Player Matchup

Susano
Susano
 
Susano
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Bamm cheeze IT
Surtr
Level 127
God Stats
23W - 34L
1,314 SR
Queue Stats
81W - 101L
1,229 Elo+
Solo
Terra
Terra
Quanathan_Chi
Terra
Level 77
God Stats
3W - 1L
1,306 SR
Queue Stats
52W - 46L
1,362 Elo+
Party 1
Sol
Sol
Red-Anime-Girl
Sol
Level 67
God Stats
15W - 13L
1,365 SR
Queue Stats
46W - 43L
1,274 Elo+
Party 1
Kukulkan
Kukulkan
VetrixArc
Kukulkan
Level 84
God Stats
2W - 0L
1,715 SR
Queue Stats
91W - 85L
1,416 Elo+
Party 1
Team Averages
Level 94
1,440 SR
1,356 Elo+

VS

Team Averages
Level 95
1,599 SR
1,477 Elo+
Ishtar
Ishtar
BigBangalozo
Ishtar
Level 108
God Stats
2W - 2L
1,995 SR
Queue Stats
2W - 2L
1,628 Elo+
Solo
Kali
Kali
I Have No Chin
Kali
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,857 Elo+
Solo
Rama
Rama
Ms_Sin1sterr
Rama
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,610 Elo+
Party 2
Janus
Janus
PrayForBalu-_-
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,066 Elo+
Solo
Ymir
Ymir
Rose_Ghost_
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
2 / 1 / 2
5,898
590
3,432
8,361
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 0
6,238
624
5,431
6,283
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 3
5,721
572
2,137
6,671
3,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
2 / 0 / 3
5,719
572
6,269
3,986
1,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
VetrixArc
Kukulkan
10
1 / 1 / 0
6,178
618
2,490
4,078
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
8
0 / 2 / 0
4,569
457
5,675
6,009
2,309
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
3,303
330
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 1
4,468
447
1,900
8,904
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 0
5,873
587
2,914
5,358
1,899
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 0
4,363
436
1,626
8,669
7,244
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
3
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
1
2
3
W
3
1
0
3
L
Ishtar
0
2
0
0
L
0
0
0
0
L
0
3
1
0.17
L
1
1
0
1
W
1
0
3
2.5
W
2
0
3
3.5
L
0
3
0
0
W
Kukulkan
VetrixArc
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,759
Damage
12,115
29,379
Taken
28,940
12,689
Mitigated
14,039
12,034
Healing
6,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,432
842
0
3,080
8,361
2,870
0
572
7,789
0
36,637
W
5,431
1,504
0
2,090
6,283
2,819
493
0
6,283
585
41,380
L
Ishtar
5,675
3,684
423
1,204
6,009
2,309
0
2,582
3,427
0
38,707
L
0
0
0
0
0
0
0
0
0
0
0
L
1,900
1,512
0
3,009
8,904
2,587
0
232
8,672
0
21,862
L
2,914
59
0
680
5,358
1,899
0
2,710
2,648
40,400
0
W
2,137
296
1,646
2,705
6,671
3,776
150
621
6,050
12,084
0
W
6,269
2,950
0
1,440
3,986
1,549
904
906
3,080
33,200
4,105
L
1,626
442
234
622
8,669
7,244
0
5,181
3,488
10,159
0
W
Kukulkan
VetrixArc
Kukulkan
2,490
150
0
1,073
4,078
1,675
0
2,441
1,637
38,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,754
Gold Earned
22,576
298
Minions Killed
189
0
Camps Cleared
0
927,957
Distance Traveled
686,152
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,898
590
77
8
0
219,977
0
W
Surtr
6,238
624
66
7
0
189,077
1
L
Ishtar
4,569
457
61
6
0
159,138
0
L
Kali
3,303
330
0
0
0
0
0
L
Rama
4,468
447
32
3
0
156,536
0
L
Janus
5,873
587
78
8
0
184,173
0
W
Terra
5,721
572
15
2
0
194,051
1
W
Sol
5,719
572
65
7
0
170,430
1
L
Ymir
4,363
436
18
2
0
186,305
0
W
Kukulkan
6,178
618
75
8
0
154,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role