Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
RyuAgeha
Nox
Level 24
God Stats
1W - 2L
1,322 SR
Queue Stats
8W - 12L
1,353 Elo+
Party 2
Horus
Horus
TeamMagnus
Horus
Level 132
God Stats
17W - 13L
1,500 SR
Queue Stats
494W - 442L
1,511 Elo+
Solo
Team Averages
Level 85
1,464 SR
1,473 Elo+

VS

Team Averages
Level 76
1,568 SR
1,600 Elo+
Bastet
Bastet
Dancing_MoonBR
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,720 Elo+
Party 1
Maui
Maui
Repter75
Maui
Level 117
God Stats
23W - 15L
1,500 SR
Queue Stats
40W - 25L
1,500 Elo+
Party 3
Chronos
Chronos
bycharlieeee
Chronos
Level 27
God Stats
0W - 1L
1,651 SR
Queue Stats
3W - 3L
1,813 Elo+
Party 1
Thor
Thor
jorge021
Thor
Level 69
God Stats
10W - 6L
1,745 SR
Queue Stats
18W - 21L
1,564 Elo+
Party 1
Izanami
Izanami
z3lk0va
Izanami
Level 141
God Stats
55W - 31L
1,447 SR
Queue Stats
68W - 62L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 0 / 0
7,951
663
4,955
10,392
4,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
 
Anubis
13
4 / 0 / 2
7,870
656
5,648
4,735
2,212
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
 
Neith
10
0 / 0 / 3
6,209
517
10,641
6,773
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 2 / 1
6,533
544
3,954
4,889
2,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
13
0 / 0 / 0
7,393
616
2,697
6,609
4,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,664
472
2,459
8,656
2,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Maui
9
0 / 1 / 2
6,085
507
963
8,368
7,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
bycharlieeee
Chronos
7
0 / 6 / 0
4,769
397
2,102
8,115
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
0 / 0 / 0
6,675
556
2,786
6,991
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
z3lk0va
Izanami
9
1 / 2 / 1
5,672
473
5,475
10,263
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
11
Kills
2
2
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
0
0
5
W
Anubis
 
Anubis
4
0
2
5
W
Neith
 
Neith
0
0
3
1.5
L
1
2
1
0.75
L
Maui
0
1
2
1
W
2
2
1
1.25
W
Horus
0
0
0
0
L
Chronos
bycharlieeee
Chronos
0
6
0
0
L
Thor
0
0
0
0
L
Izanami
z3lk0va
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,895
Damage
13,785
33,398
Taken
42,393
14,853
Mitigated
18,037
22,888
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,955
1,336
0
10,775
10,392
4,162
0
835
9,557
0
65,395
W
Anubis
 
Anubis
5,648
0
0
3,662
4,735
2,212
925
1,651
3,084
63,397
0
W
Neith
 
Neith
10,641
4,507
0
4,194
6,773
2,243
625
248
6,525
0
55,034
L
2,459
523
0
4,659
8,656
2,721
0
393
8,263
0
33,467
L
Maui
963
469
0
3,203
8,368
7,060
0
1,818
6,550
17,779
0
W
3,954
461
238
1,460
4,889
2,223
0
331
4,558
13,694
0
W
Horus
2,697
600
165
2,394
6,609
4,013
0
0
6,609
0
62,348
L
Chronos
bycharlieeee
Chronos
2,102
233
0
167
8,115
1,757
105
5,041
3,074
16,020
0
L
Thor
2,786
797
0
998
6,991
2,686
0
0
6,730
0
55,091
L
Izanami
z3lk0va
Izanami
5,475
4,033
0
3,989
10,263
3,813
0
2,350
7,913
0
51,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
28,865
424
Minions Killed
291
0
Camps Cleared
0
1,190,939
Distance Traveled
1,170,864
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,951
663
114
10
0
284,859
0
W
Anubis
7,870
656
103
9
0
215,827
3
W
Neith
6,209
517
91
8
0
226,985
0
L
Bastet
5,664
472
50
4
0
271,724
0
L
Maui
6,085
507
25
2
0
245,172
2
W
Nox
6,533
544
18
2
0
204,501
0
W
Horus
7,393
616
98
8
0
258,767
1
L
Chronos
4,769
397
20
2
0
192,121
0
L
Thor
6,675
556
108
9
0
253,910
4
L
Izanami
5,672
473
88
7
0
207,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role