Player Matchup

Nike
Nike
GaelRN_24
Nike
Level 48
God Stats
5W - 3L
1,500 SR
Queue Stats
294W - 245L
1,500 Elo+
Solo
Arachne
Arachne
JSLoony
Arachne
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
76W - 21L
1,901 Elo+
Party 1
Sol
Sol
LittleSwervy
Sol
Level 118
God Stats
13W - 3L
1,891 SR
Queue Stats
171W - 109L
1,889 Elo+
Party 1
Danzaburou
Danzaburou
MonsieurrPsycho
Danzaburou
Level 125
God Stats
4W - 3L
1,286 SR
Queue Stats
196W - 118L
1,901 Elo+
Party 1
Aphrodite
Aphrodite
richard_fitswel
Aphrodite
Level 46
God Stats
2W - 5L
1,500 SR
Queue Stats
70W - 94L
1,496 Elo+
Solo
Team Averages
Level 73
1,535 SR
1,737 Elo+

VS

Team Averages
Level 59
1,581 SR
1,525 Elo+
Khepri
Khepri
ChooChoo__9
Khepri
Level 66
God Stats
1W - 2L
1,703 SR
Queue Stats
75W - 80L
1,519 Elo+
Party 2
Lancelot
Lancelot
IcedOutSG
Lancelot
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,673 Elo+
Party 2
Ao Kuang
Ao Kuang
JRiig
Ao Kuang
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 41L
1,503 Elo+
Party 2
Zeus
Zeus
Johnny_2kk
Zeus
Level 45
God Stats
2W - 3L
1,703 SR
Queue Stats
25W - 25L
1,623 Elo+
Party 2
Ishtar
Ishtar
lavish_squatter7
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
0 / 2 / 2
6,131
613
3,750
8,558
3,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
JSLoony
Arachne
13
5 / 0 / 2
7,379
738
3,939
7,120
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
5 / 0 / 0
6,427
643
8,090
5,203
2,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
MonsieurrPsycho
Danzaburou
12
7 / 0 / 1
7,822
782
10,599
7,007
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
richard_fitswel
Aphrodite
9
0 / 0 / 5
5,927
593
1,464
3,387
1,759
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
0 / 3 / 0
4,739
474
875
8,928
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
IcedOutSG
Lancelot
10
1 / 3 / 1
5,663
566
4,961
8,767
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
JRiig
Ao Kuang
11
1 / 3 / 0
5,637
564
4,211
10,488
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 6 / 0
4,735
474
2,250
8,164
2,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,701
470
2,026
4,835
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
17
Kills
2
2
Deaths
17
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
3
0
0
W
Nike
0
2
2
0.5
L
Lancelot
IcedOutSG
Lancelot
1
3
1
0.5
L
Ao Kuang
JRiig
Ao Kuang
1
3
0
0.33
W
Arachne
JSLoony
Arachne
5
0
2
6
L
0
6
0
0
W
5
0
0
5
W
Danzaburou
MonsieurrPsycho
Danzaburou
7
0
1
7.5
L
0
2
0
0
W
Aphrodite
richard_fitswel
Aphrodite
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,842
Damage
14,323
31,275
Taken
41,182
12,408
Mitigated
17,721
13,591
Healing
8,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
875
219
0
1,085
8,928
5,655
0
4,063
4,742
19,479
0
W
Nike
3,750
1,003
0
2,442
8,558
3,171
0
333
8,225
0
38,288
L
Lancelot
IcedOutSG
Lancelot
4,961
1,289
0
2,478
8,767
3,936
0
0
8,767
0
41,887
L
Ao Kuang
JRiig
Ao Kuang
4,211
1,153
0
1,588
10,488
4,043
0
1,580
8,908
42,048
0
W
Arachne
JSLoony
Arachne
3,939
2,174
0
2,278
7,120
2,714
0
1,630
5,490
0
52,644
L
2,250
320
0
1,773
8,164
2,214
0
0
8,164
27,743
0
W
8,090
3,678
0
3,043
5,203
2,007
1,018
1,164
4,039
51,059
4,422
W
Danzaburou
MonsieurrPsycho
Danzaburou
10,599
5,784
0
2,803
7,007
2,757
724
3,685
3,322
0
49,398
L
2,026
699
0
1,389
4,835
1,873
0
3,311
1,524
0
25,289
W
Aphrodite
richard_fitswel
Aphrodite
1,464
568
719
2,306
3,387
1,759
75
524
2,863
8,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,686
Gold Earned
25,475
356
Minions Killed
273
0
Camps Cleared
0
1,091,540
Distance Traveled
998,670
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,739
474
23
2
0
165,937
0
W
Nike
6,131
613
76
8
0
197,781
1
L
Lancelot
5,663
566
67
7
0
226,219
3
L
Ao Kuang
5,637
564
65
7
0
223,868
0
W
Arachne
7,379
738
86
9
0
272,211
0
L
Zeus
4,735
474
59
6
0
172,054
0
W
Sol
6,427
643
102
10
0
203,849
1
W
Danzaburou
7,822
782
80
8
0
203,358
0
L
Ishtar
4,701
470
59
6
0
210,592
0
W
Aphrodite
5,927
593
12
1
0
214,341
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role