Player Matchup

Achilles
Achilles
Haleychu
Achilles
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 61L
1,329 Elo+
Party 1
Da Ji
Da Ji
StinkyTuffet2
Da Ji
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 56L
1,350 Elo+
Party 1
Loki
Loki
SunSklount
Loki
Level 85
God Stats
1W - 3L
1,504 SR
Queue Stats
7W - 10L
1,293 Elo+
Party 1
Ganesha
Ganesha
TomWald G2slim
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 49L
1,222 Elo+
Party 1
Olorun
Olorun
thomasmillard
Olorun
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 62L
1,293 Elo+
Party 1
Team Averages
Level 70
1,501 SR
1,298 Elo+

VS

Team Averages
Level 28
1,543 SR
1,427 Elo+
Olorun
Olorun
Horuge_Kun
Olorun
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
MarkAF1996
Tsukuyomi
Level 28
God Stats
16W - 13L
1,500 SR
Queue Stats
701W - 718L
1,426 Elo+
Solo
Chaac
Chaac
RektMedia23
Chaac
Level 28
God Stats
9W - 0L
1,715 SR
Queue Stats
176W - 145L
1,448 Elo+
Solo
Khepri
Khepri
ToxicFire628
Khepri
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
336W - 397L
1,244 Elo+
Solo
Bacchus
Bacchus
theoldlalo13
Bacchus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 10L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Haleychu
Achilles
14
1 / 4 / 3
7,627
693
9,985
17,781
16,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 7 / 3
7,328
666
5,931
13,540
5,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 4 / 5
7,183
653
7,537
10,493
4,875
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 5 / 8
7,539
685
7,275
14,378
14,185
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 3 / 1
9,358
851
17,337
15,526
8,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Horuge_Kun
Olorun
17
4 / 2 / 17
9,669
879
18,006
12,917
6,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
MarkAF1996
Tsukuyomi
17
5 / 3 / 13
9,570
870
21,476
14,448
8,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
7 / 1 / 11
9,443
858
14,518
16,544
15,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
15
1 / 1 / 18
9,625
875
2,587
8,129
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
theoldlalo13
Bacchus
15
6 / 2 / 13
9,224
839
10,807
12,100
16,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
8
Kills
23
23
Deaths
9
20
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Achilles
Haleychu
Achilles
1
4
3
0.63
W
Olorun
Horuge_Kun
Olorun
4
2
17
6.25
W
Tsukuyomi
MarkAF1996
Tsukuyomi
5
3
13
3.83
W
7
1
11
12.5
L
1
7
3
0.36
L
0
4
5
0.63
L
0
5
8
0.8
W
Khepri
1
1
18
10
W
Bacchus
theoldlalo13
Bacchus
6
2
13
6.25
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,065
Damage
67,394
71,718
Taken
64,138
50,049
Mitigated
54,390
23,258
Healing
29,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Haleychu
Achilles
9,985
1,835
669
3,998
17,781
16,736
0
8,059
9,407
0
18,366
W
Olorun
Horuge_Kun
Olorun
18,006
7,991
1,926
5,826
12,917
6,936
3,439
5,673
7,244
38,660
0
W
Tsukuyomi
MarkAF1996
Tsukuyomi
21,476
3,896
0
3,570
14,448
8,104
280
5,474
8,974
0
34,776
W
14,518
3,687
2,268
8,462
16,544
15,078
540
5,848
10,696
0
24,773
L
5,931
1,194
582
562
13,540
5,925
0
4,968
8,400
0
9,619
L
7,537
2,507
1,232
578
10,493
4,875
0
3,988
6,384
0
18,136
L
7,275
352
1,702
1,064
14,378
14,185
0
5,879
8,328
11,756
0
W
Khepri
2,587
373
928
1,976
8,129
8,245
372
3,715
4,414
6,881
0
W
Bacchus
theoldlalo13
Bacchus
10,807
866
903
3,748
12,100
16,027
243
3,902
8,198
14,879
815
L
17,337
6,844
5,973
6,898
15,526
8,328
0
7,025
8,280
36,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,035
Gold Earned
47,531
88
Minions Killed
122
0
Camps Cleared
0
989,243
Distance Traveled
1,094,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,627
693
19
2
0
203,163
0
W
Olorun
9,669
879
50
5
0
203,794
0
W
Tsukuyomi
9,570
870
21
2
0
222,384
0
W
Chaac
9,443
858
27
2
0
245,751
0
L
Da Ji
7,328
666
9
1
0
207,530
0
L
Loki
7,183
653
12
1
0
207,494
0
L
Ganesha
7,539
685
0
0
0
181,044
0
W
Khepri
9,625
875
6
1
0
194,022
0
W
Bacchus
9,224
839
18
2
0
228,362
0
L
Olorun
9,358
851
48
4
0
190,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role