Player Matchup

Arachne
Arachne
AltaceTemptation
Arachne
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 41L
1,639 Elo+
Party 1
Cthulhu
Cthulhu
Bhawx214
Cthulhu
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,412 Elo+
Party 3
Charybdis
Charybdis
MagnumMiracles
Charybdis
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 51L
1,600 Elo+
Party 1
Zeus
Zeus
XClaytonusX
Zeus
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,727 Elo+
Party 3
Cu Chulainn
Cu Chulainn
diamondsteve05
Cu Chulainn
Level 117
God Stats
4W - 5L
1,332 SR
Queue Stats
211W - 199L
1,531 Elo+
Party 1
Team Averages
Level 74
1,466 SR
1,582 Elo+

VS

Team Averages
Level 87
1,584 SR
1,437 Elo+
Surtr
Surtr
NoSoyPako420
Surtr
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 27L
1,551 Elo+
Solo
Ymir
Ymir
SG Leonidaz
Ymir
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 16L
1,186 Elo+
Party 2
Scylla
Scylla
SG Lerly
Scylla
Level 101
God Stats
15W - 8L
1,474 SR
Queue Stats
110W - 103L
1,451 Elo+
Party 2
Thanatos
Thanatos
Zeynita
Thanatos
Level 87
God Stats
1W - 1L
1,739 SR
Queue Stats
15W - 18L
1,476 Elo+
Party 2
Medusa
Medusa
boss9game
Medusa
Level 113
God Stats
3W - 2L
1,704 SR
Queue Stats
592W - 571L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
8,129
581
7,333
14,148
5,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Bhawx214
Cthulhu
10
0 / 1 / 0
6,564
469
3,137
6,829
5,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
MagnumMiracles
Charybdis
13
5 / 0 / 2
8,159
583
8,134
5,797
2,444
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
6,304
450
3,784
4,388
1,338
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
diamondsteve05
Cu Chulainn
14
4 / 0 / 2
8,473
605
14,643
12,405
11,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,571
469
7,727
16,370
9,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 0
5,426
388
1,635
11,861
9,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
SG Lerly
Scylla
11
0 / 0 / 0
6,146
439
3,461
3,416
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Zeynita
Thanatos
10
0 / 3 / 1
5,820
416
5,329
11,175
5,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
boss9game
Medusa
11
0 / 5 / 0
6,584
470
5,515
11,197
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
1
1
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
Cthulhu
Bhawx214
Cthulhu
0
1
0
0
W
Charybdis
MagnumMiracles
Charybdis
5
0
2
6
L
1
3
0
0.33
L
0
2
0
0
L
Scylla
SG Lerly
Scylla
0
0
0
0
W
0
0
0
0
L
Thanatos
Zeynita
Thanatos
0
3
1
0.17
L
Medusa
boss9game
Medusa
0
5
0
0
W
Cu Chulainn
diamondsteve05
Cu Chulainn
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,031
Damage
23,667
43,567
Taken
54,019
25,762
Mitigated
30,061
10,757
Healing
19,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,333
5,784
0
4,365
14,148
5,407
284
526
13,622
0
46,210
W
Cthulhu
Bhawx214
Cthulhu
3,137
174
0
967
6,829
5,356
168
1,323
5,506
26,821
0
W
Charybdis
MagnumMiracles
Charybdis
8,134
4,353
0
3,358
5,797
2,444
386
622
5,175
0
49,639
L
7,727
2,622
0
6,252
16,370
9,754
0
1,849
14,521
573
51,883
L
1,635
258
0
1,405
11,861
9,724
0
2,264
9,597
16,925
0
L
Scylla
SG Lerly
Scylla
3,461
405
0
625
3,416
1,239
0
2,430
986
44,121
0
W
3,784
581
233
526
4,388
1,338
336
2,147
2,241
37,415
0
L
Thanatos
Zeynita
Thanatos
5,329
1,944
0
8,814
11,175
5,185
0
987
10,188
0
44,327
L
Medusa
boss9game
Medusa
5,515
2,734
0
2,703
11,197
4,159
74
0
11,197
0
48,843
W
Cu Chulainn
diamondsteve05
Cu Chulainn
14,643
2,035
0
1,308
12,405
11,217
1,580
742
11,663
3,068
73,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,629
Gold Earned
30,547
381
Minions Killed
347
0
Camps Cleared
0
1,365,454
Distance Traveled
1,299,036
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,129
581
73
5
0
327,329
2
W
Cthulhu
6,564
469
27
2
0
245,157
0
W
Charybdis
8,159
583
80
6
0
245,146
3
L
Surtr
6,571
469
88
6
0
261,629
2
L
Ymir
5,426
388
25
2
0
264,534
1
L
Scylla
6,146
439
74
5
0
232,871
0
W
Zeus
6,304
450
80
6
0
247,718
0
L
Thanatos
5,820
416
69
5
0
308,719
0
L
Medusa
6,584
470
91
7
0
231,283
0
W
Cu Chulainn
8,473
605
121
9
0
300,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role