Player Matchup

Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
 
Anhur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
KrombopulosEli
Ratatoskr
Level 37
God Stats
12W - 3L
1,500 SR
Queue Stats
258W - 250L
1,676 Elo+
Party 1
Sol
Sol
KrombopulosIKE
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 182L
1,257 Elo+
Party 1
Surtr
Surtr
PREDAT0R2311
Surtr
Level 126
God Stats
2W - 2L
1,591 SR
Queue Stats
158W - 162L
1,427 Elo+
Party 3
Team Averages
Level 57
1,518 SR
1,472 Elo+

VS

Team Averages
Level 53
1,636 SR
1,466 Elo+
Tiamat
Tiamat
Itz Tags
Tiamat
Level 29
God Stats
48W - 31L
1,883 SR
Queue Stats
100W - 106L
1,552 Elo+
Party 2
Surtr
Surtr
Joe Jivin
Surtr
Level 66
God Stats
4W - 2L
1,759 SR
Queue Stats
50W - 53L
1,278 Elo+
Party 2
Guan Yu
Guan Yu
Slamren
Guan Yu
Level 98
God Stats
4W - 2L
1,715 SR
Queue Stats
77W - 71L
1,484 Elo+
Party 2
Cernunnos
Cernunnos
SwimlittleCells
Cernunnos
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
238W - 241L
1,444 Elo+
Party 2
Geb
Geb
rDEMiSE
Geb
Level 45
God Stats
1W - 6L
1,324 SR
Queue Stats
78W - 81L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 1 / 1
5,784
482
1,691
6,104
4,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
 
Anhur
9
2 / 3 / 1
5,381
448
4,625
9,427
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
KrombopulosEli
Ratatoskr
8
1 / 3 / 0
5,444
454
6,611
9,735
2,629
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 1
4,808
401
1,594
9,351
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 0
5,833
486
4,348
10,313
9,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Itz Tags
Tiamat
12
3 / 1 / 1
7,552
629
6,947
6,007
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
Joe Jivin
Surtr
12
2 / 1 / 0
6,991
583
4,741
9,163
5,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
Slamren
Guan Yu
11
5 / 0 / 0
6,572
548
5,048
8,146
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cernunnos
SwimlittleCells
Cernunnos
10
2 / 2 / 2
6,037
503
4,263
7,205
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
10
2 / 1 / 2
6,248
521
7,048
8,593
3,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
14
14
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
1
1.5
L
Anhur
 
Anhur
2
3
1
0.83
W
Tiamat
Itz Tags
Tiamat
3
1
1
3.5
W
Surtr
Joe Jivin
Surtr
2
1
0
2
L
Ratatoskr
KrombopulosEli
Ratatoskr
1
3
0
0.33
L
0
4
1
0.13
L
1
3
0
0.33
W
Guan Yu
Slamren
Guan Yu
5
0
0
5
W
Cernunnos
SwimlittleCells
Cernunnos
2
2
2
1.5
W
Geb
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,869
Damage
28,047
44,930
Taken
39,114
22,214
Mitigated
18,581
11,504
Healing
12,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,691
371
0
1,967
6,104
4,690
0
1,629
4,212
18,438
0
L
Anhur
 
Anhur
4,625
3,097
0
2,926
9,427
2,955
0
2,699
6,364
0
25,199
W
Tiamat
Itz Tags
Tiamat
6,947
47
0
1,304
6,007
3,783
713
1,460
4,475
56,734
0
W
Surtr
Joe Jivin
Surtr
4,741
2,011
0
3,159
9,163
5,319
0
373
8,256
454
55,037
L
Ratatoskr
KrombopulosEli
Ratatoskr
6,611
2,161
0
1,072
9,735
2,629
0
2,520
7,040
0
27,401
L
1,594
803
0
2,133
9,351
2,926
0
5,354
3,997
21,638
0
L
4,348
1,406
0
3,406
10,313
9,014
0
1,158
9,155
2,248
38,088
W
Guan Yu
Slamren
Guan Yu
5,048
575
87
3,921
8,146
3,810
0
423
7,691
0
39,222
W
Cernunnos
SwimlittleCells
Cernunnos
4,263
1,188
0
2,320
7,205
2,327
0
823
6,382
0
25,111
W
Geb
7,048
871
0
1,995
8,593
3,342
0
637
7,956
35,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,250
Gold Earned
33,400
194
Minions Killed
379
0
Camps Cleared
0
1,258,948
Distance Traveled
1,207,755
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,784
482
29
2
0
231,764
2
L
Anhur
5,381
448
38
3
0
243,163
0
W
Tiamat
7,552
629
111
9
0
231,096
0
W
Surtr
6,991
583
96
8
0
229,310
0
L
Ratatoskr
5,444
454
31
3
0
301,624
0
L
Sol
4,808
401
25
2
0
251,740
0
L
Surtr
5,833
486
71
6
0
230,657
0
W
Guan Yu
6,572
548
63
5
0
283,089
0
W
Cernunnos
6,037
503
50
4
0
227,191
0
W
Geb
6,248
521
59
5
0
237,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role