Player Matchup

Izanami
Izanami
 
Izanami
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
B3ck3nd0rf
Nike
Level 155
God Stats
6W - 7L
1,500 SR
Queue Stats
64W - 84L
1,212 Elo+
Party 1
Hun Batz
Hun Batz
SexyErva
Hun Batz
Level 178
God Stats
4W - 6L
1,250 SR
Queue Stats
363W - 181L
1,679 Elo+
Party 1
Ymir
Ymir
SexyVeneno
Ymir
Level 155
God Stats
1W - 1L
1,701 SR
Queue Stats
6W - 6L
1,618 Elo+
Party 1
Team Averages
Level 166
1,490 SR
1,502 Elo+

VS

Team Averages
Level 142
1,550 SR
1,650 Elo+
Cernunnos
Cernunnos
DonMaflilla
Cernunnos
Level 87
God Stats
4W - 4L
1,497 SR
Queue Stats
42W - 29L
1,552 Elo+
Party 2
Loki
Loki
Dracô
Loki
Level 178
God Stats
32W - 11L
1,752 SR
Queue Stats
410W - 269L
1,861 Elo+
Solo
Sun Wukong
Sun Wukong
FuryKishi
Sun Wukong
Level 203
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 216L
1,793 Elo+
Solo
Baba Yaga
Baba Yaga
MrParrillaa
Baba Yaga
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 26L
1,533 Elo+
Party 2
Ganesha
Ganesha
bastindres
Ganesha
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 156L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 3 / 1
6,092
508
7,725
8,402
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
 
Scylla
11
0 / 2 / 1
6,001
500
2,023
5,799
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 3 / 2
6,575
548
5,382
10,696
5,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hun Batz
SexyErva
Hun Batz
13
5 / 2 / 1
7,537
628
7,724
9,079
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 2 / 0
5,122
427
3,836
10,141
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DonMaflilla
Cernunnos
11
4 / 2 / 1
6,394
533
11,466
11,869
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Dracô
Loki
13
5 / 2 / 3
7,328
611
6,813
9,738
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
FuryKishi
Sun Wukong
12
2 / 1 / 1
7,351
613
5,461
10,653
6,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
MrParrillaa
Baba Yaga
13
1 / 0 / 4
7,414
618
4,371
3,457
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
bastindres
Ganesha
10
0 / 1 / 5
6,151
513
3,178
9,777
7,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
12
12
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
1
0.5
L
Scylla
 
Scylla
0
2
1
0.25
L
0
3
2
0.33
W
Cernunnos
DonMaflilla
Cernunnos
4
2
1
2.25
W
Loki
Dracô
Loki
5
2
3
3.25
W
Sun Wukong
FuryKishi
Sun Wukong
2
1
1
2.5
W
Baba Yaga
MrParrillaa
Baba Yaga
1
0
4
3
L
Hun Batz
SexyErva
Hun Batz
5
2
1
2.75
L
0
2
0
0
W
Ganesha
bastindres
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,690
Damage
31,289
44,117
Taken
45,494
19,765
Mitigated
23,485
8,848
Healing
19,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,725
5,777
0
3,324
8,402
2,833
0
632
7,770
0
51,379
L
Scylla
 
Scylla
2,023
158
0
550
5,799
1,656
0
2,626
3,173
39,312
0
L
5,382
1,026
0
1,467
10,696
5,217
0
867
9,829
0
52,104
W
Cernunnos
DonMaflilla
Cernunnos
11,466
7,135
0
6,024
11,869
4,405
0
1,442
10,427
0
51,629
W
Loki
Dracô
Loki
6,813
2,434
0
4,464
9,738
3,416
0
1,238
8,402
0
55,707
W
Sun Wukong
FuryKishi
Sun Wukong
5,461
911
0
4,506
10,653
6,298
0
0
10,653
0
55,879
W
Baba Yaga
MrParrillaa
Baba Yaga
4,371
278
0
1,033
3,457
1,412
0
858
2,531
67,489
0
L
Hun Batz
SexyErva
Hun Batz
7,724
2,462
0
779
9,079
3,895
0
620
8,459
0
59,073
L
3,836
1,219
115
2,613
10,141
6,164
0
2,804
7,337
14,017
0
W
Ganesha
bastindres
Ganesha
3,178
956
0
3,695
9,777
7,954
0
2,133
7,622
13,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,327
Gold Earned
34,638
378
Minions Killed
406
0
Camps Cleared
0
1,216,141
Distance Traveled
1,233,124
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,092
508
89
7
0
201,150
2
L
Scylla
6,001
500
83
7
0
227,512
4
L
Nike
6,575
548
106
9
0
240,672
4
W
Cernunnos
6,394
533
89
7
0
199,340
2
W
Loki
7,328
611
91
8
0
289,268
0
W
Sun Wukong
7,351
613
96
8
0
244,307
0
W
Baba Yaga
7,414
618
127
11
0
250,455
0
L
Hun Batz
7,537
628
83
7
0
293,658
0
L
Ymir
5,122
427
17
1
0
253,149
5
W
Ganesha
6,151
513
3
0
0
249,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role