Player Matchup

Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FFS--Mikey
Ra
Level 127
God Stats
13W - 13L
1,500 SR
Queue Stats
562W - 539L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
Immortal_xdv
Baron Samedi
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,115 Elo+
Solo
Surtr
Surtr
Ultra_Ego_Jaedon
Surtr
Level 68
God Stats
21W - 10L
1,723 SR
Queue Stats
252W - 233L
1,589 Elo+
Solo
Arachne
Arachne
bennyboy0620
Arachne
Level 89
God Stats
9W - 12L
1,321 SR
Queue Stats
372W - 349L
1,488 Elo+
Party 1
Team Averages
Level 103
1,509 SR
1,435 Elo+

VS

Team Averages
Level 83
1,523 SR
1,512 Elo+
King Arthur
King Arthur
G4M3RZ3RO
King Arthur
Level 100
God Stats
0W - 2L
1,115 SR
Queue Stats
4W - 13L
904 Elo+
Solo
Fafnir
Fafnir
Mxrko Polo
Fafnir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,722 Elo+
Party 2
Chronos
Chronos
SmokesDadLeft4
Chronos
Level 80
God Stats
2W - 7L
1,500 SR
Queue Stats
26W - 28L
1,702 Elo+
Solo
Hachiman
Hachiman
TsmurfyT
Hachiman
Level 63
God Stats
2W - 2L
1,824 SR
Queue Stats
11W - 7L
1,722 Elo+
Party 2
Cliodhna
Cliodhna
generalne-luka
Cliodhna
Level 86
God Stats
2W - 2L
1,677 SR
Queue Stats
259W - 230L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
1 / 1 / 0
3,612
722
2,372
4,677
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 0 / 1
4,140
828
904
1,531
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Immortal_xdv
Baron Samedi
5
0 / 1 / 1
3,375
675
2,764
2,852
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
1 / 0 / 0
4,359
872
922
2,051
1,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Arachne
bennyboy0620
Arachne
5
1 / 1 / 0
3,570
714
1,254
3,856
1,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
G4M3RZ3RO
King Arthur
2
0 / 1 / 0
2,648
530
581
1,606
462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
Mxrko Polo
Fafnir
5
1 / 0 / 2
3,822
764
1,821
3,948
2,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 0 / 0
3,421
684
860
2,637
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
TsmurfyT
Hachiman
5
1 / 1 / 2
3,266
653
2,028
3,788
956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
6
1 / 1 / 1
3,712
742
266
2,549
663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
3
3
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
0
1
W
0
0
1
0.5
L
King Arthur
G4M3RZ3RO
King Arthur
0
1
0
0
W
Baron Samedi
Immortal_xdv
Baron Samedi
0
1
1
0.5
L
Fafnir
Mxrko Polo
Fafnir
1
0
2
2
L
0
0
0
0
L
Hachiman
TsmurfyT
Hachiman
1
1
2
2
W
1
0
0
1
W
Arachne
bennyboy0620
Arachne
1
1
0
1
L
Cliodhna
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,216
Damage
5,556
14,967
Taken
14,528
4,944
Mitigated
5,574
5,695
Healing
6,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,372
1,380
0
2,324
4,677
1,248
0
764
3,913
0
15,397
W
904
48
0
522
1,531
506
0
860
671
23,325
291
L
King Arthur
G4M3RZ3RO
King Arthur
581
283
0
500
1,606
462
0
22
1,584
0
3,075
W
Baron Samedi
Immortal_xdv
Baron Samedi
2,764
194
299
958
2,852
900
27
894
1,958
12,363
0
L
Fafnir
Mxrko Polo
Fafnir
1,821
686
0
2,161
3,948
2,789
0
821
2,963
10,147
0
L
860
323
0
798
2,637
704
0
712
1,925
17,955
0
L
Hachiman
TsmurfyT
Hachiman
2,028
667
0
1,492
3,788
956
0
1,565
2,009
0
13,512
W
922
424
0
866
2,051
1,213
223
0
2,051
341
24,446
W
Arachne
bennyboy0620
Arachne
1,254
960
0
726
3,856
1,077
0
163
3,693
0
14,263
L
Cliodhna
266
0
0
1,386
2,549
663
0
213
2,336
0
15,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,056
Gold Earned
16,869
153
Minions Killed
110
0
Camps Cleared
0
575,275
Distance Traveled
533,799
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,612
722
32
6
0
94,056
0
W
Ra
4,140
828
43
9
0
128,770
1
L
King Arthur
2,648
530
4
1
0
45,736
0
W
Baron Samedi
3,375
675
15
3
0
101,987
0
L
Fafnir
3,822
764
10
2
0
120,991
0
L
Chronos
3,421
684
34
7
0
127,096
0
L
Hachiman
3,266
653
23
5
0
106,061
0
W
Surtr
4,359
872
38
8
0
116,863
0
W
Arachne
3,570
714
25
5
0
133,599
0
L
Cliodhna
3,712
742
39
8
0
133,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role