Player Matchup

King Arthur
King Arthur
DeividArchulet2
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Agni
Agni
NewFlama
Agni
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
SRtrofeo0021
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,500 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,500 Elo+

VS

Team Averages
Level 78
1,500 SR
1,201 Elo+
Freya
Freya
HighInquisitor
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,052 Elo+
Party 1
Cupid
Cupid
TangoCheetahs
Cupid
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
knight1201
Bellona
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,052 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeividArchulet2
King Arthur
13
3 / 0 / 1
7,659
766
5,777
6,628
7,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
14
0 / 0 / 9
7,843
784
9,516
4,672
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
SRtrofeo0021
Heimdallr
14
6 / 0 / 2
8,449
845
8,884
7,069
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,886
589
4,533
10,632
4,580
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 2 / 0
5,890
589
3,023
8,271
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
knight1201
Bellona
11
0 / 3 / 0
6,011
601
4,861
10,546
6,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
9
Kills
0
0
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DeividArchulet2
King Arthur
3
0
1
3.5
L
0
4
0
0
W
Agni
0
0
9
4.5
W
Heimdallr
SRtrofeo0021
Heimdallr
6
0
2
7
L
0
2
0
0
L
Bellona
knight1201
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,177
Damage
12,417
18,369
Taken
29,449
12,324
Mitigated
14,448
5,302
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DeividArchulet2
King Arthur
5,777
258
0
914
6,628
7,156
0
2,186
4,442
1,249
23,211
L
4,533
1,493
0
1,147
10,632
4,580
0
4,042
6,590
20,714
0
W
Agni
9,516
758
0
328
4,672
1,753
1,444
1,120
3,552
37,513
0
W
Heimdallr
SRtrofeo0021
Heimdallr
8,884
3,719
0
4,060
7,069
3,415
948
1,313
5,756
0
33,457
L
3,023
1,546
557
1,711
8,271
3,405
0
3,390
4,878
0
16,142
L
Bellona
knight1201
Bellona
4,861
692
479
2,880
10,546
6,463
0
3,064
7,482
0
15,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,951
Gold Earned
17,787
155
Minions Killed
86
0
Camps Cleared
0
575,942
Distance Traveled
580,413
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,659
766
37
4
0
208,600
0
L
Freya
5,886
589
37
4
0
189,505
0
W
Agni
7,843
784
68
7
0
194,206
0
W
Heimdallr
8,449
845
50
5
0
173,136
0
L
Cupid
5,890
589
28
3
0
216,296
3
L
Bellona
6,011
601
21
2
0
174,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role