Player Matchup

Athena
Athena
JeilTain
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,320 Elo+
Party 1
Neith
Neith
Kiking5
Neith
Level 128
God Stats
15W - 14L
1,500 SR
Queue Stats
119W - 111L
1,284 Elo+
Solo
Surtr
Surtr
Liesmyth
Surtr
Level 124
God Stats
50W - 31L
1,522 SR
Queue Stats
205W - 191L
1,397 Elo+
Party 1
Chronos
Chronos
TopShelfHooch
Chronos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 123L
1,402 Elo+
Party 1
Fenrir
Fenrir
Traycn
Fenrir
Level 151
God Stats
10W - 3L
1,696 SR
Queue Stats
201W - 185L
1,397 Elo+
Party 1
Team Averages
Level 116
1,544 SR
1,360 Elo+

VS

Team Averages
Level 87
1,436 SR
1,405 Elo+
King Arthur
King Arthur
NotInMaCase
King Arthur
Level 32
God Stats
1W - 5L
1,226 SR
Queue Stats
74W - 79L
1,579 Elo+
Solo
Bacchus
Bacchus
Piscus
Bacchus
Level 104
God Stats
1W - 2L
1,720 SR
Queue Stats
15W - 21L
1,324 Elo+
Party 2
Ullr
Ullr
Specknose
Ullr
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 39L
1,424 Elo+
Party 2
Ra
Ra
doodmonkey
Ra
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,424 Elo+
Party 2
Mercury
Mercury
ethaquil
Mercury
Level 46
God Stats
0W - 3L
1,236 SR
Queue Stats
12W - 16L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JeilTain
Athena
4
0 / 0 / 0
3,112
622
460
2,985
1,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Kiking5
Neith
5
0 / 0 / 0
3,106
621
1,726
1,848
488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
Liesmyth
Surtr
6
1 / 0 / 0
4,149
830
503
2,344
845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
6
1 / 0 / 0
3,684
737
752
2,079
562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
Traycn
Fenrir
6
0 / 0 / 1
3,593
719
890
3,187
978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NotInMaCase
King Arthur
2
0 / 1 / 0
2,641
528
591
1,516
472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bacchus
Piscus
Bacchus
5
0 / 0 / 0
3,351
670
1,120
2,861
1,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
5
0 / 0 / 0
3,109
622
721
2,299
573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,319
664
206
2,482
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
ethaquil
Mercury
5
0 / 0 / 0
3,047
609
239
2,725
649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
JeilTain
Athena
0
0
0
0
W
Neith
Kiking5
Neith
0
0
0
0
W
Surtr
Liesmyth
Surtr
1
0
0
1
L
King Arthur
NotInMaCase
King Arthur
0
1
0
0
L
Bacchus
Piscus
Bacchus
0
0
0
0
L
Ullr
0
0
0
0
W
Chronos
1
0
0
1
W
Fenrir
Traycn
Fenrir
0
0
1
0.5
L
0
1
0
0
L
Mercury
ethaquil
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,331
Damage
2,877
12,443
Taken
11,883
4,313
Mitigated
3,856
3,986
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
JeilTain
Athena
460
200
0
292
2,985
1,440
0
563
2,422
7,742
0
W
Neith
Kiking5
Neith
1,726
469
0
1,453
1,848
488
0
522
1,326
0
14,372
W
Surtr
Liesmyth
Surtr
503
361
0
1,188
2,344
845
0
0
2,344
215
22,339
L
King Arthur
NotInMaCase
King Arthur
591
191
0
425
1,516
472
0
24
1,492
0
4,579
L
Bacchus
Piscus
Bacchus
1,120
169
694
1,102
2,861
1,491
0
283
2,578
7,864
0
L
Ullr
721
248
0
480
2,299
573
0
177
2,122
0
16,519
W
Chronos
752
94
0
500
2,079
562
0
150
1,929
18,940
0
W
Fenrir
Traycn
Fenrir
890
378
0
553
3,187
978
0
91
3,096
0
16,759
L
206
0
45
731
2,482
671
0
633
1,777
18,003
0
L
Mercury
ethaquil
Mercury
239
129
0
682
2,725
649
0
47
2,678
0
10,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,644
Gold Earned
15,467
160
Minions Killed
118
0
Camps Cleared
0
477,693
Distance Traveled
440,457
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,112
622
16
3
0
102,275
2
W
Neith
3,106
621
23
5
0
96,606
0
W
Surtr
4,149
830
42
8
0
84,551
0
L
King Arthur
2,641
528
9
2
0
34,960
0
L
Bacchus
3,351
670
17
3
0
97,951
2
L
Ullr
3,109
622
32
6
0
79,143
0
W
Chronos
3,684
737
35
7
0
91,023
0
W
Fenrir
3,593
719
44
9
0
103,238
1
L
Ra
3,319
664
35
7
0
106,529
0
L
Mercury
3,047
609
25
5
0
121,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role