Player Matchup

Bellona
Bellona
Beiqu
Bellona
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
347W - 284L
1,571 Elo+
Solo
Nu Wa
Nu Wa
ChadFunkySlaps
Nu Wa
Level 126
God Stats
7W - 6L
1,686 SR
Queue Stats
43W - 45L
1,669 Elo+
Party 1
Ymir
Ymir
ComeDemon
Ymir
Level 127
God Stats
6W - 11L
1,664 SR
Queue Stats
73W - 83L
1,596 Elo+
Party 1
Charybdis
Charybdis
Halston2015
Charybdis
Level 96
God Stats
5W - 7L
1,133 SR
Queue Stats
73W - 66L
1,389 Elo+
Solo
Bakasura
Bakasura
side-kicker2000
Bakasura
Level 149
God Stats
2W - 2L
1,820 SR
Queue Stats
69W - 78L
1,609 Elo+
Party 1
Team Averages
Level 121
1,561 SR
1,567 Elo+

VS

Team Averages
Level 110
1,504 SR
1,453 Elo+
Neith
Neith
ItsToxik
Neith
Level 105
God Stats
3W - 8L
1,500 SR
Queue Stats
161W - 155L
1,436 Elo+
Party 3
Lancelot
Lancelot
TheHidingTree
Lancelot
Level 120
God Stats
3W - 1L
1,700 SR
Queue Stats
6W - 5L
1,384 Elo+
Party 2
Atlas
Atlas
TheeViolet
Atlas
Level 64
God Stats
6W - 8L
1,530 SR
Queue Stats
537W - 479L
1,486 Elo+
Party 3
Vamana
Vamana
UhohTJ
Vamana
Level 120
God Stats
7W - 0L
1,500 SR
Queue Stats
892W - 836L
1,493 Elo+
Party 3
Janus
Janus
xxKrosfire
Janus
Level 143
God Stats
1W - 1L
1,292 SR
Queue Stats
8W - 4L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beiqu
Bellona
15
1 / 1 / 2
8,912
495
10,298
16,470
11,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 0
9,230
513
10,471
10,033
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
11
1 / 1 / 2
7,949
442
4,828
13,288
14,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Halston2015
Charybdis
13
1 / 8 / 0
7,988
444
6,021
17,113
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
15
3 / 4 / 1
9,479
527
9,095
17,350
7,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItsToxik
Neith
17
7 / 1 / 3
10,384
577
12,685
11,965
5,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Lancelot
TheHidingTree
Lancelot
17
6 / 3 / 3
10,447
580
17,764
15,350
6,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
13
2 / 0 / 6
8,391
466
7,256
14,444
10,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
UhohTJ
Vamana
15
1 / 3 / 2
9,414
523
7,037
13,539
7,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
15
2 / 1 / 3
9,538
530
7,432
8,984
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
18
18
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Beiqu
Bellona
1
1
2
2
L
2
4
0
0.5
L
Ymir
1
1
2
2
L
Charybdis
Halston2015
Charybdis
1
8
0
0.13
W
Neith
ItsToxik
Neith
7
1
3
8.5
W
Lancelot
TheHidingTree
Lancelot
6
3
3
2.5
W
Atlas
2
0
6
5
W
Vamana
UhohTJ
Vamana
1
3
2
0.67
L
Bakasura
3
4
1
0.88
W
Janus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,713
Damage
52,174
74,254
Taken
64,282
43,093
Mitigated
31,518
18,545
Healing
12,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Beiqu
Bellona
10,298
4,552
0
7,469
16,470
11,446
646
412
16,058
0
66,484
L
10,471
1,186
0
500
10,033
3,740
0
3,548
6,485
77,411
1,634
L
Ymir
4,828
1,234
0
2,322
13,288
14,132
0
4,769
8,519
21,506
0
L
Charybdis
Halston2015
Charybdis
6,021
2,353
0
4,268
17,113
5,836
0
1,691
15,422
0
53,946
W
Neith
ItsToxik
Neith
12,685
3,719
0
3,732
11,965
5,118
2,203
3,079
8,651
0
92,170
W
Lancelot
TheHidingTree
Lancelot
17,764
2,128
0
1,184
15,350
6,217
769
3,235
11,317
0
94,202
W
Atlas
7,256
3,381
544
3,629
14,444
10,148
242
5,619
8,748
32,118
483
W
Vamana
UhohTJ
Vamana
7,037
3,095
0
2,725
13,539
7,022
470
1,449
12,090
0
61,944
L
Bakasura
9,095
6,181
0
3,986
17,350
7,939
328
3,994
13,356
0
67,398
W
Janus
7,432
357
0
750
8,984
3,013
0
2,325
5,871
83,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,558
Gold Earned
48,174
504
Minions Killed
548
0
Camps Cleared
0
1,816,501
Distance Traveled
1,848,862
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,912
495
115
6
0
363,323
2
L
Nu Wa
9,230
513
141
8
0
318,633
0
L
Ymir
7,949
442
27
2
0
373,591
0
L
Charybdis
7,988
444
100
6
0
328,337
2
W
Neith
10,384
577
137
8
0
295,714
0
W
Lancelot
10,447
580
120
7
0
440,713
0
W
Atlas
8,391
466
37
2
0
351,180
4
W
Vamana
9,414
523
112
6
0
409,202
0
L
Bakasura
9,479
527
121
7
0
432,617
0
W
Janus
9,538
530
142
8
0
352,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role