Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
NOAHCAIN911
King Arthur
Level 16
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 11L
1,375 Elo+
Party 1
Fenrir
Fenrir
Sayber2341
Fenrir
Level 7
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Th3JimmyP
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,475 Elo+
Party 1
Yemoja
Yemoja
pxlatdmnky
Yemoja
Level 7
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 53
1,374 SR
1,470 Elo+

VS

Team Averages
Level 50
1,432 SR
1,562 Elo+
Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kumbhakarna
Kumbhakarna
ChronicFeeder
Kumbhakarna
Level 29
God Stats
2W - 3L
1,158 SR
Queue Stats
66W - 40L
1,568 Elo+
Party 3
Sol
Sol
namechanged9461
Sol
Level 28
God Stats
7W - 3L
1,500 SR
Queue Stats
60W - 38L
1,605 Elo+
Party 3
Artemis
Artemis
neriseLH
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Ratatoskr
Ratatoskr
whydoweplaythis
Ratatoskr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 7 / 0
6,027
502
2,059
9,496
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
NOAHCAIN911
King Arthur
12
0 / 3 / 1
6,694
558
6,792
9,465
7,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Sayber2341
Fenrir
8
1 / 5 / 1
5,578
465
2,084
11,185
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Th3JimmyP
Heimdallr
11
3 / 2 / 1
6,568
547
9,974
9,489
4,040
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
pxlatdmnky
Yemoja
9
1 / 1 / 1
6,448
537
2,312
8,830
6,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 2 / 2
7,216
601
6,467
13,258
5,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
ChronicFeeder
Kumbhakarna
10
1 / 1 / 4
6,503
542
3,002
14,094
8,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

14
8 / 0 / 3
8,955
746
8,563
7,731
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
neriseLH
Artemis
10
1 / 2 / 2
6,405
534
5,541
7,525
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
whydoweplaythis
Ratatoskr
11
6 / 1 / 3
7,516
626
4,243
9,302
3,239
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
18
18
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
7
0
0.14
W
Pele
 
Pele
2
2
2
1.5
W
Kumbhakarna
ChronicFeeder
Kumbhakarna
1
1
4
3
L
King Arthur
NOAHCAIN911
King Arthur
0
3
1
0.17
L
Fenrir
Sayber2341
Fenrir
1
5
1
0.3
L
Heimdallr
Th3JimmyP
Heimdallr
3
2
1
1.75
W
8
0
3
9.5
W
Artemis
neriseLH
Artemis
1
2
2
1
L
Yemoja
pxlatdmnky
Yemoja
1
1
1
1.5
W
Ratatoskr
whydoweplaythis
Ratatoskr
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,221
Damage
27,816
48,465
Taken
51,910
25,369
Mitigated
22,886
10,991
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,059
295
0
1,734
9,496
3,152
0
5,024
4,472
34,128
0
W
Pele
 
Pele
6,467
1,143
0
3,751
13,258
5,111
0
762
12,496
0
55,215
W
Kumbhakarna
ChronicFeeder
Kumbhakarna
3,002
787
1,606
3,536
14,094
8,550
12
1,376
12,718
12,043
0
L
King Arthur
NOAHCAIN911
King Arthur
6,792
1,028
0
625
9,465
7,324
0
463
9,002
0
52,865
L
Fenrir
Sayber2341
Fenrir
2,084
476
0
699
11,185
3,899
0
2,051
9,134
0
21,501
L
Heimdallr
Th3JimmyP
Heimdallr
9,974
5,609
0
2,275
9,489
4,040
82
1,626
7,863
0
54,965
W
8,563
3,232
0
4,431
7,731
3,229
1,091
1,159
6,572
73,922
8,588
W
Artemis
neriseLH
Artemis
5,541
2,116
0
2,128
7,525
2,757
837
815
6,710
0
35,219
L
Yemoja
pxlatdmnky
Yemoja
2,312
1,032
3,488
2,170
8,830
6,954
321
2,009
6,821
11,631
0
W
Ratatoskr
whydoweplaythis
Ratatoskr
4,243
1,072
0
644
9,302
3,239
0
607
8,695
0
47,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,315
Gold Earned
36,595
270
Minions Killed
339
0
Camps Cleared
0
1,149,240
Distance Traveled
1,222,200
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,027
502
54
5
0
221,435
2
W
Pele
7,216
601
81
7
0
241,991
0
W
Kumbhakarna
6,503
542
13
1
0
263,920
2
L
King Arthur
6,694
558
82
7
0
243,319
0
L
Fenrir
5,578
465
31
3
0
253,188
0
L
Heimdallr
6,568
547
82
7
0
223,754
0
W
Sol
8,955
746
128
11
0
223,948
4
W
Artemis
6,405
534
51
4
0
238,815
0
L
Yemoja
6,448
537
21
2
0
207,544
1
W
Ratatoskr
7,516
626
66
6
0
253,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role