Player Matchup

Medusa
Medusa
Bronze III
RBH GOD LIKE
Medusa
Bronze III
Level 80
God Stats
2W - 11L
1,260 SR
Queue Stats
8W - 23L
1,400 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
V2DaK
Hou Yi
Bronze III
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 24L
1,467 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
oXPunchlineXo
Cernunnos
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,420 SR
1,422 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 66
1,441 SR
1,411 MMR
Ra
Ra
Bronze III
NyneRanger
Ra
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 39L
1,389 MMR
Party 2
Lancelot
Lancelot
Silver II
Schnoidle
Lancelot
Silver II
Level 67
God Stats
1W - 0L
1,516 SR
Queue Stats
117W - 93L
1,418 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
manwithaplan77
Kumbhakarna
Bronze III
Level 68
God Stats
1W - 2L
1,306 SR
Queue Stats
99W - 85L
1,427 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 2 / 0
7,599
585
4,187
7,152
2,544
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
V2DaK
Hou Yi
12
0 / 3 / 0
7,617
586
3,797
7,305
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
oXPunchlineXo
Cernunnos
13
0 / 2 / 0
7,850
604
8,729
9,242
3,441
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
AresThothAphroditeAtlasChaac

VS

Bans
Ao KuangNu WaSobekHeraMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 5
9,745
750
4,902
6,579
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Schnoidle
Lancelot
15
6 / 0 / 1
10,103
777
9,431
6,581
3,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
manwithaplan77
Kumbhakarna
14
0 / 0 / 7
9,563
736
3,667
13,360
18,485
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Medusa
0
2
0
0
W
Lancelot
Schnoidle
Lancelot
6
0
1
6.5
L
Hou Yi
V2DaK
Hou Yi
0
3
0
0
W
Kumbhakarna
manwithaplan77
Kumbhakarna
0
0
7
3.5
L
Cernunnos
oXPunchlineXo
Cernunnos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,713
Damage
18,000
23,699
Taken
26,520
8,601
Mitigated
25,318
3,315
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,902
273
3,233
3,470
6,579
3,311
700
6
6,573
59,835
748
L
Medusa
4,187
1,959
295
524
7,152
2,544
0
2,479
4,673
0
20,805
W
Lancelot
Schnoidle
Lancelot
9,431
888
0
784
6,581
3,522
1,634
27
6,554
0
52,779
L
Hou Yi
V2DaK
Hou Yi
3,797
908
48
990
7,305
2,616
0
2,635
4,670
0
24,781
W
Kumbhakarna
manwithaplan77
Kumbhakarna
3,667
883
0
4,411
13,360
18,485
707
0
13,360
7,960
0
L
Cernunnos
oXPunchlineXo
Cernunnos
8,729
2,902
186
1,272
9,242
3,441
0
3,008
6,234
0
37,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,066
Gold Earned
29,411
143
Minions Killed
196
0
Camps Cleared
0
599,133
Distance Traveled
805,530
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,745
750
118
9
0
270,622
0
L
Medusa
7,599
585
39
3
0
185,201
0
W
Lancelot
10,103
777
64
5
0
306,871
0
L
Hou Yi
7,617
586
39
3
0
206,218
4
W
Kumbhakarna
9,563
736
14
1
0
228,037
0
L
Cernunnos
7,850
604
65
5
0
207,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role