Player Matchup

Cupid
Cupid
AAMBFT
Cupid
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 210L
1,823 Elo+
Party 1
Ne Zha
Ne Zha
FreakHAUS 25
Ne Zha
Level 156
God Stats
3W - 5L
1,805 SR
Queue Stats
200W - 200L
1,662 Elo+
Party 1
Nox
Nox
HectorDTroya
Nox
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Squirmaking
Kumbhakarna
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
257W - 267L
1,466 Elo+
Party 1
Kuzenbo
Kuzenbo
dametulunch
Kuzenbo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 124
1,561 SR
1,590 Elo+

VS

Team Averages
Level 134
1,454 SR
1,459 Elo+
Shiva
Shiva
AndrewKs
Shiva
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,850 Elo+
Party 2
Hera
Hera
CarneAsuuhhDude
Hera
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,214 Elo+
Party 4
Vulcan
Vulcan
DahomieSteve
Vulcan
Level 158
God Stats
5W - 0L
1,270 SR
Queue Stats
87W - 94L
1,564 Elo+
Party 2
Yu Huang
Yu Huang
MikE izZ FtW
Yu Huang
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 21L
1,561 Elo+
Party 2
Neith
Neith
PolloAsuhDude
Neith
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,108 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AAMBFT
Cupid
11
1 / 6 / 4
6,624
662
4,460
10,797
5,105
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
14
6 / 7 / 1
8,656
866
14,104
13,107
6,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 6 / 7
7,147
715
4,007
9,920
4,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Squirmaking
Kumbhakarna
14
1 / 4 / 4
7,547
755
4,372
15,607
19,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kuzenbo
dametulunch
Kuzenbo
12
2 / 5 / 5
7,080
708
7,489
14,457
21,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AndrewKs
Shiva
15
3 / 2 / 16
9,293
929
6,774
15,133
16,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 4 / 11
9,145
915
14,855
10,292
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
16
7 / 2 / 11
9,418
942
16,616
8,586
4,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
MikE izZ FtW
Yu Huang
15
4 / 2 / 18
8,700
870
12,355
9,031
4,519
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 1 / 10
8,990
899
9,312
8,781
4,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
94
10
Kills
28
28
Deaths
11
21
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cupid
AAMBFT
Cupid
1
6
4
0.5
W
Shiva
AndrewKs
Shiva
3
2
16
5.5
W
7
4
11
3.13
W
Vulcan
7
2
11
6.25
L
Ne Zha
6
7
1
0.93
L
0
6
7
0.58
W
Yu Huang
MikE izZ FtW
Yu Huang
4
2
18
6.5
W
7
1
10
12
L
Kumbhakarna
Squirmaking
Kumbhakarna
1
4
4
0.75
L
Kuzenbo
dametulunch
Kuzenbo
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,432
Damage
59,912
63,888
Taken
51,823
57,127
Mitigated
34,364
13,655
Healing
19,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AAMBFT
Cupid
4,460
1,891
2,509
1,752
10,797
5,105
0
7,667
2,965
0
13,253
W
Shiva
AndrewKs
Shiva
6,774
770
900
4,144
15,133
16,257
333
3,648
11,224
0
12,454
W
14,855
4,039
2,323
2,122
10,292
4,693
542
4,064
6,136
29,792
0
W
Vulcan
16,616
4,189
1,281
2,097
8,586
4,672
444
2,540
6,046
31,615
0
L
Ne Zha
14,104
2,707
232
1,251
13,107
6,615
0
9,430
3,366
0
26,440
L
4,007
728
437
830
9,920
4,913
0
8,008
1,743
14,967
0
W
Yu Huang
MikE izZ FtW
Yu Huang
12,355
1,152
1,299
1,717
9,031
4,519
282
1,700
7,239
16,312
0
W
9,312
2,416
1,190
2,245
8,781
4,223
2,100
3,330
5,310
0
19,852
L
Kumbhakarna
Squirmaking
Kumbhakarna
4,372
163
720
2,986
15,607
19,301
0
8,193
7,090
13,852
0
L
Kuzenbo
dametulunch
Kuzenbo
7,489
2,031
806
2,132
14,457
21,193
0
9,096
4,898
12,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,054
Gold Earned
45,546
92
Minions Killed
118
0
Camps Cleared
0
876,570
Distance Traveled
962,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,624
662
17
2
0
171,741
0
W
Shiva
9,293
929
12
1
0
190,792
0
W
Hera
9,145
915
33
3
0
178,301
0
W
Vulcan
9,418
942
37
4
0
216,903
0
L
Ne Zha
8,656
866
23
2
0
172,326
0
L
Nox
7,147
715
25
3
0
160,457
0
W
Yu Huang
8,700
870
15
2
0
187,986
0
W
Neith
8,990
899
21
2
0
188,148
0
L
Kumbhakarna
7,547
755
11
1
0
190,067
0
L
Kuzenbo
7,080
708
16
2
0
181,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role