Player Matchup

Nox
Nox
 
Nox
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
elviolaburras3k
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Maui
Maui
tedyojon41
Maui
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,500 Elo+

VS

Team Averages
Level 72
1,504 SR
1,552 Elo+
Danzaburou
Danzaburou
FlexOD
Danzaburou
Level 142
God Stats
3W - 1L
1,640 SR
Queue Stats
23W - 7L
1,867 Elo+
Party 2
Baron Samedi
Baron Samedi
IminShambles
Baron Samedi
Level 5
God Stats
5W - 10L
1,201 SR
Queue Stats
5W - 11L
1,207 Elo+
Party 2
Horus
Horus
JamJam1207
Horus
Level 69
God Stats
9W - 10L
1,671 SR
Queue Stats
55W - 51L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 3 / 1
7,020
702
9,225
8,570
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 3
6,528
653
3,199
10,502
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
1 / 4 / 1
6,483
648
2,039
8,566
4,407
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlexOD
Danzaburou
16
11 / 1 / 2
10,408
1,041
19,680
11,416
5,258
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
IminShambles
Baron Samedi
11
1 / 1 / 3
7,266
727
2,038
3,947
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
13
1 / 1 / 11
8,955
896
2,894
11,134
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
13
13
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
3
1
0.83
W
Danzaburou
FlexOD
Danzaburou
11
1
2
12
W
Baron Samedi
IminShambles
Baron Samedi
1
1
3
2.5
W
Horus
1
1
11
6.5
L
0
6
3
0.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,463
Damage
24,612
27,638
Taken
26,497
12,218
Mitigated
18,339
2,868
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,225
710
0
1,045
8,570
3,959
0
414
8,156
29,772
0
W
Danzaburou
FlexOD
Danzaburou
19,680
11,740
0
6,809
11,416
5,258
2,919
4,365
6,229
0
68,579
W
Baron Samedi
IminShambles
Baron Samedi
2,038
317
262
249
3,947
1,805
23
1,781
2,166
13,207
827
W
Horus
2,894
1,200
1,171
4,194
11,134
11,276
141
5,224
5,910
0
12,618
L
3,199
1,983
0
835
10,502
3,852
0
167
10,335
0
12,385
L
2,039
197
199
789
8,566
4,407
0
1,318
7,248
3,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,031
Gold Earned
26,629
82
Minions Killed
127
0
Camps Cleared
0
496,458
Distance Traveled
555,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,020
702
48
5
0
162,207
0
W
Danzaburou
10,408
1,041
90
9
0
178,009
0
W
Baron Samedi
7,266
727
25
3
0
167,741
0
W
Horus
8,955
896
12
1
0
210,126
0
L
Izanami
6,528
653
28
3
0
162,285
0
L
Maui
6,483
648
6
1
0
171,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role