Player Matchup

Skadi
Skadi
BLaCKGaMMeR1
Skadi
Level 104
God Stats
1W - 7L
1,370 SR
Queue Stats
174W - 188L
1,343 Elo+
Party 1
Surtr
Surtr
DFWU ethix
Surtr
Level 28
God Stats
11W - 9L
1,153 SR
Queue Stats
485W - 457L
1,257 Elo+
Party 1
Merlin
Merlin
Incursio13
Merlin
Level 18
God Stats
3W - 3L
1,703 SR
Queue Stats
8W - 15L
1,157 Elo+
Party 1
Xing Tian
Xing Tian
Venom935
Xing Tian
Level 77
God Stats
6W - 9L
1,500 SR
Queue Stats
129W - 135L
1,414 Elo+
Party 1
Fenrir
Fenrir
VeryFluffyWolf
Fenrir
Level 58
God Stats
19W - 20L
1,500 SR
Queue Stats
44W - 60L
1,000 Elo+
Party 1
Team Averages
Level 57
1,445 SR
1,234 Elo+

VS

Team Averages
Level 44
1,466 SR
1,546 Elo+
Kukulkan
Kukulkan
BROWNBARB1E
Kukulkan
Level 47
God Stats
7W - 7L
1,162 SR
Queue Stats
53W - 121L
1,394 Elo+
Party 3
Jing Wei
Jing Wei
Hasteija
Jing Wei
Level 20
God Stats
1W - 1L
1,276 SR
Queue Stats
13W - 9L
1,659 Elo+
Party 2
Sobek
Sobek
IceNinja1
Sobek
Level 64
God Stats
1W - 2L
1,195 SR
Queue Stats
54W - 44L
1,502 Elo+
Party 2
Thanatos
Thanatos
comeonna23_G04T
Thanatos
Level 48
God Stats
6W - 10L
1,856 SR
Queue Stats
51W - 73L
1,752 Elo+
Solo
Surtr
Surtr
xIRONN_HITMANx
Surtr
Level 41
God Stats
14W - 18L
1,839 SR
Queue Stats
49W - 112L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 2
10,655
561
12,111
7,188
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
16
7 / 2 / 10
10,703
563
14,606
20,981
21,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Incursio13
Merlin
19
22 / 3 / 6
12,764
672
41,283
14,708
7,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Venom935
Xing Tian
14
1 / 0 / 11
9,306
490
3,527
16,870
17,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 0 / 4
10,659
561
7,282
11,242
6,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BROWNBARB1E
Kukulkan
13
1 / 15 / 0
8,362
440
6,291
23,068
8,150
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Hasteija
Jing Wei
10
0 / 3 / 0
6,931
365
3,302
9,078
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
IceNinja1
Sobek
9
0 / 6 / 1
7,125
375
4,485
22,897
15,864
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
10
1 / 7 / 1
7,369
388
4,324
16,408
5,168
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 11 / 1
7,186
378
10,903
26,204
23,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
6
41
Kills
3
5
Deaths
42
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
6
0
2
7
W
Kukulkan
BROWNBARB1E
Kukulkan
1
15
0
0.07
L
Surtr
7
2
10
6
W
Jing Wei
Hasteija
Jing Wei
0
3
0
0
W
Sobek
IceNinja1
Sobek
0
6
1
0.08
L
Merlin
Incursio13
Merlin
22
3
6
8.33
L
Xing Tian
Venom935
Xing Tian
1
0
11
6.5
L
5
0
4
7
W
Thanatos
1
7
1
0.21
W
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,809
Damage
29,305
70,989
Taken
97,655
54,847
Mitigated
55,435
25,161
Healing
18,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,111
6,403
0
2,180
7,188
3,044
5,472
784
6,404
0
101,768
W
Kukulkan
BROWNBARB1E
Kukulkan
6,291
623
313
2,156
23,068
8,150
0
16,907
6,161
64,107
0
L
Surtr
14,606
7,622
0
8,887
20,981
21,276
838
1,446
19,535
510
70,410
W
Jing Wei
Hasteija
Jing Wei
3,302
2,374
0
3,136
9,078
3,189
0
1,906
7,172
0
35,760
W
Sobek
IceNinja1
Sobek
4,485
536
0
4,520
22,897
15,864
0
13,529
9,368
19,423
0
L
Merlin
Incursio13
Merlin
41,283
1,149
535
5,905
14,708
7,046
0
3,703
11,005
132,780
0
L
Xing Tian
Venom935
Xing Tian
3,527
245
444
4,654
16,870
17,380
37
3,224
13,646
19,820
0
L
7,282
1,965
0
2,556
11,242
6,101
623
1,965
9,277
0
92,016
W
Thanatos
4,324
2,036
119
5,432
16,408
5,168
0
6,462
9,946
0
34,631
W
10,903
3,658
68
3,177
26,204
23,064
27
6,399
19,805
872
42,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,087
Gold Earned
36,973
594
Minions Killed
328
0
Camps Cleared
0
1,971,442
Distance Traveled
1,428,598
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,655
561
157
8
0
373,233
0
W
Kukulkan
8,362
440
111
6
0
293,118
7
L
Surtr
10,703
563
108
6
0
377,771
0
W
Jing Wei
6,931
365
74
4
0
238,482
0
W
Sobek
7,125
375
17
1
0
283,290
5
L
Merlin
12,764
672
178
9
0
376,071
0
L
Xing Tian
9,306
490
29
2
0
375,365
1
L
Fenrir
10,659
561
122
6
0
469,002
4
W
Thanatos
7,369
388
56
3
0
284,357
0
W
Surtr
7,186
378
70
4
0
329,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role