Player Matchup

Surtr
Surtr
JWong16
Surtr
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 29L
1,500 Elo+
Party 3
Anubis
Anubis
Jaguarwarrior80
Anubis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Party 3
Achilles
Achilles
ModalStone1572
Achilles
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,613 Elo+
Party 1
Danzaburou
Danzaburou
OGCL Monzter
Danzaburou
Level 45
God Stats
4W - 6L
1,478 SR
Queue Stats
9W - 11L
1,613 Elo+
Party 1
Zhong Kui
Zhong Kui
xPapaSmurf69x
Zhong Kui
Level 17
God Stats
6W - 2L
1,500 SR
Queue Stats
17W - 23L
1,500 Elo+
Party 3
Team Averages
Level 45
1,496 SR
1,545 Elo+

VS

Team Averages
Level 45
1,339 SR
1,402 Elo+
Ares
Ares
ArsenicBlade542
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
Est Vetus
Discordia
Level 17
God Stats
1W - 3L
1,242 SR
Queue Stats
1W - 4L
1,235 Elo+
Party 2
Nemesis
Nemesis
FadedMorality
Nemesis
Level 121
God Stats
1W - 4L
1,438 SR
Queue Stats
8W - 9L
1,547 Elo+
Party 2
King Arthur
King Arthur
Mr0kamii
King Arthur
Level 39
God Stats
0W - 2L
1,181 SR
Queue Stats
3W - 5L
1,393 Elo+
Party 2
Sol
Sol
vSean0_0
Sol
Level 43
God Stats
7W - 14L
1,331 SR
Queue Stats
35W - 54L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JWong16
Surtr
13
0 / 1 / 0
8,164
583
6,236
9,786
6,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

15
4 / 1 / 6
9,010
644
10,804
12,307
6,209
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
11
8 / 3 / 1
7,837
560
9,782
12,546
9,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
OGCL Monzter
Danzaburou
12
5 / 3 / 7
7,977
570
10,475
12,471
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
xPapaSmurf69x
Zhong Kui
13
4 / 1 / 1
7,894
564
6,039
10,234
6,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 3
5,974
427
2,297
17,784
14,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Est Vetus
Discordia
12
0 / 3 / 0
6,623
473
3,974
5,723
1,742
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nemesis
12
3 / 4 / 2
7,885
563
9,230
15,228
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Mr0kamii
King Arthur
11
1 / 0 / 0
6,850
489
5,116
11,781
13,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 6 / 2
7,550
539
12,962
15,256
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
21
Kills
8
9
Deaths
23
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
L
Discordia
Est Vetus
Discordia
0
3
0
0
L
Nemesis
3
4
2
1
W
Surtr
JWong16
Surtr
0
1
0
0
W
4
1
6
7
W
Achilles
8
3
1
2.83
L
King Arthur
Mr0kamii
King Arthur
1
0
0
1
W
Danzaburou
OGCL Monzter
Danzaburou
5
3
7
2.83
L
4
6
2
0.83
W
Zhong Kui
xPapaSmurf69x
Zhong Kui
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,336
Damage
33,579
57,344
Taken
65,772
33,337
Mitigated
41,127
24,968
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,297
653
0
519
17,784
14,665
0
1,489
15,941
10,260
0
L
Discordia
Est Vetus
Discordia
3,974
0
0
765
5,723
1,742
0
3,290
2,433
44,493
0
L
Nemesis
9,230
4,647
0
1,012
15,228
5,246
0
8,134
6,879
0
44,439
W
Surtr
JWong16
Surtr
6,236
2,602
0
4,019
9,786
6,220
0
0
9,786
621
56,220
W
10,804
1,266
0
8,384
12,307
6,209
1,701
6,131
6,176
69,837
0
W
Achilles
9,782
3,621
474
3,123
12,546
9,415
108
4,594
7,952
161
33,613
L
King Arthur
Mr0kamii
King Arthur
5,116
752
0
756
11,781
13,056
0
405
11,376
0
45,278
W
Danzaburou
OGCL Monzter
Danzaburou
10,475
5,385
128
5,889
12,471
4,692
1,205
7,038
5,433
0
42,775
L
12,962
3,784
0
6,661
15,256
6,418
0
3,759
11,273
50,786
5,868
W
Zhong Kui
xPapaSmurf69x
Zhong Kui
6,039
1,429
0
2,951
10,234
6,801
32
1,861
8,373
55,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,882
Gold Earned
34,882
386
Minions Killed
293
0
Camps Cleared
0
1,341,457
Distance Traveled
1,356,322
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,974
427
8
1
0
237,456
3
L
Discordia
6,623
473
68
5
0
228,140
0
L
Nemesis
7,885
563
56
4
0
340,896
0
W
Surtr
8,164
583
106
8
0
292,840
6
W
Anubis
9,010
644
121
9
0
215,533
0
W
Achilles
7,837
560
42
3
0
298,368
0
L
King Arthur
6,850
489
79
6
0
279,514
0
W
Danzaburou
7,977
570
45
3
0
248,449
0
L
Sol
7,550
539
82
6
0
270,316
3
W
Zhong Kui
7,894
564
72
5
0
286,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role