Player Matchup

Cerberus
Cerberus
Darkmuratamtz
Cerberus
Level 101
God Stats
2W - 0L
1,704 SR
Queue Stats
29W - 25L
1,433 Elo+
Solo
Jing Wei
Jing Wei
GrugLord
Jing Wei
Level 34
God Stats
3W - 4L
1,500 SR
Queue Stats
345W - 321L
1,444 Elo+
Party 1
Fenrir
Fenrir
My Gun Skills
Fenrir
Level 102
God Stats
5W - 3L
1,500 SR
Queue Stats
322W - 325L
1,216 Elo+
Solo
Khepri
Khepri
NBA YoungBum
Khepri
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 130L
1,444 Elo+
Party 1
Heimdallr
Heimdallr
NinjaKitty777
Heimdallr
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 113L
1,769 Elo+
Solo
Team Averages
Level 89
1,541 SR
1,461 Elo+

VS

Team Averages
Level 64
1,500 SR
1,566 Elo+
Thoth
Thoth
 
Thoth
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
NoFearOnlyGunsX
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,637 Elo+
Solo
Eset
Eset
XxNika_KilleRxX
Eset
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Agni
Agni
Z3Ro8039
Agni
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,695 Elo+
Solo
Ullr
Ullr
hexgawd
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Darkmuratamtz
Cerberus
15
2 / 1 / 9
8,712
792
3,848
9,284
12,928
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
GrugLord
Jing Wei
15
0 / 1 / 11
8,862
806
7,867
6,128
4,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 7
8,921
811
3,353
10,675
6,954
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
15
2 / 1 / 11
9,871
897
5,854
10,398
11,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
NinjaKitty777
Heimdallr
17
7 / 1 / 7
9,921
902
9,920
8,323
5,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
3 / 5 / 1
9,274
843
4,978
9,491
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 3 / 2
8,257
751
8,869
8,896
6,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 0 / 0
5,957
542
335
637
210
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
16
0 / 3 / 1
7,657
696
10,674
8,824
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
hexgawd
Ullr
7
0 / 4 / 0
5,978
543
1,877
5,706
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
15
Kills
5
5
Deaths
15
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
1
0.7
W
Cerberus
Darkmuratamtz
Cerberus
2
1
9
6.5
W
Jing Wei
GrugLord
Jing Wei
0
1
11
5.5
W
4
1
7
7.5
W
Khepri
2
1
11
7.5
W
Heimdallr
NinjaKitty777
Heimdallr
7
1
7
10.5
L
2
3
2
1
L
0
0
0
0
L
Agni
0
3
1
0.17
L
Ullr
hexgawd
Ullr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,842
Damage
26,733
44,808
Taken
33,554
41,772
Mitigated
17,507
18,453
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,978
218
66
828
9,491
4,017
0
2,537
6,951
17,236
0
W
Cerberus
Darkmuratamtz
Cerberus
3,848
338
2,958
2,379
9,284
12,928
632
2,584
6,115
14,641
0
W
Jing Wei
GrugLord
Jing Wei
7,867
3,103
0
854
6,128
4,202
2,148
3,224
2,904
0
27,267
W
3,353
305
1,984
3,395
10,675
6,954
951
3,394
5,674
0
5,454
W
Khepri
5,854
225
1,638
2,285
10,398
11,792
822
4,078
6,320
16,395
0
W
Heimdallr
NinjaKitty777
Heimdallr
9,920
3,899
1,147
1,813
8,323
5,896
3,871
2,323
6,000
0
26,643
L
8,869
1,786
1,403
1,859
8,896
6,995
0
2,756
6,140
0
14,374
L
335
0
175
82
637
210
0
266
371
3,172
0
L
Agni
10,674
443
576
2,134
8,824
4,394
0
2,852
5,972
24,889
932
L
Ullr
hexgawd
Ullr
1,877
1,152
0
8
5,706
1,891
0
1,291
4,415
0
3,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,287
Gold Earned
37,123
140
Minions Killed
80
0
Camps Cleared
0
1,012,510
Distance Traveled
730,871
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,274
843
25
2
0
187,717
0
W
Cerberus
8,712
792
31
3
0
218,396
0
W
Jing Wei
8,862
806
39
4
0
201,370
0
W
Fenrir
8,921
811
7
1
0
195,172
0
W
Khepri
9,871
897
31
3
0
217,093
0
W
Heimdallr
9,921
902
32
3
0
180,479
0
L
Odin
8,257
751
23
2
0
241,886
0
L
Eset
5,957
542
4
0
0
61,699
1
L
Agni
7,657
696
28
3
0
169,058
0
L
Ullr
5,978
543
0
0
0
70,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role