Player Matchup

King Arthur
King Arthur
BaronVonCuddly
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,231 Elo+
Party 1
Sylvanus
Sylvanus
MADxGAM3R652
Sylvanus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,175 Elo+
Party 1
Hachiman
Hachiman
QQryhthm
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 18L
1,179 Elo+
Party 2
Bacchus
Bacchus
SyberV
Bacchus
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,127 Elo+
Party 1
Zhong Kui
Zhong Kui
dark nexus115
Zhong Kui
Level 108
God Stats
7W - 5L
1,715 SR
Queue Stats
498W - 493L
1,309 Elo+
Party 2
Team Averages
Level 55
1,543 SR
1,204 Elo+

VS

Team Averages
Level 30
1,457 SR
1,309 Elo+
Horus
Horus
ButterShark
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,262 Elo+
Party 3
Discordia
Discordia
FNGTRX149
Discordia
Level 17
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 10L
1,305 Elo+
Solo
Neith
Neith
Keiko668809
Neith
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 40L
1,216 Elo+
Solo
Rama
Rama
jmy25
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
kamikazekorea
Hachiman
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,262 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaronVonCuddly
King Arthur
16
3 / 7 / 11
10,346
690
7,125
24,133
30,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
MADxGAM3R652
Sylvanus
18
0 / 2 / 18
10,557
704
4,053
16,027
22,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
QQryhthm
Hachiman
19
6 / 3 / 13
11,471
765
18,970
12,924
7,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
SyberV
Bacchus
20
6 / 5 / 12
12,283
819
18,534
20,882
23,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
dark nexus115
Zhong Kui
20
14 / 5 / 9
13,020
868
28,845
24,965
23,048
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 10
9,973
665
8,134
20,633
12,621
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
FNGTRX149
Discordia
20
10 / 3 / 12
12,274
818
26,498
12,854
6,282
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 2 / 14
11,179
745
16,919
17,160
8,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rama
jmy25
Rama
16
2 / 11 / 9
10,128
675
7,018
21,450
9,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
kamikazekorea
Hachiman
16
1 / 7 / 11
9,570
638
7,254
15,277
6,917
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
78
29
Kills
22
22
Deaths
29
63
Assists
56
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BaronVonCuddly
King Arthur
3
7
11
1.21
L
5
6
10
1.67
L
Discordia
FNGTRX149
Discordia
10
3
12
5.33
L
4
2
14
5.5
W
Sylvanus
MADxGAM3R652
Sylvanus
0
2
18
4.5
W
Hachiman
QQryhthm
Hachiman
6
3
13
4.17
W
Bacchus
SyberV
Bacchus
6
5
12
2.4
W
Zhong Kui
dark nexus115
Zhong Kui
14
5
9
3.7
L
Rama
jmy25
Rama
2
11
9
0.59
L
Hachiman
kamikazekorea
Hachiman
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,527
Damage
65,823
98,931
Taken
87,374
106,952
Mitigated
43,923
34,316
Healing
32,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BaronVonCuddly
King Arthur
7,125
1,327
185
2,051
24,133
30,545
115
4,998
18,696
0
14,614
L
8,134
3,936
4,800
5,450
20,633
12,621
204
11,977
8,656
0
11,907
L
Discordia
FNGTRX149
Discordia
26,498
2,230
4,221
2,677
12,854
6,282
273
7,656
5,198
39,525
0
L
16,919
5,732
2,387
8,215
17,160
8,348
805
11,370
5,790
0
38,056
W
Sylvanus
MADxGAM3R652
Sylvanus
4,053
1,733
4,405
3,642
16,027
22,361
1,370
5,462
9,879
10,192
0
W
Hachiman
QQryhthm
Hachiman
18,970
10,684
1,303
3,451
12,924
7,355
1,925
5,358
7,053
0
42,544
W
Bacchus
SyberV
Bacchus
18,534
767
1,017
5,686
20,882
23,643
512
3,087
17,501
33,357
1,699
W
Zhong Kui
dark nexus115
Zhong Kui
28,845
766
2,081
10,495
24,965
23,048
161
5,074
19,304
49,049
0
L
Rama
jmy25
Rama
7,018
4,348
814
2,173
21,450
9,755
604
10,630
10,820
0
21,655
L
Hachiman
kamikazekorea
Hachiman
7,254
4,414
0
1,571
15,277
6,917
234
9,238
6,039
0
17,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,677
Gold Earned
53,124
170
Minions Killed
163
0
Camps Cleared
0
1,289,088
Distance Traveled
1,155,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,346
690
14
1
0
267,605
0
L
Horus
9,973
665
11
1
0
249,376
0
L
Discordia
12,274
818
45
3
0
256,659
0
L
Neith
11,179
745
43
3
0
264,857
0
W
Sylvanus
10,557
704
22
1
0
259,605
0
W
Hachiman
11,471
765
61
4
0
233,581
0
W
Bacchus
12,283
819
28
2
0
287,377
0
W
Zhong Kui
13,020
868
45
3
0
240,920
0
L
Rama
10,128
675
44
3
0
195,269
0
L
Hachiman
9,570
638
20
1
0
189,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role