Player Matchup

Cthulhu
Cthulhu
Hyperion828
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,707 Elo+
Party 1
Anhur
Anhur
MeawMan
Anhur
Level 168
God Stats
0W - 2L
1,258 SR
Queue Stats
7W - 5L
1,620 Elo+
Party 1
Baron Samedi
Baron Samedi
Tylasaur
Baron Samedi
Level 100
God Stats
0W - 1L
1,682 SR
Queue Stats
6W - 8L
1,620 Elo+
Party 1
Team Averages
Level 95
1,480 SR
1,649 Elo+

VS

Team Averages
Level 108
1,605 SR
1,611 Elo+
Medusa
Medusa
FookMehPoosy49
Medusa
Level 26
God Stats
2W - 1L
1,577 SR
Queue Stats
12W - 6L
1,695 Elo+
Party 2
Kukulkan
Kukulkan
Mazell
Kukulkan
Level 161
God Stats
30W - 22L
1,737 SR
Queue Stats
40W - 45L
1,466 Elo+
Solo
Amaterasu
Amaterasu
Nyhthawke
Amaterasu
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hyperion828
Cthulhu
13
0 / 5 / 3
8,665
578
7,442
15,947
14,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
MeawMan
Anhur
15
3 / 4 / 1
9,896
660
10,399
17,932
6,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Tylasaur
Baron Samedi
15
1 / 4 / 3
9,657
644
10,946
13,197
6,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
10,806
720
10,147
13,214
5,957
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Mazell
Kukulkan
19
9 / 0 / 4
12,753
850
20,520
4,465
2,116
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Nyhthawke
Amaterasu
15
0 / 2 / 10
10,071
671
10,698
19,952
24,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
13
13
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
Cthulhu
Hyperion828
Cthulhu
0
5
3
0.3
W
Kukulkan
Mazell
Kukulkan
9
0
4
11
L
Anhur
MeawMan
Anhur
3
4
1
0.88
W
Amaterasu
Nyhthawke
Amaterasu
0
2
10
2.5
L
Baron Samedi
Tylasaur
Baron Samedi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,787
Damage
41,365
47,076
Taken
37,631
27,056
Mitigated
32,726
10,915
Healing
10,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,147
6,049
0
3,069
13,214
5,957
1,532
5,314
7,607
0
44,300
L
Cthulhu
Hyperion828
Cthulhu
7,442
613
0
602
15,947
14,035
0
6,716
8,715
19,770
0
W
Kukulkan
Mazell
Kukulkan
20,520
1,321
0
527
4,465
2,116
1,757
1,847
2,618
86,874
3,569
L
Anhur
MeawMan
Anhur
10,399
6,095
0
4,336
17,932
6,737
44
7,502
10,148
0
51,525
W
Amaterasu
Nyhthawke
Amaterasu
10,698
3,061
0
6,586
19,952
24,653
0
10,420
8,836
0
23,757
L
Baron Samedi
Tylasaur
Baron Samedi
10,946
780
2,896
3,081
13,197
6,284
0
5,135
7,706
41,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,218
Gold Earned
33,630
174
Minions Killed
213
0
Camps Cleared
0
757,659
Distance Traveled
887,120
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,806
720
60
4
0
311,475
0
L
Cthulhu
8,665
578
23
2
0
241,782
0
W
Kukulkan
12,753
850
129
9
0
269,323
3
L
Anhur
9,896
660
93
6
0
255,327
0
W
Amaterasu
10,071
671
24
2
0
306,322
0
L
Baron Samedi
9,657
644
58
4
0
260,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role