Player Matchup

Xbalanque
Xbalanque
GeneralNoodle
Xbalanque
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 25L
1,630 Elo+
Party 1
Surtr
Surtr
KrazyKrafter17
Surtr
Level 127
God Stats
15W - 12L
1,539 SR
Queue Stats
212W - 203L
1,444 Elo+
Solo
Bacchus
Bacchus
Sh1nomori
Bacchus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,646 Elo+
Solo
The Morrigan
The Morrigan
TheMooseRules
The Morrigan
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,680 Elo+
Party 1
Zeus
Zeus
pppetS
Zeus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 13L
1,713 Elo+
Party 1
Team Averages
Level 135
1,508 SR
1,623 Elo+

VS

Team Averages
Level 131
1,500 SR
1,809 Elo+
Olorun
Olorun
ASASE
Olorun
Level 149
God Stats
2W - 2L
1,635 SR
Queue Stats
292W - 242L
1,627 Elo+
Solo
Jormungandr
Jormungandr
BrotherYeehaw
Jormungandr
Level 110
God Stats
6W - 0L
2,013 SR
Queue Stats
34W - 17L
1,803 Elo+
Solo
Hercules
Hercules
Nourmallacy
Hercules
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 53L
1,912 Elo+
Party 2
Ne Zha
Ne Zha
SaíntAlpha
Ne Zha
Level 157
God Stats
3W - 0L
1,051 SR
Queue Stats
95W - 68L
1,848 Elo+
Party 2
Kukulkan
Kukulkan
Shadirva
Kukulkan
Level 103
God Stats
1W - 0L
1,300 SR
Queue Stats
21W - 20L
1,855 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GeneralNoodle
Xbalanque
16
0 / 2 / 0
9,640
536
2,161
9,188
3,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 1 / 0
10,736
596
10,909
16,836
14,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Sh1nomori
Bacchus
13
0 / 3 / 3
8,367
465
6,765
18,560
22,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Morrigan
TheMooseRules
The Morrigan
14
3 / 3 / 0
8,870
493
7,492
10,369
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
pppetS
Zeus
14
1 / 3 / 1
8,890
494
10,105
12,606
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ASASE
Olorun
16
4 / 0 / 1
10,571
587
10,862
13,574
7,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
BrotherYeehaw
Jormungandr
14
3 / 0 / 6
9,363
520
10,813
14,168
15,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
Nourmallacy
Hercules
17
1 / 0 / 0
9,960
553
7,615
13,316
19,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
15
2 / 1 / 3
9,226
513
8,616
13,847
5,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Shadirva
Kukulkan
14
2 / 3 / 3
8,649
481
5,895
7,759
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
12
12
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
ASASE
Olorun
4
0
1
4.5
W
Jormungandr
BrotherYeehaw
Jormungandr
3
0
6
6
L
Xbalanque
GeneralNoodle
Xbalanque
0
2
0
0
L
0
1
0
0
W
Hercules
Nourmallacy
Hercules
1
0
0
1
W
Ne Zha
2
1
3
3.5
L
Bacchus
Sh1nomori
Bacchus
0
3
3
0.5
W
Kukulkan
Shadirva
Kukulkan
2
3
3
1.17
L
The Morrigan
TheMooseRules
The Morrigan
3
3
0
1
L
Zeus
pppetS
Zeus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,432
Damage
43,801
67,559
Taken
62,664
49,074
Mitigated
51,434
23,406
Healing
21,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ASASE
Olorun
10,862
6,613
780
7,910
13,574
7,995
4,136
5,917
7,657
106,907
0
W
Jormungandr
BrotherYeehaw
Jormungandr
10,813
2,895
473
4,416
14,168
15,559
59
7,841
6,101
45,671
0
L
Xbalanque
GeneralNoodle
Xbalanque
2,161
452
0
1,062
9,188
3,680
3,351
3,354
5,834
0
77,542
L
10,909
3,544
0
9,518
16,836
14,831
458
2,883
13,037
3,806
101,713
W
Hercules
Nourmallacy
Hercules
7,615
2,272
0
4,734
13,316
19,017
290
1,027
12,289
0
82,006
W
Ne Zha
8,616
2,098
0
2,734
13,847
5,700
662
4,117
9,616
0
89,585
L
Bacchus
Sh1nomori
Bacchus
6,765
1,087
2,642
6,697
18,560
22,632
0
11,459
6,886
23,341
0
W
Kukulkan
Shadirva
Kukulkan
5,895
109
0
672
7,759
3,163
0
5,364
2,247
55,154
0
L
The Morrigan
TheMooseRules
The Morrigan
7,492
938
108
1,434
10,369
3,699
114
5,107
5,152
71,049
1,931
L
Zeus
pppetS
Zeus
10,105
2,108
0
1,945
12,606
4,232
449
4,294
8,204
71,403
5,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,503
Gold Earned
47,769
589
Minions Killed
614
0
Camps Cleared
0
1,694,751
Distance Traveled
1,854,675
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,571
587
170
9
0
343,843
5
W
Jormungandr
9,363
520
42
2
0
373,497
4
L
Xbalanque
9,640
536
147
8
0
345,203
4
L
Surtr
10,736
596
198
11
0
369,219
8
W
Hercules
9,960
553
178
10
0
317,309
0
W
Ne Zha
9,226
513
105
6
0
456,414
6
L
Bacchus
8,367
465
23
1
0
343,715
3
W
Kukulkan
8,649
481
119
7
0
363,612
0
L
The Morrigan
8,870
493
123
7
0
305,988
2
L
Zeus
8,890
494
98
5
0
330,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role