Player Matchup

Ares
Ares
djzero44
Ares
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
80W - 74L
1,181 Elo+
Party 1
Chaac
Chaac
hikigaya17
Chaac
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
271W - 271L
1,181 Elo+
Party 1
Agni
Agni
theaston37
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,181 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,181 Elo+

VS

Team Averages
Level 133
1,500 SR
1,402 Elo+
Danzaburou
Danzaburou
FireWolfKing
Danzaburou
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,224 Elo+
Party 2
Aphrodite
Aphrodite
HottButter
Aphrodite
Level 127
God Stats
6W - 7L
1,500 SR
Queue Stats
115W - 123L
1,539 Elo+
Solo
Lancelot
Lancelot
JustThatWay
Lancelot
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
1 / 4 / 3
12,266
613
9,051
21,385
24,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
17
0 / 2 / 4
11,600
580
13,584
24,952
31,631
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

20
5 / 4 / 1
14,905
745
29,396
16,932
13,755
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FireWolfKing
Danzaburou
18
1 / 2 / 9
14,198
710
19,750
24,562
10,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
HottButter
Aphrodite
20
1 / 2 / 9
13,254
663
16,182
25,178
20,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
JustThatWay
Lancelot
20
8 / 2 / 2
14,286
714
16,471
17,354
8,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
10
10
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FireWolfKing
Danzaburou
1
2
9
2.75
W
Aphrodite
HottButter
Aphrodite
1
2
9
2.75
W
Lancelot
JustThatWay
Lancelot
8
2
2
4.5
L
Ares
1
4
3
0.63
L
Chaac
0
2
4
1
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,031
Damage
52,403
63,269
Taken
67,094
69,686
Mitigated
39,501
7,084
Healing
38,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FireWolfKing
Danzaburou
19,750
13,348
0
12,185
24,562
10,262
1,824
14,725
9,837
0
96,815
W
Aphrodite
HottButter
Aphrodite
16,182
3,043
9,126
13,941
25,178
20,568
593
15,736
9,442
65,801
0
W
Lancelot
JustThatWay
Lancelot
16,471
1,020
0
3,591
17,354
8,671
342
8,021
9,333
0
47,993
L
Ares
9,051
600
0
253
21,385
24,300
0
6,143
15,242
27,294
0
L
Chaac
13,584
1,973
0
4,361
24,952
31,631
0
6,876
18,076
722
42,167
L
29,396
1,002
0
2,470
16,932
13,755
86
3,227
13,705
119,946
5,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,771
Gold Earned
41,738
235
Minions Killed
261
0
Camps Cleared
0
1,105,620
Distance Traveled
1,061,284
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,198
710
119
6
0
313,775
0
W
Aphrodite
13,254
663
98
5
0
325,294
0
W
Lancelot
14,286
714
44
2
0
422,215
0
L
Ares
12,266
613
26
1
0
370,148
1
L
Chaac
11,600
580
42
2
0
381,688
0
L
Agni
14,905
745
167
8
0
353,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role