Player Matchup

Bastet
Bastet
F E L I C l A
Bastet
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 56L
1,520 Elo+
Party 2
Surtr
Surtr
HitMyBDuggy
Surtr
Level 76
God Stats
11W - 11L
1,436 SR
Queue Stats
179W - 170L
1,416 Elo+
Solo
Artemis
Artemis
psychedelics10
Artemis
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 41L
1,741 Elo+
Party 2
Nox
Nox
sagecoder
Nox
Level 107
God Stats
12W - 7L
1,500 SR
Queue Stats
211W - 208L
1,793 Elo+
Solo
Discordia
Discordia
z_verbalsmakz_z
Discordia
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 85L
1,639 Elo+
Solo
Team Averages
Level 99
1,487 SR
1,622 Elo+

VS

Team Averages
Level 77
1,510 SR
1,566 Elo+
Merlin
Merlin
Col Sanders40
Merlin
Level 95
God Stats
23W - 18L
1,551 SR
Queue Stats
635W - 586L
1,587 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GoliathW
Cu Chulainn
Level 101
God Stats
2W - 6L
1,500 SR
Queue Stats
202W - 190L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
Hasteija
Jing Wei
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,731 Elo+
Party 3
Xing Tian
Xing Tian
IceNinja1
Xing Tian
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 44L
1,524 Elo+
Party 3
Thanatos
Thanatos
SnailCompressor
Thanatos
Level 107
God Stats
17W - 18L
1,500 SR
Queue Stats
124W - 119L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
8,042
619
8,419
10,741
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 1 / 5
7,922
609
12,265
17,024
13,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 2 / 2
5,564
428
5,079
8,441
2,567
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 2 / 6
6,834
526
5,815
10,366
7,796
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
z_verbalsmakz_z
Discordia
12
4 / 3 / 0
7,366
567
6,643
6,330
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,905
531
8,059
6,584
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
GoliathW
Cu Chulainn
10
1 / 4 / 0
6,285
483
9,413
16,165
12,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Hasteija
Jing Wei
11
2 / 3 / 2
6,603
508
7,017
9,603
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xing Tian
IceNinja1
Xing Tian
8
0 / 2 / 3
6,083
468
4,293
12,033
10,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
12
4 / 1 / 2
7,505
577
4,451
11,873
6,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
12
Kills
9
9
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
5
1
5
7.5
L
Cu Chulainn
GoliathW
Cu Chulainn
1
4
0
0.25
L
Jing Wei
Hasteija
Jing Wei
2
3
2
1
W
2
1
5
4.5
L
Xing Tian
IceNinja1
Xing Tian
0
2
3
0.75
L
Thanatos
4
1
2
5
W
0
2
2
0.5
W
1
2
6
2
W
Discordia
z_verbalsmakz_z
Discordia
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,221
Damage
33,233
52,902
Taken
56,258
30,131
Mitigated
34,659
19,339
Healing
23,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,059
381
0
1,500
6,584
2,497
0
1,770
4,814
54,893
0
W
8,419
2,488
0
5,451
10,741
4,020
0
3,339
7,402
0
52,946
L
Cu Chulainn
GoliathW
Cu Chulainn
9,413
1,775
0
2,725
16,165
12,198
0
2,836
13,316
0
46,909
L
Jing Wei
Hasteija
Jing Wei
7,017
4,589
0
3,547
9,603
3,417
484
2,109
7,494
0
41,401
W
12,265
4,727
0
8,089
17,024
13,619
726
2,299
14,725
599
72,515
L
Xing Tian
IceNinja1
Xing Tian
4,293
616
301
3,646
12,033
10,503
0
3,910
8,122
14,657
0
L
Thanatos
4,451
1,019
552
11,013
11,873
6,044
181
2,060
9,813
0
57,005
W
5,079
2,705
0
1,016
8,441
2,567
0
1,218
7,223
0
27,294
W
5,815
767
560
4,223
10,366
7,796
0
2,708
7,658
22,086
0
W
Discordia
z_verbalsmakz_z
Discordia
6,643
515
0
0
6,330
2,129
797
2,788
3,542
52,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,728
Gold Earned
33,381
334
Minions Killed
335
0
Camps Cleared
0
1,350,687
Distance Traveled
1,337,487
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,905
531
88
7
0
255,262
0
W
Bastet
8,042
619
77
6
0
349,244
0
L
Cu Chulainn
6,285
483
73
6
0
252,652
0
L
Jing Wei
6,603
508
52
4
0
255,948
0
W
Surtr
7,922
609
102
8
0
259,312
0
L
Xing Tian
6,083
468
22
2
0
250,681
4
L
Thanatos
7,505
577
100
8
0
322,944
0
W
Artemis
5,564
428
37
3
0
232,364
0
W
Nox
6,834
526
29
2
0
254,119
0
W
Discordia
7,366
567
89
7
0
255,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role