Player Matchup

Hou Yi
Hou Yi
Silver II
 
Hou Yi
Silver II
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Bronze III
Chewy5492
He Bo
Bronze III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold IV
Eurixtu
Ganesha
Gold IV
Level 128
God Stats
4W - 4L
1,762 SR
Queue Stats
31W - 30L
1,579 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
NovaS3npai
Tsukuyomi
Silver I
Level 116
God Stats
2W - 1L
1,166 SR
Queue Stats
111W - 106L
1,578 MMR
Solo
Ravana
Ravana
Gold V
Vibeski
Ravana
Gold V
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,646 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,485 SR
1,561 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,536 SR
1,575 MMR
Pele
Pele
Silver I
AlecL07
Pele
Silver I
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,579 MMR
Solo
Ullr
Ullr
Gold V
BoItLightning
Ullr
Gold V
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 124L
1,579 MMR
Solo
Ah Puch
Ah Puch
Bronze III
DxrkType
Ah Puch
Bronze III
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 77L
1,549 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
noah2x
Kumbhakarna
Gold IV
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
587W - 597L
1,569 MMR
Solo
Lancelot
Lancelot
Bronze III
treylucianno
Lancelot
Bronze III
Level 118
God Stats
0W - 1L
1,678 SR
Queue Stats
10W - 14L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
4 / 3 / 6
10,188
566
13,155
15,110
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
Chewy5492
He Bo
19
14 / 0 / 4
12,307
684
27,503
13,373
6,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Eurixtu
Ganesha
14
0 / 3 / 7
9,381
521
4,762
15,864
18,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
NovaS3npai
Tsukuyomi
17
6 / 3 / 7
10,968
609
11,830
13,370
7,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
Vibeski
Ravana
17
2 / 1 / 3
11,156
620
13,641
10,716
10,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
King ArthurThanatosAo KuangKali

VS

Bans
MauiFenrirIzanamiRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AlecL07
Pele
15
4 / 6 / 4
9,353
520
10,174
21,586
8,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
4 / 5 / 0
9,733
541
10,342
14,864
6,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
DxrkType
Ah Puch
14
0 / 6 / 4
8,198
455
10,521
12,543
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
noah2x
Kumbhakarna
12
0 / 4 / 6
7,944
441
4,792
20,882
19,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
treylucianno
Lancelot
15
2 / 5 / 1
9,354
520
9,085
21,333
18,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
26
Kills
10
10
Deaths
26
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
3
6
2.33
L
Pele
AlecL07
Pele
4
6
4
1
L
4
5
0
0.8
W
He Bo
Chewy5492
He Bo
14
0
4
16
L
Ah Puch
DxrkType
Ah Puch
0
6
4
0.33
W
Ganesha
Eurixtu
Ganesha
0
3
7
1.17
W
Tsukuyomi
NovaS3npai
Tsukuyomi
6
3
7
3.17
W
Ravana
Vibeski
Ravana
2
1
3
3.5
L
Kumbhakarna
noah2x
Kumbhakarna
0
4
6
0.75
L
Lancelot
treylucianno
Lancelot
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,891
Damage
44,914
68,433
Taken
91,208
48,961
Mitigated
57,386
25,214
Healing
15,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
13,155
7,567
0
5,515
15,110
6,329
2,222
2,286
12,824
0
76,117
L
Pele
AlecL07
Pele
10,174
2,728
0
6,008
21,586
8,833
0
6,284
15,302
0
67,676
L
10,342
5,063
0
1,949
14,864
6,105
665
5,611
9,253
0
82,569
W
He Bo
Chewy5492
He Bo
27,503
718
229
5,171
13,373
6,026
1,120
5,407
7,966
100,418
1,344
L
Ah Puch
DxrkType
Ah Puch
10,521
676
0
1,929
12,543
4,782
0
4,968
7,575
74,152
0
W
Ganesha
Eurixtu
Ganesha
4,762
897
0
2,748
15,864
18,743
75
3,872
11,992
25,356
0
W
Tsukuyomi
NovaS3npai
Tsukuyomi
11,830
4,039
0
5,472
13,370
7,468
0
4,349
9,021
0
86,153
W
Ravana
Vibeski
Ravana
13,641
4,037
0
6,079
10,716
10,395
404
1,024
9,692
0
102,406
L
Kumbhakarna
noah2x
Kumbhakarna
4,792
676
659
4,307
20,882
19,002
0
11,403
9,479
21,687
0
L
Lancelot
treylucianno
Lancelot
9,085
1,177
0
364
21,333
18,664
0
4,408
16,925
5,916
56,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,000
Gold Earned
44,582
592
Minions Killed
502
0
Camps Cleared
0
1,838,832
Distance Traveled
1,807,858
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,188
566
100
6
0
309,568
4
L
Pele
9,353
520
90
5
0
389,362
5
L
Ullr
9,733
541
132
7
0
325,698
0
W
He Bo
12,307
684
191
11
0
387,644
1
L
Ah Puch
8,198
455
118
7
0
325,465
3
W
Ganesha
9,381
521
14
1
0
388,605
2
W
Tsukuyomi
10,968
609
121
7
0
431,567
5
W
Ravana
11,156
620
166
9
0
321,448
0
L
Kumbhakarna
7,944
441
23
1
0
387,542
4
L
Lancelot
9,354
520
139
8
0
379,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role