Player Matchup

Sol
Sol
BOSSHawk22975
Sol
Level 105
God Stats
4W - 4L
1,285 SR
Queue Stats
242W - 235L
1,327 Elo+
Party 1
Fenrir
Fenrir
General G Beanz
Fenrir
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,840 Elo+
Solo
Bacchus
Bacchus
Rahgnarok
Bacchus
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
245W - 225L
1,332 Elo+
Party 1
Rama
Rama
Trashenstein27
Rama
Level 59
God Stats
5W - 3L
1,500 SR
Queue Stats
494W - 492L
1,483 Elo+
Solo
Chronos
Chronos
ginger__Man420
Chronos
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
196W - 161L
1,864 Elo+
Solo
Team Averages
Level 89
1,457 SR
1,569 Elo+

VS

Team Averages
Level 112
1,500 SR
1,558 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Its B Web
Medusa
Level 89
God Stats
6W - 2L
1,500 SR
Queue Stats
140W - 130L
1,516 Elo+
Solo
Yu Huang
Yu Huang
Letal Quack
Yu Huang
Level 159
God Stats
7W - 14L
1,500 SR
Queue Stats
409W - 408L
1,494 Elo+
Solo
Ishtar
Ishtar
MindofMorbid
Ishtar
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
205W - 198L
1,611 Elo+
Party 2
Khepri
Khepri
TrntUp
Khepri
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
235W - 249L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
6,485
1,297
5,823
5,742
2,100
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 2 / 7
6,514
1,303
6,441
6,382
3,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Rahgnarok
Bacchus
12
1 / 0 / 10
6,407
1,281
2,821
7,251
7,239
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
2 / 1 / 8
6,237
1,247
5,347
4,563
1,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 7
6,104
1,221
4,985
5,363
2,140
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 3 / 3
5,860
1,172
6,138
5,994
2,605
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Medusa
Its B Web
Medusa
8
0 / 1 / 1
4,617
923
1,943
2,971
1,303
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
Letal Quack
Yu Huang
11
2 / 3 / 2
5,708
1,142
6,037
4,514
1,808
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
7
0 / 5 / 2
4,750
950
3,440
6,909
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
TrntUp
Khepri
9
1 / 3 / 3
5,418
1,084
1,309
6,572
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
15
Kills
5
6
Deaths
15
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
3
1.17
W
4
1
7
7.5
W
5
2
7
4.25
L
Medusa
Its B Web
Medusa
0
1
1
0.5
L
Yu Huang
Letal Quack
Yu Huang
2
3
2
1
L
Ishtar
0
5
2
0.2
W
Bacchus
Rahgnarok
Bacchus
1
0
10
6
W
2
1
8
6
L
Khepri
TrntUp
Khepri
1
3
3
0.83
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,417
Damage
18,867
29,301
Taken
26,960
17,164
Mitigated
14,840
14,664
Healing
5,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,138
2,586
421
1,088
5,994
2,605
0
3,600
2,356
0
13,555
W
5,823
791
538
2,802
5,742
2,100
1,129
937
4,805
16,196
0
W
6,441
1,962
763
1,714
6,382
3,839
84
1,422
4,960
0
9,937
L
Medusa
Its B Web
Medusa
1,943
1,206
24
901
2,971
1,303
0
2,049
840
0
3,600
L
Yu Huang
Letal Quack
Yu Huang
6,037
569
65
401
4,514
1,808
0
1,724
2,706
13,218
0
L
Ishtar
3,440
2,052
263
334
6,909
2,842
0
3,234
3,592
0
5,576
W
Bacchus
Rahgnarok
Bacchus
2,821
186
1,277
3,716
7,251
7,239
445
707
6,544
5,495
0
W
5,347
3,920
376
1,408
4,563
1,846
566
1,380
3,183
0
10,758
L
Khepri
TrntUp
Khepri
1,309
67
742
898
6,572
6,282
0
3,022
3,388
2,199
0
W
4,985
1,905
755
1,315
5,363
2,140
697
2,900
2,463
8,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,747
Gold Earned
26,353
61
Minions Killed
43
0
Camps Cleared
0
572,514
Distance Traveled
437,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,860
1,172
22
4
0
95,788
0
W
Sol
6,485
1,297
26
5
0
110,069
0
W
Fenrir
6,514
1,303
9
2
0
130,076
0
L
Medusa
4,617
923
9
2
0
74,693
0
L
Yu Huang
5,708
1,142
10
2
0
101,441
0
L
Ishtar
4,750
950
1
0
0
73,659
0
W
Bacchus
6,407
1,281
7
1
0
127,076
0
W
Rama
6,237
1,247
11
2
0
104,499
0
L
Khepri
5,418
1,084
1
0
0
91,648
0
W
Chronos
6,104
1,221
8
2
0
100,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role