Player Matchup

Merlin
Merlin
Chernodaddy
Merlin
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 55L
1,560 Elo+
Solo
Ares
Ares
IAmHarveyDent
Ares
Level 114
God Stats
0W - 3L
1,280 SR
Queue Stats
30W - 38L
1,487 Elo+
Party 2
Hun Batz
Hun Batz
KTArrow
Hun Batz
Level 62
God Stats
2W - 1L
1,699 SR
Queue Stats
8W - 9L
1,345 Elo+
Solo
Guan Yu
Guan Yu
Wargasmotron
Guan Yu
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 38L
1,487 Elo+
Party 2
Ishtar
Ishtar
WickedRafiki
Ishtar
Level 84
God Stats
1W - 4L
1,393 SR
Queue Stats
14W - 24L
1,487 Elo+
Party 2
Team Averages
Level 98
1,474 SR
1,473 Elo+

VS

Team Averages
Level 110
1,537 SR
1,366 Elo+
Thanatos
Thanatos
DanMojica2001
Thanatos
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 13L
1,251 Elo+
Party 3
He Bo
He Bo
Elpapu03
He Bo
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,251 Elo+
Party 3
Freya
Freya
JACKWEASEL
Freya
Level 186
God Stats
10W - 4L
1,500 SR
Queue Stats
361W - 332L
1,464 Elo+
Party 1
Surtr
Surtr
Thronedking
Surtr
Level 144
God Stats
9W - 5L
1,686 SR
Queue Stats
167W - 136L
1,611 Elo+
Party 1
Izanami
Izanami
cldasteroid
Izanami
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,251 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 6 / 0
5,696
570
3,179
7,948
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 1
4,545
455
3,912
8,934
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
KTArrow
Hun Batz
9
0 / 2 / 0
5,101
510
3,360
8,398
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Wargasmotron
Guan Yu
9
0 / 1 / 0
5,082
508
2,933
6,371
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
8
1 / 1 / 0
4,779
478
1,474
3,174
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DanMojica2001
Thanatos
10
5 / 0 / 6
6,461
646
8,131
7,178
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Elpapu03
He Bo
11
1 / 0 / 1
6,384
638
1,469
3,853
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
11
4 / 0 / 3
6,466
647
6,095
6,928
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 0
6,659
666
3,755
7,657
6,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
cldasteroid
Izanami
11
1 / 1 / 4
6,163
616
1,671
5,146
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
13
13
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
6
0
0
W
Thanatos
DanMojica2001
Thanatos
5
0
6
8
W
He Bo
Elpapu03
He Bo
1
0
1
1.5
L
0
3
1
0.17
W
Freya
4
0
3
5.5
L
Hun Batz
KTArrow
Hun Batz
0
2
0
0
W
2
0
0
2
L
Guan Yu
Wargasmotron
Guan Yu
0
1
0
0
L
Ishtar
1
1
0
1
W
Izanami
cldasteroid
Izanami
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,858
Damage
21,121
34,825
Taken
30,762
16,280
Mitigated
15,004
8,365
Healing
17,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,179
288
0
550
7,948
2,122
0
2,212
5,736
42,079
0
W
Thanatos
DanMojica2001
Thanatos
8,131
2,534
0
8,953
7,178
2,970
0
1,633
5,545
0
35,418
W
He Bo
Elpapu03
He Bo
1,469
0
0
500
3,853
1,325
0
1,911
1,942
46,821
0
L
3,912
33
178
1,871
8,934
5,819
0
3,971
4,963
10,995
0
W
Freya
6,095
2,626
0
3,587
6,928
2,500
0
2,556
4,372
41,579
0
L
Hun Batz
KTArrow
Hun Batz
3,360
1,599
0
2,888
8,398
2,278
0
796
7,602
0
28,583
W
3,755
896
0
2,513
7,657
6,558
0
0
7,067
1,065
45,054
L
Guan Yu
Wargasmotron
Guan Yu
2,933
297
101
1,321
6,371
5,073
0
70
6,301
514
27,969
L
Ishtar
1,474
1,025
0
1,456
3,174
988
0
776
2,398
0
25,525
W
Izanami
cldasteroid
Izanami
1,671
1,213
0
2,245
5,146
1,651
0
1,409
3,737
0
40,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,203
Gold Earned
32,133
267
Minions Killed
345
0
Camps Cleared
0
1,006,547
Distance Traveled
1,023,184
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,696
570
88
9
0
182,036
0
W
Thanatos
6,461
646
45
5
0
231,200
0
W
He Bo
6,384
638
84
8
0
200,069
5
L
Ares
4,545
455
8
1
0
208,935
7
W
Freya
6,466
647
64
6
0
211,369
3
L
Hun Batz
5,101
510
58
6
0
234,188
0
W
Surtr
6,659
666
81
8
0
196,696
1
L
Guan Yu
5,082
508
57
6
0
181,348
0
L
Ishtar
4,779
478
56
6
0
200,040
3
W
Izanami
6,163
616
71
7
0
183,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role