Player Matchup

Cerberus
Cerberus
Bigmowi40119100
Cerberus
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
374W - 315L
1,578 Elo+
Party 3
Yu Huang
Yu Huang
Mast3rJ81
Yu Huang
Level 127
God Stats
9W - 9L
1,570 SR
Queue Stats
167W - 168L
1,391 Elo+
Solo
Surtr
Surtr
MillenniumSlug
Surtr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 53L
1,716 Elo+
Solo
Da Ji
Da Ji
MrJayden314
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,571 Elo+
Party 3
Anhur
Anhur
TopTierSeller
Anhur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,423 Elo+
Solo
Team Averages
Level 116
1,514 SR
1,536 Elo+

VS

Team Averages
Level 143
1,585 SR
1,589 Elo+
Susano
Susano
 
Susano
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Death Gun9824
Ra
Level 116
God Stats
8W - 9L
1,748 SR
Queue Stats
584W - 554L
1,669 Elo+
Party 2
Sylvanus
Sylvanus
Mabufudyne
Sylvanus
Level 160
God Stats
7W - 12L
1,495 SR
Queue Stats
126W - 128L
1,557 Elo+
Party 1
Ishtar
Ishtar
Noeesau
Ishtar
Level 158
God Stats
11W - 5L
1,638 SR
Queue Stats
393W - 363L
1,661 Elo+
Party 2
Surtr
Surtr
Shenanigans_XX
Surtr
Level 143
God Stats
5W - 3L
1,543 SR
Queue Stats
100W - 105L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
5
0 / 1 / 1
3,167
528
1,305
3,983
2,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
Mast3rJ81
Yu Huang
7
0 / 1 / 1
3,764
627
1,605
3,179
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 0
4,080
680
4,406
6,012
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 0 / 0
3,877
646
1,529
3,295
966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 1 / 0
2,896
483
678
2,780
555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
2 / 0 / 1
4,202
700
1,571
4,266
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 0
4,374
729
2,238
2,469
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Mabufudyne
Sylvanus
5
0 / 0 / 0
3,567
595
710
2,110
1,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
Noeesau
Ishtar
6
0 / 0 / 2
3,806
634
2,683
2,943
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 1 / 0
4,128
688
3,994
7,042
3,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
0
1
2.5
L
Cerberus
0
1
1
0.5
W
1
1
0
1
W
Sylvanus
Mabufudyne
Sylvanus
0
0
0
0
L
Yu Huang
Mast3rJ81
Yu Huang
0
1
1
0.5
L
1
1
0
1
L
1
0
0
1
W
Ishtar
Noeesau
Ishtar
0
0
2
1
W
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,523
Damage
11,196
19,249
Taken
18,830
7,827
Mitigated
7,258
8,058
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
1,571
378
0
2,088
4,266
1,270
0
166
4,100
0
20,209
L
Cerberus
1,305
76
179
1,262
3,983
2,576
0
1,223
2,760
10,466
0
W
2,238
401
127
646
2,469
759
0
1,649
820
23,947
0
W
Sylvanus
Mabufudyne
Sylvanus
710
318
238
1,175
2,110
1,142
0
878
1,232
9,709
0
L
Yu Huang
Mast3rJ81
Yu Huang
1,605
114
0
380
3,179
974
0
1,606
1,573
23,990
0
L
4,406
1,807
0
2,990
6,012
2,756
0
102
5,910
145
25,396
L
1,529
422
0
1,770
3,295
966
0
60
3,235
0
13,403
W
Ishtar
Noeesau
Ishtar
2,683
1,386
0
2,035
2,943
795
0
217
2,726
0
23,668
W
3,994
1,775
0
3,080
7,042
3,292
0
115
6,927
303
25,262
L
678
491
0
1,477
2,780
555
0
59
2,721
0
7,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,784
Gold Earned
20,077
169
Minions Killed
193
0
Camps Cleared
0
552,942
Distance Traveled
602,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
4,202
700
35
6
0
149,928
0
L
Cerberus
3,167
528
29
5
0
123,796
0
W
Ra
4,374
729
55
9
0
122,931
0
W
Sylvanus
3,567
595
26
4
0
85,699
0
L
Yu Huang
3,764
627
48
8
0
107,543
0
L
Surtr
4,080
680
50
8
0
127,274
0
L
Da Ji
3,877
646
32
5
0
138,734
0
W
Ishtar
3,806
634
32
5
0
122,049
0
W
Surtr
4,128
688
45
8
0
121,543
0
L
Anhur
2,896
483
10
2
0
55,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role