Player Matchup

Sylvanus
Sylvanus
BOOGIEMAN416
Sylvanus
Level 129
God Stats
1W - 4L
1,300 SR
Queue Stats
225W - 221L
1,458 Elo+
Solo
Hercules
Hercules
Luztopher
Hercules
Level 157
God Stats
4W - 2L
1,693 SR
Queue Stats
33W - 31L
1,667 Elo+
Party 2
Sol
Sol
Monniix
Sol
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
50W - 45L
1,667 Elo+
Party 2
Team Averages
Level 118
1,498 SR
1,597 Elo+

VS

Team Averages
Level 121
1,461 SR
1,785 Elo+
Ne Zha
Ne Zha
HELIXSTUDIOSoNET
Ne Zha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,930 Elo+
Party 1
Thoth
Thoth
Jayluvsu01
Thoth
Level 127
God Stats
12W - 21L
1,383 SR
Queue Stats
318W - 328L
1,493 Elo+
Solo
Jing Wei
Jing Wei
Jerked_Chicken_
Jing Wei
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 29L
1,930 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BOOGIEMAN416
Sylvanus
12
1 / 0 / 4
7,933
793
2,183
6,644
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hercules
Luztopher
Hercules
12
4 / 2 / 1
7,862
786
5,352
12,052
9,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sol
11
0 / 0 / 4
6,791
679
3,656
5,282
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,372
637
4,273
6,705
3,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
12
2 / 2 / 0
7,253
725
6,784
4,221
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
7
0 / 1 / 0
5,563
556
2,585
2,668
909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
5
Kills
2
2
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BOOGIEMAN416
Sylvanus
1
0
4
3
W
0
2
2
0.5
W
Thoth
2
2
0
1
W
Jing Wei
0
1
0
0
L
Hercules
Luztopher
Hercules
4
2
1
2.25
L
Sol
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,191
Damage
13,642
23,978
Taken
13,594
17,316
Mitigated
6,455
11,425
Healing
2,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BOOGIEMAN416
Sylvanus
2,183
489
2,038
4,210
6,644
5,937
457
1,652
4,992
16,837
0
W
4,273
601
0
1,663
6,705
3,984
0
2,789
3,916
0
13,688
W
Thoth
6,784
318
0
270
4,221
1,562
0
1,978
2,243
33,436
1,606
W
Jing Wei
2,585
1,864
0
361
2,668
909
0
927
1,741
0
7,877
L
Hercules
Luztopher
Hercules
5,352
2,200
0
2,792
12,052
9,551
353
2,569
9,483
0
21,705
L
Sol
3,656
919
0
2,385
5,282
1,828
2,548
2,149
3,133
24,583
2,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,586
Gold Earned
19,188
99
Minions Killed
105
0
Camps Cleared
0
494,592
Distance Traveled
435,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,933
793
26
3
0
167,774
0
W
Ne Zha
6,372
637
25
3
0
175,071
0
W
Thoth
7,253
725
68
7
0
173,571
0
W
Jing Wei
5,563
556
12
1
0
86,441
0
L
Hercules
7,862
786
26
3
0
173,030
0
L
Sol
6,791
679
47
5
0
153,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role