Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Tormentula
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Maui
Maui
mateo105410
Maui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,533 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,507 Elo+

VS

Team Averages
Level 76
1,492 SR
1,456 Elo+
Sylvanus
Sylvanus
GoodLilWhiteBoi
Sylvanus
Level 99
God Stats
2W - 5L
1,500 SR
Queue Stats
152W - 142L
1,367 Elo+
Party 3
Surtr
Surtr
OptikVengeance
Surtr
Level 75
God Stats
5W - 5L
1,891 SR
Queue Stats
14W - 13L
1,472 Elo+
Party 3
Anubis
Anubis
Specter4554
Anubis
Level 47
God Stats
2W - 2L
1,323 SR
Queue Stats
184W - 147L
1,619 Elo+
Solo
Chernobog
Chernobog
TheMightyGryphon
Chernobog
Level 64
God Stats
13W - 13L
1,500 SR
Queue Stats
194W - 168L
1,510 Elo+
Party 3
Fenrir
Fenrir
misfitbaseball11
Fenrir
Level 93
God Stats
6W - 11L
1,246 SR
Queue Stats
141W - 133L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 3 / 1
7,505
577
6,331
11,656
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
 
Anubis
13
1 / 3 / 2
7,202
554
6,984
10,416
3,897
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
 
Xbalanque
13
1 / 1 / 1
7,172
552
4,113
9,621
3,306
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
Tormentula
Bakasura
10
2 / 5 / 0
6,191
476
6,321
13,850
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 2
5,799
446
3,042
14,389
9,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 2 / 4
6,286
484
2,748
8,698
6,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
4 / 2 / 3
8,167
628
15,678
14,570
9,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
13
3 / 2 / 3
7,643
588
5,426
6,967
2,604
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
14
3 / 1 / 3
8,362
643
3,846
8,032
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 4
8,335
641
9,099
11,816
5,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
15
15
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
3
1
1.5
L
Anubis
 
Anubis
1
3
2
0.67
L
Xbalanque
 
Xbalanque
1
1
1
1.5
W
Sylvanus
0
2
4
1
W
4
2
3
2.75
W
Anubis
3
2
3
2.25
W
Chernobog
3
1
3
4.5
L
Bakasura
Tormentula
Bakasura
2
5
0
0.4
L
0
3
2
0.33
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,791
Damage
36,797
59,932
Taken
50,083
27,857
Mitigated
26,581
27,293
Healing
20,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,331
2,107
0
9,603
11,656
5,496
0
1,307
10,349
0
61,015
L
Anubis
 
Anubis
6,984
599
0
4,838
10,416
3,897
0
3,215
7,201
54,877
0
L
Xbalanque
 
Xbalanque
4,113
2,220
0
5,330
9,621
3,306
24
314
9,307
0
61,596
W
Sylvanus
2,748
920
409
1,078
8,698
6,426
1,526
1,451
6,791
25,099
8,130
W
15,678
6,885
0
7,727
14,570
9,225
355
2,142
11,449
1,353
67,926
W
Anubis
5,426
231
0
3,885
6,967
2,604
650
3,427
3,540
53,063
0
W
Chernobog
3,846
2,718
0
4,532
8,032
3,170
456
216
7,816
0
53,976
L
Bakasura
Tormentula
Bakasura
6,321
4,319
0
3,092
13,850
5,427
0
1,129
12,721
0
27,011
L
3,042
943
219
4,211
14,389
9,731
0
2,640
11,749
18,429
0
W
9,099
2,062
0
2,482
11,816
5,156
968
2,790
9,026
0
63,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,869
Gold Earned
38,793
381
Minions Killed
452
0
Camps Cleared
0
1,325,475
Distance Traveled
1,293,909
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,505
577
90
7
0
314,605
0
L
Anubis
7,202
554
93
7
0
237,785
4
L
Xbalanque
7,172
552
105
8
0
242,571
1
W
Sylvanus
6,286
484
58
4
0
223,585
0
W
Surtr
8,167
628
120
9
0
252,941
0
W
Anubis
7,643
588
88
7
0
243,088
0
W
Chernobog
8,362
643
105
8
0
257,464
0
L
Bakasura
6,191
476
69
5
0
276,635
0
L
Maui
5,799
446
24
2
0
253,879
0
W
Fenrir
8,335
641
81
6
0
316,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role