Player Matchup

King Arthur
King Arthur
AbhorentGhost
King Arthur
Level 69
God Stats
17W - 10L
1,225 SR
Queue Stats
164W - 190L
1,470 Elo+
Solo
Nu Wa
Nu Wa
DAB587
Nu Wa
Level 29
God Stats
0W - 4L
1,771 SR
Queue Stats
9W - 8L
1,474 Elo+
Party 1
Atlas
Atlas
FBZvector420
Atlas
Level 128
God Stats
0W - 2L
1,140 SR
Queue Stats
37W - 30L
1,475 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IMpickleR1cK695
Ah Muzen Cab
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,475 Elo+
Party 1
Awilix
Awilix
yun6bl00d91
Awilix
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,693 Elo+
Party 1
Team Averages
Level 102
1,427 SR
1,517 Elo+

VS

Team Averages
Level 86
1,423 SR
1,422 Elo+
Cupid
Cupid
ChelbyRose
Cupid
Level 92
God Stats
14W - 11L
1,488 SR
Queue Stats
164W - 171L
1,628 Elo+
Party 2
Kukulkan
Kukulkan
Darkicexx
Kukulkan
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 19L
1,399 Elo+
Party 2
Guan Yu
Guan Yu
JCdestroyer17
Guan Yu
Level 67
God Stats
5W - 5L
1,371 SR
Queue Stats
40W - 33L
1,421 Elo+
Solo
Medusa
Medusa
kyllador
Medusa
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,395 Elo+
Solo
Pele
Pele
xxnano18x
Pele
Level 106
God Stats
4W - 7L
1,258 SR
Queue Stats
60W - 63L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbhorentGhost
King Arthur
16
1 / 7 / 1
10,080
916
8,273
22,211
27,181
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Nu Wa
DAB587
Nu Wa
16
2 / 1 / 4
11,040
1,004
13,426
6,207
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
0 / 4 / 4
11,337
1,031
7,337
19,326
26,097
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
IMpickleR1cK695
Ah Muzen Cab
16
1 / 6 / 4
10,664
969
9,831
14,848
7,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
16
3 / 4 / 2
11,329
1,030
5,607
12,445
7,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

125

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
4 / 0 / 9
11,463
1,042
9,306
8,817
3,417
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Darkicexx
Kukulkan
18
5 / 1 / 13
12,498
1,136
27,209
7,945
3,918
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
18
6 / 4 / 9
11,925
1,084
10,602
14,743
12,454
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
kyllador
Medusa
17
3 / 2 / 10
11,467
1,042
9,083
10,321
4,223
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
17
4 / 0 / 10
11,460
1,042
13,256
10,315
4,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
7
Kills
22
22
Deaths
7
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AbhorentGhost
King Arthur
1
7
1
0.21
W
Cupid
4
0
9
8.5
L
Nu Wa
DAB587
Nu Wa
2
1
4
4
W
Kukulkan
Darkicexx
Kukulkan
5
1
13
11.5
L
0
4
4
0.5
L
Ah Muzen Cab
IMpickleR1cK695
Ah Muzen Cab
1
6
4
0.5
W
Guan Yu
6
4
9
2.63
W
Medusa
kyllador
Medusa
3
2
10
4
W
Pele
4
0
10
9
L
Awilix
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,474
Damage
69,456
75,037
Taken
52,141
70,710
Mitigated
28,543
4,060
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AbhorentGhost
King Arthur
8,273
380
0
0
22,211
27,181
0
6,583
15,362
0
23,253
W
Cupid
9,306
6,014
476
1,601
8,817
3,417
0
5,430
3,284
0
33,206
L
Nu Wa
DAB587
Nu Wa
13,426
4,184
0
0
6,207
2,610
0
3,798
2,330
34,417
0
W
Kukulkan
Darkicexx
Kukulkan
27,209
2,657
109
1,303
7,945
3,918
0
2,425
5,429
62,694
0
L
7,337
1,952
0
1,438
19,326
26,097
0
6,147
12,971
15,696
0
L
Ah Muzen Cab
IMpickleR1cK695
Ah Muzen Cab
9,831
2,885
289
1,547
14,848
7,472
0
6,051
8,542
0
31,994
W
Guan Yu
10,602
567
776
1,708
14,743
12,454
0
3,896
7,971
0
23,015
W
Medusa
kyllador
Medusa
9,083
5,554
250
338
10,321
4,223
0
5,844
4,389
0
31,046
W
Pele
13,256
4,490
0
2,401
10,315
4,531
0
3,168
7,066
0
44,527
L
Awilix
5,607
2,144
0
786
12,445
7,350
0
3,722
8,623
0
35,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,450
Gold Earned
58,813
210
Minions Killed
306
6
Camps Cleared
11
990,048
Distance Traveled
1,029,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,080
916
27
2
0
206,047
0
W
Cupid
11,463
1,042
61
6
2
201,473
0
L
Nu Wa
11,040
1,004
47
4
2
194,955
0
W
Kukulkan
12,498
1,136
89
8
1
197,720
0
L
Atlas
11,337
1,031
16
1
0
186,777
0
L
Ah Muzen Cab
10,664
969
51
5
1
170,307
0
W
Guan Yu
11,925
1,084
20
2
1
209,695
0
W
Medusa
11,467
1,042
60
5
0
205,987
0
W
Pele
11,460
1,042
76
7
7
214,291
0
L
Awilix
11,329
1,030
69
6
3
231,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role