Player Matchup

Jormungandr
Jormungandr
Combatant1Bear
Jormungandr
Level 26
God Stats
19W - 27L
1,500 SR
Queue Stats
27W - 43L
1,581 Elo+
Party 3
Ra
Ra
FFS--Mikey
Ra
Level 127
God Stats
13W - 13L
1,732 SR
Queue Stats
562W - 539L
1,496 Elo+
Party 1
Fenrir
Fenrir
SLAP6467
Fenrir
Level 35
God Stats
9W - 7L
1,500 SR
Queue Stats
332W - 285L
1,457 Elo+
Party 3
Izanami
Izanami
TheeArgonaut
Izanami
Level 49
God Stats
3W - 0L
1,722 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Loki
Loki
bennyboy0620
Loki
Level 89
God Stats
14W - 21L
1,797 SR
Queue Stats
372W - 349L
1,501 Elo+
Party 1
Team Averages
Level 65
1,650 SR
1,507 Elo+

VS

Team Averages
Level 93
1,521 SR
1,537 Elo+
Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
JiveSo
Lancelot
Level 119
God Stats
4W - 4L
1,500 SR
Queue Stats
394W - 373L
1,469 Elo+
Solo
Yu Huang
Yu Huang
Mxrko Polo
Yu Huang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,615 Elo+
Party 2
Hachiman
Hachiman
TsmurfyT
Hachiman
Level 63
God Stats
2W - 2L
1,603 SR
Queue Stats
11W - 7L
1,615 Elo+
Party 2
Neith
Neith
XxFragosoxX
Neith
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
185W - 165L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Combatant1Bear
Jormungandr
11
2 / 0 / 2
6,585
439
4,333
12,166
12,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 2 / 5
9,769
651
8,029
5,101
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SLAP6467
Fenrir
13
4 / 2 / 7
8,222
548
7,736
14,248
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
TheeArgonaut
Izanami
12
1 / 3 / 2
6,864
458
6,109
8,668
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 3
8,092
539
5,350
11,240
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 6 / 1
7,302
487
2,679
9,030
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
JiveSo
Lancelot
13
6 / 3 / 1
8,273
552
10,358
12,133
4,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Mxrko Polo
Yu Huang
10
0 / 5 / 0
6,350
423
6,776
10,379
3,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
TsmurfyT
Hachiman
12
1 / 0 / 1
6,986
466
8,567
9,266
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 0
8,898
593
6,856
8,992
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
15
Kills
11
11
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
6
1
0.42
W
Jormungandr
Combatant1Bear
Jormungandr
2
0
2
3
W
7
2
5
4.75
L
Lancelot
JiveSo
Lancelot
6
3
1
2.17
L
Yu Huang
Mxrko Polo
Yu Huang
0
5
0
0
W
Fenrir
SLAP6467
Fenrir
4
2
7
3.75
W
Izanami
TheeArgonaut
Izanami
1
3
2
0.67
L
Hachiman
TsmurfyT
Hachiman
1
0
1
1.5
L
2
1
0
2
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,557
Damage
35,236
51,423
Taken
49,800
27,656
Mitigated
18,328
17,996
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,679
394
0
250
9,030
3,044
0
4,051
4,979
39,176
354
W
Jormungandr
Combatant1Bear
Jormungandr
4,333
1,108
388
4,154
12,166
12,128
0
4,136
8,030
28,628
0
W
8,029
86
160
825
5,101
1,835
249
1,499
3,602
60,260
3,772
L
Lancelot
JiveSo
Lancelot
10,358
1,707
0
500
12,133
4,840
0
3,403
8,730
0
53,993
L
Yu Huang
Mxrko Polo
Yu Huang
6,776
938
415
3,330
10,379
3,832
11
1,374
9,005
44,362
0
W
Fenrir
SLAP6467
Fenrir
7,736
1,525
0
7,838
14,248
6,108
0
1,155
13,093
0
45,213
W
Izanami
TheeArgonaut
Izanami
6,109
4,525
0
895
8,668
3,228
0
2,665
6,003
0
53,356
L
Hachiman
TsmurfyT
Hachiman
8,567
6,024
0
5,071
9,266
2,950
324
2,388
6,878
0
43,442
L
6,856
2,622
0
4,537
8,992
3,662
0
590
8,402
0
71,265
W
5,350
1,420
0
3,736
11,240
4,357
0
0
11,240
0
58,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,532
Gold Earned
37,809
426
Minions Killed
410
0
Camps Cleared
0
1,525,372
Distance Traveled
1,416,338
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,302
487
67
4
0
264,763
3
W
Jormungandr
6,585
439
47
3
0
276,426
0
W
Ra
9,769
651
118
8
0
340,479
6
L
Lancelot
8,273
552
72
5
0
337,454
0
L
Yu Huang
6,350
423
57
4
0
278,169
0
W
Fenrir
8,222
548
63
4
0
348,179
0
W
Izanami
6,864
458
90
6
0
248,890
6
L
Hachiman
6,986
466
74
5
0
287,439
0
L
Neith
8,898
593
140
9
0
248,513
4
W
Loki
8,092
539
108
7
0
311,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role