Player Matchup

Sobek
Sobek
Aleu50
Sobek
Level 106
God Stats
4W - 4L
1,735 SR
Queue Stats
617W - 582L
1,483 Elo+
Solo
Cernunnos
Cernunnos
CaveBear0
Cernunnos
Level 175
God Stats
2W - 4L
1,500 SR
Queue Stats
258W - 277L
1,503 Elo+
Party 2
Ne Zha
Ne Zha
L3IGW00D
Ne Zha
Level 202
God Stats
9W - 10L
1,500 SR
Queue Stats
742W - 711L
1,504 Elo+
Party 2
Ullr
Ullr
elmo456hug765
Ullr
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
884W - 860L
1,081 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rossel145
Ah Muzen Cab
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,549 Elo+
Solo
Team Averages
Level 144
1,547 SR
1,424 Elo+

VS

Team Averages
Level 100
1,451 SR
1,563 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ITZDEMONHUNTER
Chiron
Level 139
God Stats
5W - 2L
1,500 SR
Queue Stats
225W - 173L
1,596 Elo+
Party 1
Zhong Kui
Zhong Kui
O1D1P0US
Zhong Kui
Level 91
God Stats
3W - 3L
1,500 SR
Queue Stats
277W - 239L
1,566 Elo+
Party 1
Artemis
Artemis
stay_Lifted_2117
Artemis
Level 108
God Stats
16W - 6L
1,469 SR
Queue Stats
504W - 503L
1,565 Elo+
Solo
Ymir
Ymir
tacobelllll
Ymir
Level 35
God Stats
3W - 3L
1,285 SR
Queue Stats
269W - 211L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aleu50
Sobek
12
1 / 6 / 5
7,008
701
3,437
13,390
16,264
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
CaveBear0
Cernunnos
14
0 / 4 / 4
7,380
738
12,099
11,492
5,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
L3IGW00D
Ne Zha
17
6 / 3 / 1
9,035
904
14,515
13,103
6,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 6 / 5
6,389
639
2,135
10,755
4,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
rossel145
Ah Muzen Cab
14
1 / 7 / 4
7,154
715
8,469
12,796
5,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
6 / 1 / 19
10,044
1,004
17,167
10,947
5,573
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 13
8,955
896
12,013
9,394
5,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
O1D1P0US
Zhong Kui
15
6 / 3 / 17
9,756
976
10,800
14,715
20,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
8 / 1 / 11
10,039
1,004
12,573
7,498
4,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 12
8,728
873
4,424
12,975
17,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
98
8
Kills
26
26
Deaths
9
19
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
1
19
15.5
L
Sobek
Aleu50
Sobek
1
6
5
0.58
L
Cernunnos
CaveBear0
Cernunnos
0
4
4
0.5
W
4
1
13
10.5
L
Ne Zha
L3IGW00D
Ne Zha
6
3
1
2.17
W
Zhong Kui
O1D1P0US
Zhong Kui
6
3
17
4.83
L
0
6
5
0.42
L
Ah Muzen Cab
rossel145
Ah Muzen Cab
1
7
4
0.43
W
8
1
11
13.5
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,655
Damage
56,977
61,536
Taken
55,529
37,533
Mitigated
53,327
17,047
Healing
20,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,167
4,792
1,836
3,085
10,947
5,573
560
328
10,619
40,236
0
L
Sobek
Aleu50
Sobek
3,437
119
550
1,295
13,390
16,264
0
8,493
4,897
9,056
0
L
Cernunnos
CaveBear0
Cernunnos
12,099
4,512
1,290
2,574
11,492
5,222
162
5,325
6,167
0
33,201
W
12,013
3,013
1,889
2,776
9,394
5,140
3,605
653
8,741
0
23,253
L
Ne Zha
L3IGW00D
Ne Zha
14,515
1,466
734
5,110
13,103
6,824
0
5,519
7,584
0
39,850
W
Zhong Kui
O1D1P0US
Zhong Kui
10,800
304
1,112
3,561
14,715
20,534
493
1,201
13,514
17,552
0
L
2,135
1,846
1,530
1,470
10,755
4,100
49
4,918
5,837
0
4,476
L
Ah Muzen Cab
rossel145
Ah Muzen Cab
8,469
1,794
1,074
1,420
12,796
5,123
0
8,136
4,660
0
23,519
W
12,573
4,298
950
2,021
7,498
4,134
2,861
390
7,108
0
22,028
W
4,424
463
1,579
1,524
12,975
17,946
92
865
12,110
6,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,966
Gold Earned
47,522
125
Minions Killed
137
0
Camps Cleared
0
936,167
Distance Traveled
966,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,044
1,004
61
6
0
211,311
0
L
Sobek
7,008
701
5
1
0
174,056
0
L
Cernunnos
7,380
738
39
4
0
181,944
0
W
Chiron
8,955
896
22
2
0
202,468
0
L
Ne Zha
9,035
904
48
5
0
211,012
0
W
Zhong Kui
9,756
976
22
2
0
163,370
0
L
Ullr
6,389
639
9
1
0
196,305
0
L
Ah Muzen Cab
7,154
715
24
2
0
172,850
0
W
Artemis
10,039
1,004
23
2
0
216,560
0
W
Ymir
8,728
873
9
1
0
172,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role