Queue Stats
6W - 8L
1,238 Elo+
Party 1
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 208
God Stats
666W - 701L
1,502 SR
Queue Stats
1,549W - 1,517L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mcjingles2
Cthulhu
16
3 / 7 / 4
10,546
527
6,969
18,576
23,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 3 / 4
9,431
472
10,219
16,085
21,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Sk_Easyy
He Bo
12
4 / 6 / 2
8,776
439
9,795
11,638
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
dangus69420
Cernunnos
13
1 / 7 / 3
8,184
409
12,198
15,948
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
kmp93
Thanatos
16
5 / 6 / 6
10,389
519
13,986
23,546
10,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
10 / 3 / 5
11,144
557
11,439
17,250
7,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
DittoME2
Mulan
17
2 / 3 / 6
10,765
538
12,701
16,546
16,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
18
12 / 2 / 11
12,531
627
25,715
23,339
10,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
17
2 / 3 / 7
10,483
524
6,552
13,354
6,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Robitotabi
Danzaburou
18
2 / 4 / 10
11,206
560
7,453
13,152
5,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
14
Kills
28
29
Deaths
15
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
3
5
4.17
W
Mulan
DittoME2
Mulan
2
3
6
1.67
W
Izanami
12
2
11
8.75
L
Cthulhu
Mcjingles2
Cthulhu
3
7
4
0.71
L
1
3
4
1
W
Ishtar
2
3
7
1.83
W
Danzaburou
Robitotabi
Danzaburou
2
4
10
1.75
L
He Bo
Sk_Easyy
He Bo
4
6
2
0.83
L
Cernunnos
dangus69420
Cernunnos
1
7
3
0.36
L
Thanatos
kmp93
Thanatos
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,167
Damage
63,860
85,793
Taken
83,641
65,584
Mitigated
46,589
25,120
Healing
31,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,439
3,204
0
2,272
17,250
7,894
252
3,013
14,032
0
60,278
W
Mulan
DittoME2
Mulan
12,701
1,416
0
7,155
16,546
16,294
218
1,864
14,116
2,398
86,971
W
Izanami
25,715
19,725
0
10,246
23,339
10,464
2,729
5,408
17,598
0
120,638
L
Cthulhu
Mcjingles2
Cthulhu
6,969
1,152
0
1,054
18,576
23,704
207
370
18,206
35,625
0
L
10,219
2,036
0
3,754
16,085
21,229
0
565
15,520
0
60,985
W
Ishtar
6,552
4,104
0
6,276
13,354
6,134
1,925
3,826
9,476
0
65,079
W
Danzaburou
Robitotabi
Danzaburou
7,453
4,340
75
5,361
13,152
5,803
3,667
2,847
10,305
0
95,384
L
He Bo
Sk_Easyy
He Bo
9,795
1,098
0
450
11,638
3,574
0
189
11,449
43,162
642
L
Cernunnos
dangus69420
Cernunnos
12,198
7,117
0
4,070
15,948
6,597
783
135
15,813
0
64,603
L
Thanatos
kmp93
Thanatos
13,986
6,601
439
15,353
23,546
10,480
0
268
23,278
0
70,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,326
Gold Earned
56,129
413
Minions Killed
612
0
Camps Cleared
0
1,760,117
Distance Traveled
1,847,093
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,144
557
76
4
0
434,174
0
W
Mulan
10,765
538
135
7
0
337,626
0
W
Izanami
12,531
627
151
8
0
348,711
0
L
Cthulhu
10,546
527
59
3
0
317,327
0
L
Odin
9,431
472
97
5
0
380,052
7
W
Ishtar
10,483
524
107
5
0
358,022
1
W
Danzaburou
11,206
560
143
7
0
368,560
0
L
He Bo
8,776
439
78
4
0
330,571
4
L
Cernunnos
8,184
409
89
4
0
345,925
3
L
Thanatos
10,389
519
90
5
0
386,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role