Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BlxdeJhonRobin
Hachiman
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
204W - 191L
1,570 Elo+
Solo
Chiron
Chiron
Gitrdone_420
Chiron
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,117 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pecesillo112
Tsukuyomi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,376 Elo+
Solo
Yu Huang
Yu Huang
XxBAIUMxX
Yu Huang
Level 23
God Stats
3W - 4L
1,715 SR
Queue Stats
407W - 464L
1,511 Elo+
Solo
Team Averages
Level 25
1,543 SR
1,415 Elo+

VS

Team Averages
Level 22
1,500 SR
1,453 Elo+
Ra
Ra
Aurora-Faer
Ra
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
371W - 432L
1,850 Elo+
Solo
Hou Yi
Hou Yi
CHARLESIIV3072
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,245 Elo+
Solo
Susano
Susano
Fredy173541
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,730 Elo+
Solo
Artemis
Artemis
RiddleMeThis671
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,219 Elo+
Party 1
Jormungandr
Jormungandr
dubee904WTW
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
4 / 1 / 11
10,110
778
3,494
9,107
11,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
16
5 / 3 / 16
10,294
792
15,622
9,985
4,666
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
19
5 / 1 / 16
10,881
837
13,711
10,521
5,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Tsukuyomi
Pecesillo112
Tsukuyomi
19
13 / 2 / 15
12,250
942
28,592
9,969
5,007
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
XxBAIUMxX
Yu Huang
18
4 / 1 / 12
10,841
834
8,828
7,513
3,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
8,207
631
6,373
13,154
7,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 8 / 5
7,875
606
7,379
14,011
4,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
17
5 / 5 / 1
10,033
772
9,352
15,883
7,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 7 / 3
8,194
630
6,554
14,730
6,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
dubee904WTW
Jormungandr
14
0 / 6 / 4
7,784
599
5,509
18,509
20,427
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
22
31
Kills
8
8
Deaths
31
70
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
11
9.5
L
1
5
1
0.3
W
Hachiman
5
3
16
4.33
L
0
8
5
0.31
L
Susano
5
5
1
1.1
W
Chiron
5
1
16
13
W
Tsukuyomi
Pecesillo112
Tsukuyomi
13
2
15
10.25
L
2
7
3
0.5
W
Yu Huang
XxBAIUMxX
Yu Huang
4
1
12
10
L
Jormungandr
dubee904WTW
Jormungandr
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,247
Damage
35,167
47,095
Taken
76,287
30,148
Mitigated
46,151
24,560
Healing
19,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,494
782
3,932
3,753
9,107
11,247
364
1,948
7,159
5,221
0
L
6,373
104
2,796
2,623
13,154
7,862
0
1,769
11,385
16,602
0
W
Hachiman
15,622
10,309
664
631
9,985
4,666
1,714
3,741
6,244
0
29,244
L
7,379
1,726
2,638
540
14,011
4,666
0
3,160
10,851
0
19,117
L
Susano
9,352
554
1,626
5,598
15,883
7,088
0
2,386
13,497
0
15,563
W
Chiron
13,711
2,619
1,439
4,735
10,521
5,362
2,536
2,430
8,091
0
32,281
W
Tsukuyomi
Pecesillo112
Tsukuyomi
28,592
8,176
2,541
4,605
9,969
5,007
1,326
2,434
7,535
0
45,099
L
6,554
2,318
0
2,026
14,730
6,108
0
2,206
12,524
0
11,063
W
Yu Huang
XxBAIUMxX
Yu Huang
8,828
593
577
1,683
7,513
3,866
1,028
1,329
6,184
25,232
0
L
Jormungandr
dubee904WTW
Jormungandr
5,509
501
654
1,382
18,509
20,427
0
2,801
15,708
13,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,376
Gold Earned
42,093
156
Minions Killed
98
0
Camps Cleared
0
1,174,615
Distance Traveled
970,497
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,110
778
7
1
0
138,273
0
L
Ra
8,207
631
29
2
0
206,783
0
W
Hachiman
10,294
792
36
3
0
219,505
0
L
Hou Yi
7,875
606
28
2
0
172,234
1
L
Susano
10,033
772
20
2
0
216,676
0
W
Chiron
10,881
837
41
3
0
255,999
0
W
Tsukuyomi
12,250
942
29
2
0
315,446
0
L
Artemis
8,194
630
12
1
0
159,669
0
W
Yu Huang
10,841
834
43
3
0
245,392
0
L
Jormungandr
7,784
599
9
1
0
215,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role