Player Matchup

Kukulkan
Kukulkan
DEJA_VUx5
Kukulkan
Level 89
God Stats
10W - 3L
1,651 SR
Queue Stats
111W - 82L
1,050 Elo+
Solo
King Arthur
King Arthur
MickyFlow6041
King Arthur
Level 118
God Stats
2W - 7L
1,298 SR
Queue Stats
64W - 71L
1,240 Elo+
Solo
Charybdis
Charybdis
TrustePatches
Charybdis
Level 86
God Stats
2W - 3L
1,402 SR
Queue Stats
19W - 22L
1,545 Elo+
Party 1
Ymir
Ymir
YouFearJohn
Ymir
Level 145
God Stats
7W - 5L
1,790 SR
Queue Stats
29W - 35L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
jayjR341
Cthulhu
Level 129
God Stats
8W - 12L
1,662 SR
Queue Stats
61W - 73L
1,537 Elo+
Party 1
Team Averages
Level 113
1,561 SR
1,375 Elo+

VS

Team Averages
Level 111
1,496 SR
1,534 Elo+
Sobek
Sobek
Datoneguy101
Sobek
Level 134
God Stats
11W - 12L
1,285 SR
Queue Stats
181W - 153L
1,518 Elo+
Solo
King Arthur
King Arthur
Je_jun_e
King Arthur
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 30L
1,718 Elo+
Party 2
Ah Puch
Ah Puch
ThaMADTappa
Ah Puch
Level 143
God Stats
4W - 4L
1,500 SR
Queue Stats
284W - 280L
1,459 Elo+
Solo
Artemis
Artemis
TheVixxenn
Artemis
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 33L
1,618 Elo+
Party 2
Thor
Thor
WICKED_DRUMMER17
Thor
Level 101
God Stats
18W - 12L
1,693 SR
Queue Stats
74W - 85L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DEJA_VUx5
Kukulkan
10
3 / 3 / 2
6,075
506
6,108
7,216
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MickyFlow6041
King Arthur
10
1 / 4 / 1
5,878
490
3,239
11,122
7,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
TrustePatches
Charybdis
10
0 / 3 / 0
5,432
453
3,544
9,439
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 2
5,510
459
5,705
11,971
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
jayjR341
Cthulhu
9
1 / 0 / 4
6,139
512
5,295
8,122
6,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,141
512
3,222
9,256
8,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Je_jun_e
King Arthur
13
4 / 1 / 1
7,647
637
9,307
9,437
5,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
ThaMADTappa
Ah Puch
10
0 / 3 / 3
5,814
485
6,476
9,252
3,649
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
TheVixxenn
Artemis
12
2 / 0 / 2
6,683
557
6,382
5,300
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 3 / 1
6,331
528
6,164
9,822
3,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
6
Kills
13
13
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DEJA_VUx5
Kukulkan
3
3
2
1.33
W
2
0
3
3.5
W
King Arthur
Je_jun_e
King Arthur
4
1
1
4.5
L
King Arthur
MickyFlow6041
King Arthur
1
4
1
0.38
W
Ah Puch
ThaMADTappa
Ah Puch
0
3
3
0.5
W
Artemis
TheVixxenn
Artemis
2
0
2
3
L
Charybdis
TrustePatches
Charybdis
0
3
0
0
W
5
3
1
1.83
L
1
3
2
0.67
L
Cthulhu
jayjR341
Cthulhu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,891
Damage
31,551
47,870
Taken
43,067
26,007
Mitigated
24,607
10,364
Healing
13,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DEJA_VUx5
Kukulkan
6,108
285
0
698
7,216
2,820
90
3,374
3,842
39,547
0
W
3,222
501
0
3,539
9,256
8,869
0
4,507
4,749
16,388
0
W
King Arthur
Je_jun_e
King Arthur
9,307
1,893
0
2,736
9,437
5,882
0
1,052
8,385
0
59,281
L
King Arthur
MickyFlow6041
King Arthur
3,239
87
0
1,910
11,122
7,244
0
0
11,122
0
33,463
W
Ah Puch
ThaMADTappa
Ah Puch
6,476
30
0
3,055
9,252
3,649
0
6,608
2,644
42,401
0
W
Artemis
TheVixxenn
Artemis
6,382
3,261
0
2,409
5,300
2,438
305
528
4,772
0
50,165
L
Charybdis
TrustePatches
Charybdis
3,544
2,050
0
3,639
9,439
3,156
0
661
8,778
0
34,302
W
6,164
1,527
0
2,185
9,822
3,769
0
4,413
5,409
0
35,069
L
5,705
2,540
0
1,387
11,971
5,819
0
3,642
8,329
36,824
0
L
Cthulhu
jayjR341
Cthulhu
5,295
582
52
2,678
8,122
6,968
0
2,021
6,101
21,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,034
Gold Earned
32,616
267
Minions Killed
294
0
Camps Cleared
0
1,151,207
Distance Traveled
1,100,818
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,075
506
74
6
0
236,576
2
W
Sobek
6,141
512
20
2
0
227,984
0
W
King Arthur
7,647
637
92
8
0
241,179
0
L
King Arthur
5,878
490
53
4
0
206,224
0
W
Ah Puch
5,814
485
53
4
0
201,104
0
W
Artemis
6,683
557
72
6
0
198,305
0
L
Charybdis
5,432
453
64
5
0
208,962
0
W
Thor
6,331
528
57
5
0
232,246
0
L
Ymir
5,510
459
46
4
0
248,905
0
L
Cthulhu
6,139
512
30
3
0
250,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role