Player Matchup

Bacchus
Bacchus
Tsaucony
Bacchus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Janus
Janus
X3D_Sensei
Janus
Level 148
God Stats
3W - 1L
1,285 SR
Queue Stats
98W - 111L
1,423 Elo+
Party 3
Surtr
Surtr
fkaCorey
Surtr
Level 157
God Stats
8W - 6L
1,145 SR
Queue Stats
56W - 46L
1,477 Elo+
Party 3
Gilgamesh
Gilgamesh
veget465
Gilgamesh
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Apollo
Apollo
zTNOz
Apollo
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3
Team Averages
Level 87
1,386 SR
1,480 Elo+

VS

Team Averages
Level 48
1,496 SR
1,314 Elo+
Tsukuyomi
Tsukuyomi
H3lixF1re
Tsukuyomi
Level 42
God Stats
1W - 3L
1,481 SR
Queue Stats
7W - 8L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
Juggaladadon_88
Kumbhakarna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,186 Elo+
Party 2
Pele
Pele
TELLxTALExRAVEN
Pele
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,365 Elo+
Party 1
Cliodhna
Cliodhna
TheBeaverhousin
Cliodhna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,365 Elo+
Party 1
Chiron
Chiron
WudupThoot
Chiron
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Tsaucony
Bacchus
10
4 / 0 / 9
7,707
551
5,546
8,809
7,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
15
9 / 0 / 6
9,321
666
7,221
3,048
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
fkaCorey
Surtr
13
6 / 0 / 7
8,752
625
14,107
14,032
9,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gilgamesh
veget465
Gilgamesh
11
4 / 0 / 3
7,260
519
4,031
7,767
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
zTNOz
Apollo
12
8 / 0 / 8
8,131
581
10,047
9,627
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
H3lixF1re
Tsukuyomi
10
0 / 8 / 0
6,329
452
5,786
11,421
4,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Juggaladadon_88
Kumbhakarna
7
0 / 6 / 0
5,567
398
2,566
14,776
9,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

7
0 / 5 / 0
5,478
391
3,784
9,278
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
8
0 / 8 / 0
5,623
402
2,816
11,774
3,959
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
WudupThoot
Chiron
7
0 / 5 / 0
5,279
377
3,042
7,947
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
0
31
Kills
0
0
Deaths
32
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
H3lixF1re
Tsukuyomi
0
8
0
0
L
Kumbhakarna
Juggaladadon_88
Kumbhakarna
0
6
0
0
L
0
5
0
0
L
Cliodhna
0
8
0
0
W
Bacchus
Tsaucony
Bacchus
4
0
9
8.5
L
Chiron
WudupThoot
Chiron
0
5
0
0
W
Janus
9
0
6
12
W
Surtr
fkaCorey
Surtr
6
0
7
9.5
W
Gilgamesh
veget465
Gilgamesh
4
0
3
5.5
W
Apollo
zTNOz
Apollo
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,952
Damage
17,994
43,283
Taken
55,196
25,412
Mitigated
23,614
15,934
Healing
4,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
H3lixF1re
Tsukuyomi
5,786
1,756
273
751
11,421
4,256
150
2,909
8,352
0
43,463
L
Kumbhakarna
Juggaladadon_88
Kumbhakarna
2,566
736
0
766
14,776
9,884
198
3,807
10,823
14,357
0
L
3,784
1,555
0
618
9,278
2,962
248
2,400
6,878
0
20,274
L
Cliodhna
2,816
468
0
574
11,774
3,959
438
2,859
8,867
0
28,364
W
Bacchus
Tsaucony
Bacchus
5,546
1,106
1,845
4,299
8,809
7,319
121
1,491
7,318
23,251
0
L
Chiron
WudupThoot
Chiron
3,042
686
0
1,121
7,947
2,553
0
723
7,127
0
18,209
W
Janus
7,221
647
197
716
3,048
912
693
0
3,048
68,565
486
W
Surtr
fkaCorey
Surtr
14,107
5,936
0
3,124
14,032
9,245
271
728
13,304
993
68,375
W
Gilgamesh
veget465
Gilgamesh
4,031
1,309
0
772
7,767
4,543
64
259
7,508
0
33,732
W
Apollo
zTNOz
Apollo
10,047
6,928
0
4,981
9,627
3,393
704
620
9,007
0
44,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,171
Gold Earned
28,276
368
Minions Killed
197
0
Camps Cleared
0
1,411,365
Distance Traveled
1,209,848
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,329
452
71
5
0
265,244
2
L
Kumbhakarna
5,567
398
23
2
0
244,576
0
L
Pele
5,478
391
36
3
0
265,133
0
L
Cliodhna
5,623
402
38
3
0
279,039
0
W
Bacchus
7,707
551
20
1
0
277,343
0
L
Chiron
5,279
377
29
2
0
155,856
0
W
Janus
9,321
666
135
10
0
311,625
0
W
Surtr
8,752
625
91
7
0
273,632
0
W
Gilgamesh
7,260
519
53
4
0
314,957
0
W
Apollo
8,131
581
69
5
0
233,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role