Player Matchup

Artemis
Artemis
ACWizard93
Artemis
Level 85
God Stats
3W - 5L
1,744 SR
Queue Stats
30W - 36L
1,443 Elo+
Party 1
Atlas
Atlas
BlindVegeta
Atlas
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 257L
1,289 Elo+
Party 1
Chaac
Chaac
lyricist1997
Chaac
Level 104
God Stats
1W - 7L
1,499 SR
Queue Stats
193W - 210L
1,413 Elo+
Party 1
Nu Wa
Nu Wa
masqueranium
Nu Wa
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 38L
1,337 Elo+
Party 3
Thanatos
Thanatos
yosemitesam4263
Thanatos
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 64L
1,325 Elo+
Party 3
Team Averages
Level 95
1,549 SR
1,362 Elo+

VS

Team Averages
Level 89
1,496 SR
1,378 Elo+
Sylvanus
Sylvanus
AbyssalDrogoz
Sylvanus
Level 80
God Stats
28W - 19L
1,172 SR
Queue Stats
343W - 306L
1,350 Elo+
Party 2
Kali
Kali
IIIWumboIII
Kali
Level 106
God Stats
10W - 4L
1,843 SR
Queue Stats
191W - 163L
1,459 Elo+
Solo
Surtr
Surtr
Orious22
Surtr
Level 96
God Stats
3W - 0L
1,766 SR
Queue Stats
4W - 2L
1,514 Elo+
Solo
Kukulkan
Kukulkan
SthrnPhantom
Kukulkan
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 22L
1,219 Elo+
Solo
Hachiman
Hachiman
lonemilkshake
Hachiman
Level 100
God Stats
14W - 18L
1,198 SR
Queue Stats
311W - 297L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ACWizard93
Artemis
10
0 / 3 / 1
5,904
394
5,976
9,489
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 1
6,415
428
4,281
10,953
9,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
3 / 3 / 0
8,155
544
13,612
15,771
12,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 1 / 2
7,800
520
7,035
5,917
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
12
2 / 3 / 1
7,355
490
7,674
12,253
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AbyssalDrogoz
Sylvanus
12
5 / 0 / 1
8,332
555
4,985
10,663
8,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 0 / 4
7,890
526
8,091
13,578
5,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Orious22
Surtr
13
2 / 3 / 1
8,270
551
11,034
17,300
14,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
SthrnPhantom
Kukulkan
15
1 / 2 / 3
8,805
587
4,388
6,499
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
lonemilkshake
Hachiman
13
1 / 1 / 2
7,497
500
8,775
9,717
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
11
11
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
ACWizard93
Artemis
0
3
1
0.17
W
Sylvanus
AbyssalDrogoz
Sylvanus
5
0
1
5.5
L
0
1
1
0.5
W
2
0
4
4
W
Surtr
Orious22
Surtr
2
3
1
0.83
W
Kukulkan
SthrnPhantom
Kukulkan
1
2
3
1.25
W
Hachiman
lonemilkshake
Hachiman
1
1
2
2
L
3
3
0
1
L
1
1
2
2
L
Thanatos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,578
Damage
37,273
54,383
Taken
57,757
31,860
Mitigated
35,410
25,670
Healing
23,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ACWizard93
Artemis
5,976
1,767
21
1,947
9,489
2,962
0
1,775
7,714
0
36,187
W
Sylvanus
AbyssalDrogoz
Sylvanus
4,985
1,530
1,039
4,917
10,663
8,949
324
3,351
7,112
26,989
0
L
4,281
1,520
0
3,181
10,953
9,999
0
2,469
8,484
21,242
0
W
8,091
4,626
0
3,543
13,578
5,899
0
2,149
11,273
0
59,914
W
Surtr
Orious22
Surtr
11,034
4,049
0
7,067
17,300
14,478
175
165
17,123
270
60,395
W
Kukulkan
SthrnPhantom
Kukulkan
4,388
196
0
1,123
6,499
2,564
0
1,851
4,526
83,074
3,883
W
Hachiman
lonemilkshake
Hachiman
8,775
4,711
0
6,261
9,717
3,520
939
3,258
6,407
0
59,874
L
13,612
4,063
0
6,754
15,771
12,418
369
221
15,550
0
73,397
L
7,035
1,787
0
1,943
5,917
2,017
0
2,759
3,158
60,362
0
L
Thanatos
7,674
2,909
0
11,824
12,253
4,464
0
2,230
10,023
0
49,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
40,794
419
Minions Killed
460
0
Camps Cleared
0
1,517,184
Distance Traveled
1,448,100
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,904
394
69
5
0
273,744
0
W
Sylvanus
8,332
555
28
2
0
296,548
2
L
Atlas
6,415
428
18
1
0
328,875
0
W
Kali
7,890
526
85
6
0
347,228
0
W
Surtr
8,270
551
89
6
0
257,548
1
W
Kukulkan
8,805
587
163
11
0
282,051
0
W
Hachiman
7,497
500
95
6
0
264,725
4
L
Chaac
8,155
544
134
9
0
311,144
0
L
Nu Wa
7,800
520
116
8
0
259,398
4
L
Thanatos
7,355
490
82
5
0
344,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role