Player Matchup

Hun Batz
Hun Batz
HxCBanger
Hun Batz
Level 101
God Stats
5W - 1L
1,718 SR
Queue Stats
65W - 74L
1,503 Elo+
Party 2
Surtr
Surtr
PotatoChad
Surtr
Level 62
God Stats
8W - 12L
1,516 SR
Queue Stats
30W - 26L
1,428 Elo+
Party 2
Cerberus
Cerberus
ZCGravity
Cerberus
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,340 Elo+
Party 2
Chang'e
Chang'e
reesezone
Chang'e
Level 26
God Stats
4W - 1L
1,941 SR
Queue Stats
23W - 21L
1,406 Elo+
Party 2
Heimdallr
Heimdallr
saw009
Heimdallr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,396 Elo+
Party 2
Team Averages
Level 67
1,635 SR
1,415 Elo+

VS

Team Averages
Level 110
1,445 SR
1,203 Elo+
Poseidon
Poseidon
AlanCM20
Poseidon
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 9L
1,211 Elo+
Party 1
Ymir
Ymir
Andres_Stuker
Ymir
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 20L
1,192 Elo+
Party 1
Cernunnos
Cernunnos
Asgr
Cernunnos
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 9L
1,211 Elo+
Party 1
Mercury
Mercury
NARMZ
Mercury
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,211 Elo+
Party 1
King Arthur
King Arthur
Scappino_1
King Arthur
Level 146
God Stats
0W - 5L
1,226 SR
Queue Stats
9W - 20L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HxCBanger
Hun Batz
14
8 / 2 / 6
8,700
621
10,685
12,085
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
15
7 / 0 / 0
9,124
652
13,353
15,550
12,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
ZCGravity
Cerberus
9
1 / 1 / 5
6,495
464
3,822
11,401
4,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
reesezone
Chang'e
13
3 / 1 / 5
8,110
579
6,992
10,802
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
saw009
Heimdallr
12
2 / 0 / 3
7,180
513
8,488
8,569
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlanCM20
Poseidon
12
2 / 5 / 0
7,509
536
4,786
8,732
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
5,507
393
3,735
9,486
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Asgr
Cernunnos
10
1 / 2 / 0
5,958
426
6,732
9,436
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
NARMZ
Mercury
11
0 / 4 / 3
6,708
479
8,862
11,412
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Scappino_1
King Arthur
11
1 / 7 / 0
6,634
474
9,068
17,543
10,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
21
Kills
4
4
Deaths
21
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AlanCM20
Poseidon
2
5
0
0.4
L
0
3
0
0
L
Cernunnos
Asgr
Cernunnos
1
2
0
0.5
W
Hun Batz
HxCBanger
Hun Batz
8
2
6
5.5
L
Mercury
NARMZ
Mercury
0
4
3
0.38
W
Surtr
7
0
0
7
L
King Arthur
Scappino_1
King Arthur
1
7
0
0.14
W
Cerberus
ZCGravity
Cerberus
1
1
5
3.5
W
Chang'e
reesezone
Chang'e
3
1
5
5.5
W
Heimdallr
saw009
Heimdallr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,340
Damage
33,183
58,407
Taken
56,609
29,479
Mitigated
27,115
25,565
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AlanCM20
Poseidon
4,786
640
0
1,462
8,732
2,682
0
3,017
5,715
56,724
0
L
3,735
551
270
2,430
9,486
6,477
81
2,543
6,943
18,680
0
L
Cernunnos
Asgr
Cernunnos
6,732
2,514
0
4,066
9,436
3,373
339
2,546
6,890
0
34,206
W
Hun Batz
HxCBanger
Hun Batz
10,685
2,767
0
4,852
12,085
4,622
0
1,895
10,190
0
54,795
L
Mercury
NARMZ
Mercury
8,862
5,028
0
485
11,412
3,802
0
1,698
9,714
0
54,599
W
Surtr
13,353
3,642
0
7,056
15,550
12,100
0
1,234
14,316
567
75,477
L
King Arthur
Scappino_1
King Arthur
9,068
1,631
0
3,774
17,543
10,781
103
1,346
16,197
0
57,595
W
Cerberus
ZCGravity
Cerberus
3,822
460
1,409
3,558
11,401
4,895
0
1,565
9,836
18,782
0
W
Chang'e
reesezone
Chang'e
6,992
881
783
4,108
10,802
4,029
678
1,805
8,997
55,199
0
W
Heimdallr
saw009
Heimdallr
8,488
2,883
0
3,799
8,569
3,833
679
2,022
6,547
0
43,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,609
Gold Earned
32,316
407
Minions Killed
351
0
Camps Cleared
0
1,445,739
Distance Traveled
1,432,430
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,509
536
97
7
0
307,162
3
L
Ymir
5,507
393
22
2
0
234,668
0
L
Cernunnos
5,958
426
47
3
0
247,435
0
W
Hun Batz
8,700
621
88
6
0
326,967
4
L
Mercury
6,708
479
84
6
0
342,674
0
W
Surtr
9,124
652
116
8
0
274,469
0
L
King Arthur
6,634
474
101
7
0
300,491
3
W
Cerberus
6,495
464
36
3
0
264,767
10
W
Chang'e
8,110
579
105
8
0
288,386
0
W
Heimdallr
7,180
513
62
4
0
291,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role