Player Matchup

Danzaburou
Danzaburou
Cheese_Balls1774
Danzaburou
Level 69
God Stats
10W - 9L
1,147 SR
Queue Stats
31W - 17L
1,212 Elo+
Party 2
Nu Wa
Nu Wa
Conquering_7z
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 3
Fenrir
Fenrir
KuramaBtno
Fenrir
Level 64
God Stats
15W - 16L
1,288 SR
Queue Stats
73W - 86L
1,149 Elo+
Solo
Ne Zha
Ne Zha
ToastyWaffle123
Ne Zha
Level 143
God Stats
8W - 18L
1,590 SR
Queue Stats
343W - 325L
1,491 Elo+
Party 3
Surtr
Surtr
sombodyunknown
Surtr
Level 123
God Stats
5W - 5L
1,088 SR
Queue Stats
46W - 32L
1,496 Elo+
Party 2
Team Averages
Level 101
1,323 SR
1,317 Elo+

VS

Team Averages
Level 119
1,513 SR
1,405 Elo+
Surtr
Surtr
 
Surtr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Sammycakes77
Thanatos
Level 155
God Stats
3W - 8L
1,275 SR
Queue Stats
93W - 99L
1,050 Elo+
Solo
Bacchus
Bacchus
chris_0291
Bacchus
Level 134
God Stats
24W - 13L
1,714 SR
Queue Stats
55W - 53L
1,447 Elo+
Party 1
Hera
Hera
leranitas
Hera
Level 129
God Stats
1W - 1L
1,308 SR
Queue Stats
63W - 60L
1,296 Elo+
Party 1
Anhur
Anhur
stranger211
Anhur
Level 69
God Stats
3W - 0L
1,770 SR
Queue Stats
14W - 5L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cheese_Balls1774
Danzaburou
10
3 / 1 / 2
6,502
591
5,441
6,026
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 5 / 0
5,421
493
3,310
9,135
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
KuramaBtno
Fenrir
8
0 / 2 / 1
4,952
450
1,417
9,175
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 2 / 1
6,209
564
4,809
7,514
3,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 2 / 0
5,973
543
8,346
11,390
8,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 1 / 1
6,421
584
7,130
14,270
10,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Sammycakes77
Thanatos
12
5 / 0 / 1
6,746
613
5,219
8,919
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
chris_0291
Bacchus
8
0 / 1 / 2
5,181
471
2,105
8,543
4,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
12
5 / 0 / 1
7,382
671
6,708
5,237
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 4 / 1
5,578
507
3,819
8,004
2,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
12
12
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
1
1
1.5
L
Danzaburou
Cheese_Balls1774
Danzaburou
3
1
2
4
L
0
5
0
0
L
Fenrir
KuramaBtno
Fenrir
0
2
1
0.25
W
Thanatos
Sammycakes77
Thanatos
5
0
1
5.5
L
2
2
1
1.25
W
Bacchus
chris_0291
Bacchus
0
1
2
1
W
Hera
5
0
1
5.5
L
1
2
0
0.5
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,323
Damage
24,981
43,240
Taken
44,973
20,117
Mitigated
22,634
12,100
Healing
20,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,130
2,870
0
5,414
14,270
10,872
0
1,797
12,473
400
54,207
L
Danzaburou
Cheese_Balls1774
Danzaburou
5,441
2,643
0
2,672
6,026
2,097
204
330
5,696
0
40,896
L
3,310
948
0
3,474
9,135
2,826
0
5,409
3,726
40,863
0
L
Fenrir
KuramaBtno
Fenrir
1,417
287
0
1,712
9,175
3,019
0
1,949
7,226
0
26,896
W
Thanatos
Sammycakes77
Thanatos
5,219
1,242
0
8,857
8,919
3,509
0
609
8,310
0
53,636
L
4,809
1,864
0
2,199
7,514
3,569
0
1,150
6,364
0
37,505
W
Bacchus
chris_0291
Bacchus
2,105
201
1,375
2,431
8,543
4,519
0
418
8,125
12,415
0
W
Hera
6,708
1,347
0
1,284
5,237
1,681
27
1,974
3,263
67,324
0
L
8,346
2,747
0
2,043
11,390
8,606
0
150
11,240
7,111
41,633
W
3,819
2,399
0
1,403
8,004
2,053
0
222
7,782
0
34,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,057
Gold Earned
31,308
327
Minions Killed
387
0
Camps Cleared
0
1,097,851
Distance Traveled
1,087,655
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,421
584
113
10
0
202,398
2
L
Danzaburou
6,502
591
73
7
0
214,623
1
L
Nu Wa
5,421
493
74
7
0
197,972
0
L
Fenrir
4,952
450
43
4
0
250,347
5
W
Thanatos
6,746
613
88
8
0
255,751
0
L
Ne Zha
6,209
564
54
5
0
235,116
1
W
Bacchus
5,181
471
5
0
0
226,470
2
W
Hera
7,382
671
116
11
0
228,384
0
L
Surtr
5,973
543
83
8
0
199,793
0
W
Anhur
5,578
507
65
6
0
174,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role