Player Matchup

Fenrir
Fenrir
ChickenFriedEggs
Fenrir
Level 89
God Stats
146W - 86L
1,408 SR
Queue Stats
777W - 711L
1,455 Elo+
Solo
Neith
Neith
Egavar
Neith
Level 126
God Stats
5W - 8L
1,397 SR
Queue Stats
82W - 67L
1,580 Elo+
Solo
Artio
Artio
Goldskull95
Artio
Level 134
God Stats
2W - 1L
1,709 SR
Queue Stats
19W - 7L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
Ocelot123
Zhong Kui
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 81L
1,740 Elo+
Party 2
Ganesha
Ganesha
SUBARASH11
Ganesha
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 119L
1,761 Elo+
Party 2
Team Averages
Level 129
1,503 SR
1,619 Elo+

VS

Team Averages
Level 94
1,519 SR
1,498 Elo+
Ymir
Ymir
JCaron
Ymir
Level 64
God Stats
4W - 6L
1,500 SR
Queue Stats
121W - 119L
1,511 Elo+
Party 1
Kali
Kali
QWERTY1097
Kali
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 140L
1,451 Elo+
Party 1
Thanatos
Thanatos
ShoyBoyz
Thanatos
Level 106
God Stats
4W - 7L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Merlin
Merlin
TheKing1220
Merlin
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 141L
1,490 Elo+
Party 1
Xbalanque
Xbalanque
six2midnite
Xbalanque
Level 89
God Stats
13W - 13L
1,597 SR
Queue Stats
121W - 123L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
8,319
555
8,857
14,177
6,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Egavar
Neith
14
1 / 0 / 3
7,926
528
7,329
6,925
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 2 / 4
9,178
612
9,182
13,461
9,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
Ocelot123
Zhong Kui
16
9 / 0 / 3
9,291
619
9,678
10,144
7,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
SUBARASH11
Ganesha
12
0 / 1 / 10
6,718
448
4,161
9,221
7,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JCaron
Ymir
9
0 / 2 / 1
6,665
444
4,937
11,790
10,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 6 / 0
7,769
518
6,830
17,761
7,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ShoyBoyz
Thanatos
11
2 / 7 / 0
7,792
519
7,863
13,858
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
0 / 4 / 0
7,919
528
7,330
8,398
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
six2midnite
Xbalanque
11
1 / 2 / 0
6,876
458
6,068
9,867
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
19
Kills
6
7
Deaths
21
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
W
Neith
Egavar
Neith
1
0
3
2.5
W
5
2
4
3.5
L
Ymir
JCaron
Ymir
0
2
1
0.25
W
Zhong Kui
Ocelot123
Zhong Kui
9
0
3
10.5
L
3
6
0
0.5
W
Ganesha
SUBARASH11
Ganesha
0
1
10
5
L
Thanatos
ShoyBoyz
Thanatos
2
7
0
0.29
L
Merlin
0
4
0
0
L
Xbalanque
six2midnite
Xbalanque
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,207
Damage
33,028
53,928
Taken
61,674
35,469
Mitigated
29,819
15,044
Healing
19,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,857
1,496
0
260
14,177
6,247
727
2,241
11,936
0
49,008
W
Neith
Egavar
Neith
7,329
2,643
0
3,234
6,925
3,334
1,298
1,523
5,402
0
64,708
W
9,182
1,781
242
5,618
13,461
9,977
310
0
13,461
50,909
353
L
Ymir
JCaron
Ymir
4,937
1,436
0
2,703
11,790
10,624
54
3,480
8,310
18,244
0
W
Zhong Kui
Ocelot123
Zhong Kui
9,678
629
0
4,849
10,144
7,988
1,422
4,855
5,289
71,130
0
L
6,830
3,814
0
3,226
17,761
7,034
26
4,584
13,052
0
61,488
W
Ganesha
SUBARASH11
Ganesha
4,161
577
0
841
9,221
7,923
243
3,503
5,718
13,831
0
L
Thanatos
ShoyBoyz
Thanatos
7,863
2,425
0
7,307
13,858
5,670
212
7,382
5,936
0
48,630
L
Merlin
7,330
404
0
2,000
8,398
3,091
44
4,588
3,810
66,138
289
L
Xbalanque
six2midnite
Xbalanque
6,068
2,255
0
4,592
9,867
3,400
1,578
1,969
7,898
0
54,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,432
Gold Earned
37,021
393
Minions Killed
388
0
Camps Cleared
0
1,549,946
Distance Traveled
1,421,343
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,319
555
52
3
0
332,520
0
W
Neith
7,926
528
111
7
0
279,777
0
W
Artio
9,178
612
98
7
0
306,005
2
L
Ymir
6,665
444
19
1
0
277,993
5
W
Zhong Kui
9,291
619
132
9
0
310,039
3
L
Kali
7,769
518
84
6
0
303,010
3
W
Ganesha
6,718
448
0
0
0
321,605
1
L
Thanatos
7,792
519
80
5
0
294,205
0
L
Merlin
7,919
528
111
7
0
275,800
0
L
Xbalanque
6,876
458
94
6
0
270,335
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role