Player Matchup

Sobek
Sobek
 
Sobek
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
CountMcHandsome
Rama
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
191W - 207L
1,206 Elo+
Solo
Geb
Geb
DuckMcScrooge
Geb
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,565 Elo+
Party 2
Ymir
Ymir
ThunderGhosts
Ymir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 19L
1,565 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
zZGUNTHERZz
Ah Muzen Cab
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,565 Elo+
Party 2
Team Averages
Level 99
1,500 SR
1,480 Elo+

VS

Team Averages
Level 65
1,543 SR
1,335 Elo+
Tsukuyomi
Tsukuyomi
GasinUpLikePablo
Tsukuyomi
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 32L
1,187 Elo+
Party 3
Geb
Geb
ITZCANELO
Geb
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 183L
1,372 Elo+
Party 3
Thoth
Thoth
Luvtemp_
Thoth
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
225W - 249L
1,401 Elo+
Party 1
Artio
Artio
Mario__kid
Artio
Level 122
God Stats
1W - 2L
1,715 SR
Queue Stats
76W - 94L
1,450 Elo+
Party 1
Izanami
Izanami
UncleShyfty
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
3 / 2 / 15
9,206
837
6,567
13,020
16,102
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
9 / 2 / 11
11,116
1,011
17,137
6,910
4,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 2 / 12
8,856
805
6,617
12,980
15,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 2 / 8
8,912
810
3,088
12,741
15,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
zZGUNTHERZz
Ah Muzen Cab
16
7 / 2 / 10
9,689
881
21,484
11,224
6,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
2 / 6 / 4
8,479
771
7,776
10,194
5,735
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 3 / 2
8,776
798
10,602
15,028
19,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
Luvtemp_
Thoth
14
1 / 3 / 5
7,620
693
5,489
6,868
3,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
13
0 / 5 / 6
7,377
671
5,719
16,205
19,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
UncleShyfty
Izanami
14
2 / 7 / 4
8,484
771
14,761
13,071
6,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
24
Kills
10
10
Deaths
24
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
2
15
5.25
W
9
2
11
7.25
W
3
2
12
4.5
L
Tsukuyomi
2
6
4
0.67
L
5
3
2
2
L
Thoth
Luvtemp_
Thoth
1
3
5
1.17
L
Artio
0
5
6
0.6
W
2
2
8
3
L
Izanami
UncleShyfty
Izanami
2
7
4
0.57
W
Ah Muzen Cab
zZGUNTHERZz
Ah Muzen Cab
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,893
Damage
44,347
56,875
Taken
61,366
58,636
Mitigated
54,960
16,196
Healing
17,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,567
551
1,404
1,662
13,020
16,102
276
3,852
9,168
9,496
0
W
17,137
10,274
1,814
1,686
6,910
4,188
996
3,857
3,053
0
34,653
W
6,617
1,198
2,007
2,156
12,980
15,927
220
4,569
8,411
10,552
0
L
Tsukuyomi
7,776
2,651
0
93
10,194
5,735
0
2,737
7,457
0
15,901
L
10,602
1,388
1,756
3,547
15,028
19,768
0
4,679
10,349
16,976
0
L
Thoth
Luvtemp_
Thoth
5,489
481
189
276
6,868
3,099
0
1,690
5,178
12,636
0
L
Artio
5,719
579
6,289
4,765
16,205
19,494
0
2,947
13,258
12,720
0
W
3,088
478
0
1,001
12,741
15,887
814
5,502
7,239
10,125
0
L
Izanami
UncleShyfty
Izanami
14,761
8,126
0
826
13,071
6,864
0
3,856
8,852
0
30,760
W
Ah Muzen Cab
zZGUNTHERZz
Ah Muzen Cab
21,484
6,751
2,076
2,390
11,224
6,532
1,908
4,030
7,194
0
38,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,779
Gold Earned
40,736
113
Minions Killed
107
0
Camps Cleared
0
903,349
Distance Traveled
960,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,206
837
3
0
0
175,344
0
W
Rama
11,116
1,011
52
5
0
166,869
0
W
Geb
8,856
805
7
1
0
189,136
0
L
Tsukuyomi
8,479
771
18
2
0
192,472
0
L
Geb
8,776
798
9
1
0
220,434
0
L
Thoth
7,620
693
27
2
0
187,299
0
L
Artio
7,377
671
7
1
0
197,681
0
W
Ymir
8,912
810
13
1
0
173,090
0
L
Izanami
8,484
771
46
4
0
162,961
0
W
Ah Muzen Cab
9,689
881
38
3
0
198,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role