Player Matchup

Ares
Ares
Gold IV
 
Ares
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Bronze III
DannySonorus
Chernobog
Bronze III
Level 81
God Stats
0W - 1L
1,392 SR
Queue Stats
4W - 13L
1,547 MMR
Solo
Da Ji
Da Ji
Gold IV
Mr79th
Da Ji
Gold IV
Level 60
God Stats
7W - 27L
1,507 SR
Queue Stats
166W - 184L
1,547 MMR
Solo
Izanami
Izanami
Bronze III
Oopsyy Daisyy
Izanami
Bronze III
Level 156
God Stats
3W - 3L
1,757 SR
Queue Stats
149W - 140L
1,546 MMR
Solo
Scylla
Scylla
Silver I
rodentsleader
Scylla
Silver I
Level 128
God Stats
14W - 15L
1,708 SR
Queue Stats
121W - 116L
1,553 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,573 SR
1,539 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 136
1,640 SR
1,548 MMR
Cthulhu
Cthulhu
Bronze III
Garø
Cthulhu
Bronze III
Level 108
God Stats
3W - 1L
1,715 SR
Queue Stats
35W - 13L
1,530 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
ReagansFather
Tsukuyomi
Bronze III
Level 115
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 2L
1,500 MMR
Party 2
Mulan
Mulan
Gold V
TaKan0me
Mulan
Gold V
Level 218
God Stats
1W - 0L
1,500 SR
Queue Stats
353W - 330L
1,576 MMR
Party 1
Hou Yi
Hou Yi
Silver I
ang3ll043
Hou Yi
Silver I
Level 148
God Stats
7W - 16L
1,715 SR
Queue Stats
117W - 163L
1,534 MMR
Solo
Chang'e
Chang'e
Bronze III
doodnelley
Chang'e
Bronze III
Level 89
God Stats
2W - 0L
1,554 SR
Queue Stats
4W - 3L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 4 / 3
5,852
450
6,047
12,807
12,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
DannySonorus
Chernobog
10
0 / 5 / 3
5,962
459
2,546
7,785
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
Mr79th
Da Ji
11
3 / 4 / 3
6,961
535
6,653
12,247
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
12
1 / 3 / 0
7,133
549
8,128
10,687
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 1 / 1
7,307
562
9,019
3,455
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Guan YuIshtarMauiFenrir

VS

Bans
Ao KuangFreyaHadesThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Garø
Cthulhu
14
5 / 1 / 3
8,126
625
6,773
9,505
6,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
ReagansFather
Tsukuyomi
12
6 / 1 / 5
7,456
574
9,082
12,338
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
TaKan0me
Mulan
11
4 / 2 / 4
7,625
587
7,571
14,465
10,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
ang3ll043
Hou Yi
13
1 / 2 / 4
7,372
567
3,377
9,904
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
doodnelley
Chang'e
10
0 / 2 / 4
6,261
482
3,757
8,090
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
16
17
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
3
0.38
L
Chernobog
DannySonorus
Chernobog
0
5
3
0.3
W
Cthulhu
Garø
Cthulhu
5
1
3
6.5
L
Da Ji
Mr79th
Da Ji
3
4
3
1.13
L
Izanami
1
3
0
0.33
W
Tsukuyomi
ReagansFather
Tsukuyomi
6
1
5
8.5
W
Mulan
TaKan0me
Mulan
4
2
4
3
W
Hou Yi
ang3ll043
Hou Yi
1
2
4
1.5
W
Chang'e
doodnelley
Chang'e
0
2
4
1
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,393
Damage
30,560
46,981
Taken
54,302
25,748
Mitigated
27,732
10,368
Healing
20,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,047
394
0
1,890
12,807
12,227
0
3,298
9,447
18,089
0
L
Chernobog
DannySonorus
Chernobog
2,546
985
0
209
7,785
2,931
0
4,298
3,181
0
30,708
W
Cthulhu
Garø
Cthulhu
6,773
496
815
3,143
9,505
6,832
195
2,126
7,379
54,743
0
L
Da Ji
Mr79th
Da Ji
6,653
1,991
0
3,841
12,247
5,040
0
1,914
10,320
0
46,199
L
Izanami
8,128
5,624
0
3,789
10,687
4,325
232
0
10,687
0
73,132
W
Tsukuyomi
ReagansFather
Tsukuyomi
9,082
3,625
0
3,841
12,338
4,332
0
2,616
9,722
0
45,333
W
Mulan
TaKan0me
Mulan
7,571
2,039
1,470
4,308
14,465
10,371
0
4,347
10,118
0
29,024
W
Hou Yi
ang3ll043
Hou Yi
3,377
1,645
0
2,793
9,904
3,496
445
1,944
7,960
0
40,763
W
Chang'e
doodnelley
Chang'e
3,757
448
1,795
2,410
8,090
2,701
135
4,437
3,653
32,903
0
L
9,019
1,194
0
639
3,455
1,225
0
630
2,816
48,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,215
Gold Earned
36,840
349
Minions Killed
351
0
Camps Cleared
0
1,232,437
Distance Traveled
1,366,010
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,852
450
15
1
0
227,379
0
L
Chernobog
5,962
459
63
5
0
252,535
2
W
Cthulhu
8,126
625
130
10
0
268,919
4
L
Da Ji
6,961
535
63
5
0
262,076
1
L
Izanami
7,133
549
117
9
0
225,580
1
W
Tsukuyomi
7,456
574
57
4
0
325,753
0
W
Mulan
7,625
587
38
3
0
292,449
1
W
Hou Yi
7,372
567
70
5
0
245,433
6
W
Chang'e
6,261
482
56
4
0
233,456
0
L
Scylla
7,307
562
91
7
0
264,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role