Player Matchup

Shiva
Shiva
Bodhranz
Shiva
Level 129
God Stats
2W - 5L
1,756 SR
Queue Stats
53W - 35L
1,301 Elo+
Solo
Poseidon
Poseidon
DirtyHarry6132
Poseidon
Level 159
God Stats
7W - 2L
1,500 SR
Queue Stats
144W - 142L
1,356 Elo+
Party 2
Baron Samedi
Baron Samedi
Driamon
Baron Samedi
Level 106
God Stats
15W - 5L
1,613 SR
Queue Stats
124W - 114L
1,543 Elo+
Solo
Medusa
Medusa
KarraXion
Medusa
Level 126
God Stats
1W - 3L
1,285 SR
Queue Stats
10W - 9L
1,312 Elo+
Party 2
Surtr
Surtr
KushKingKumar
Surtr
Level 153
God Stats
2W - 2L
1,482 SR
Queue Stats
402W - 399L
1,336 Elo+
Party 2
Team Averages
Level 135
1,527 SR
1,370 Elo+

VS

Team Averages
Level 110
1,417 SR
1,571 Elo+
Artio
Artio
ClassyChronos
Artio
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 16L
1,490 Elo+
Party 1
Janus
Janus
CrakaChris222
Janus
Level 143
God Stats
16W - 22L
1,290 SR
Queue Stats
284W - 260L
1,641 Elo+
Solo
Surtr
Surtr
StrikingEagle
Surtr
Level 64
God Stats
2W - 2L
1,618 SR
Queue Stats
81W - 48L
1,647 Elo+
Party 3
Serqet
Serqet
ThanasToes
Serqet
Level 69
God Stats
9W - 6L
1,176 SR
Queue Stats
86W - 57L
1,586 Elo+
Party 3
Skadi
Skadi
Vexenator1
Skadi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bodhranz
Shiva
10
2 / 1 / 6
5,678
516
6,834
10,507
6,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
12
4 / 0 / 2
6,725
611
3,747
6,265
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Driamon
Baron Samedi
10
3 / 2 / 3
5,796
527
4,003
7,326
3,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
KarraXion
Medusa
11
4 / 0 / 2
6,793
618
7,843
8,492
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 1
6,282
571
7,588
8,835
8,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
4,935
449
4,358
9,655
7,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 4 / 1
5,541
504
4,048
7,291
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 0
5,643
513
4,907
11,097
6,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
ThanasToes
Serqet
10
1 / 0 / 0
5,464
497
5,406
8,144
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
10
0 / 4 / 0
5,275
480
4,376
8,299
2,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
3
3
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
Bodhranz
Shiva
2
1
6
5
L
1
3
2
0.67
L
1
4
1
0.38
W
Poseidon
4
0
2
5
W
Baron Samedi
Driamon
Baron Samedi
3
2
3
2.25
W
Medusa
KarraXion
Medusa
4
0
2
5
W
1
0
1
1.5
L
0
3
0
0
L
Serqet
ThanasToes
Serqet
1
0
0
1
L
Skadi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,015
Damage
23,095
41,425
Taken
44,486
23,000
Mitigated
22,437
16,005
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Bodhranz
Shiva
6,834
1,057
721
2,041
10,507
6,261
0
3,273
6,854
0
27,239
L
4,358
418
360
2,356
9,655
7,475
0
1,995
7,660
11,984
638
L
4,048
98
0
1,095
7,291
2,596
0
3,542
3,749
45,100
0
W
Poseidon
3,747
675
0
1,123
6,265
1,954
0
706
5,525
61,082
0
W
Baron Samedi
Driamon
Baron Samedi
4,003
91
329
2,862
7,326
3,083
0
2,573
4,457
37,785
0
W
Medusa
KarraXion
Medusa
7,843
4,219
0
4,747
8,492
3,656
0
1,053
7,197
0
52,637
W
7,588
3,273
0
4,182
8,835
8,046
63
138
8,697
2,671
50,056
L
4,907
2,288
0
3,346
11,097
6,279
0
1,034
10,063
385
46,080
L
Serqet
ThanasToes
Serqet
5,406
1,053
0
587
8,144
3,282
0
1,782
6,362
0
33,101
L
Skadi
4,376
2,020
0
1,430
8,299
2,805
0
0
8,299
0
41,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,274
Gold Earned
26,858
385
Minions Killed
318
0
Camps Cleared
0
1,094,998
Distance Traveled
1,087,632
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,678
516
37
3
0
244,287
4
L
Artio
4,935
449
14
1
0
213,084
2
L
Janus
5,541
504
94
9
0
211,455
0
W
Poseidon
6,725
611
99
9
0
253,194
0
W
Baron Samedi
5,796
527
64
6
0
202,256
2
W
Medusa
6,793
618
91
8
0
202,040
2
W
Surtr
6,282
571
94
9
0
193,221
0
L
Surtr
5,643
513
95
9
0
208,354
0
L
Serqet
5,464
497
44
4
0
282,909
0
L
Skadi
5,275
480
71
6
0
171,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role